alwaysVisible()
setTitle("[Basic] I Steel Playing")
setIcon(<thermalfoundation:material:160>)
setDescription("Obtain a Steel")
addParent("triumph:sky/2_sali_mundus")
setPos(-50,0)
criteria = addCriteria("steel", "minecraft:inventory_changed")
criteria.addItem(<thermalfoundation:material:160>)
setFrameType("goal")
addRewardItem(<simple_trophies:trophy, meta:0, count:64, nbt:{TrophyVariant:"classic",TrophyShowsTooltip:1b,TrophyColorGreen:100,TrophyItem:{id:"thermalfoundation:material",Count:1b,Damage:160s},TrophyColorBlue:100,TrophyName:"Steel Trophy",TrophyColorRed:100}>)