
//Set icon item
setIcon(<forestry:ffarm:4>)

//Set title String
setTitle("Forestry Multiblock Farms: Fluids")

//Set description String
setDescription("Farm Valves are a part of the Forestry Multiblock farm for inputting liquids. The farm needs water to continue operating.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart2/farmblock")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasFarmValve", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<forestry:ffarm:4>)

drawDirectLines(true)

//Set the position
setPos(-62,87)

//Rewards
setRewardExperience(4)