
//Set icon item
setIcon(<thermalfoundation:material:162>)

//Set title String
setTitle("More Advanced Alloys: Invar")

//Set description String
setDescription("Invar is an alloy created with 3 iron and 2 nickel. It is a frequent component in more advanced machinery.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart3/root")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasInvar", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<thermalfoundation:material:162>)

drawDirectLines(true)

//Set the position
setPos(-428,-31)

//Rewards
setRewardExperience(4)