
//Set icon item
setIcon(<forestry:ffarm:3>)

//Set title String
setTitle("Forestry Multiblock Farms: Items")

//Set description String
setDescription("Farm Hatches are a part of the Forestry Multiblock farm that output and input items. The farm needs some kind of seeds/sapling, dirt, and fertilizer to continue operating.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart2/farmblock")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasFarmHatch", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<forestry:ffarm:3>)

drawDirectLines(true)

//Set the position
setPos(-36,99)

//Rewards
setRewardExperience(4)