Permissions

Modifying this file won't have any effect, edit ranks.txt!

NodeTypePlayerOPInfo (Mouse over for variants)
admin_panel.ftbutilities.crash_reports.delete bool false true

Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view

admin_panel.ftbutilities.crash_reports.view bool false true

Allow to view crash reports via Admin Panel

admin_panel.ftbutilities.edit_world.gamerules bool false true

Allow to edit gamerules via Admin Panel

command bool false true

Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive

drpcmblueprints.blocks.blueprint.change bool false true

Allows players to Change the settings of a Blueprint Controller

drpcmblueprints.blocks.blueprint.load bool false true

Allows players to load a Blueprint

drpcmblueprints.blocks.blueprint.save bool false true

Allows players to save a Blueprint

drpcmblueprints.blocks.blueprint.see bool false true

Allows a player to see the settings of a Blueprint Controller

drpcmblueprints.commands.blueprint.create bool false true

Allows the player to use /bpccreate

ftbutilities.afk.timer timer 0s

AFK Timer

ftbutilities.back.cooldown timer 3m 0s

/back Cooldown Timer

ftbutilities.back.infinite bool false

Allow to use 'back' command infinite times

ftbutilities.back.warmup timer 5s 0s

/back Warmup Timer

ftbutilities.badge string ""

Badge

ftbutilities.chat.name_format string "<{name}>" "<&2{name}&r>"

permission.ftbutilities.chat.name_format

ftbutilities.chat.nickname.colors bool false true

Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set

ftbutilities.chat.nickname.set bool false true

Allow to change nickname

ftbutilities.chat.speak bool true

Controls if player is muted or not

ftbutilities.chat.text.color enum white

Chat Text Color

ftbutilities.chunkloader.load_offline bool true

Keep loaded chunks working when player goes offline

ftbutilities.chunkloader.max_chunks int 50 64

Max Loadable Chunks

ftbutilities.claims.attack_animals bool false true

Allow to attack animals in claimed chunks

ftbutilities.claims.block.edit bool false true

Permission for blocks that players can break and place within claimed chunks

ftbutilities.claims.block.interact bool false true

Permission for blocks that players can right-click within claimed chunks

ftbutilities.claims.block.interact.adobeblocks.adobe_door bool true
ftbutilities.claims.block.interact.chineseworkshop.chinese_oak_door bool true
ftbutilities.claims.block.interact.chineseworkshop.door bool true
ftbutilities.claims.block.interact.chineseworkshop.high_door bool true
ftbutilities.claims.block.interact.chineseworkshop.window_door bool true
ftbutilities.claims.block.interact.chineseworkshop.wooden_window_door bool true
ftbutilities.claims.block.interact.fistful_of_hay.stalldoor_acacia bool true
ftbutilities.claims.block.interact.fistful_of_hay.stalldoor_birch bool true
ftbutilities.claims.block.interact.fistful_of_hay.stalldoor_darkoak bool true
ftbutilities.claims.block.interact.fistful_of_hay.stalldoor_jungle bool true
ftbutilities.claims.block.interact.fistful_of_hay.stalldoor_oak bool true
ftbutilities.claims.block.interact.fistful_of_hay.stalldoor_spruce bool true
ftbutilities.claims.block.interact.minecraft.acacia_door bool true
ftbutilities.claims.block.interact.minecraft.anvil bool true
ftbutilities.claims.block.interact.minecraft.birch_door bool true
ftbutilities.claims.block.interact.minecraft.crafting_table bool true
ftbutilities.claims.block.interact.minecraft.dark_oak_door bool true
ftbutilities.claims.block.interact.minecraft.iron_door bool true
ftbutilities.claims.block.interact.minecraft.jungle_door bool true
ftbutilities.claims.block.interact.minecraft.spruce_door bool true
ftbutilities.claims.block.interact.minecraft.wooden_door bool true
ftbutilities.claims.block.interact.natura.nether_door_bloodwood bool true
ftbutilities.claims.block.interact.natura.nether_door_darkwood bool true
ftbutilities.claims.block.interact.natura.nether_door_fusewood bool true
ftbutilities.claims.block.interact.natura.nether_door_ghostwood bool true
ftbutilities.claims.block.interact.natura.overworld_door_eucalyptus bool true
ftbutilities.claims.block.interact.natura.overworld_door_hopseed bool true
ftbutilities.claims.block.interact.natura.overworld_door_maple bool true
ftbutilities.claims.block.interact.natura.overworld_door_redwood bool true
ftbutilities.claims.block.interact.natura.overworld_door_redwood_bark bool true
ftbutilities.claims.block.interact.natura.overworld_door_sakura bool true
ftbutilities.claims.block.interact.natura.overworld_door_silverbell bool true
ftbutilities.claims.block.interact.natura.overworld_door_tiger bool true
ftbutilities.claims.block.interact.rustic.ironwood_door bool true
ftbutilities.claims.block.interact.rustic.olive_door bool true
ftbutilities.claims.block.interact.thebetweenlands.giant_root_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.hearthgrove_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.nibbletwig_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.rubber_tree_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.scabyst_door bool true
ftbutilities.claims.block.interact.thebetweenlands.syrmorite_door bool true
ftbutilities.claims.block.interact.thebetweenlands.weedwood_door bool true
ftbutilities.claims.block.interact.traverse.fir_door bool true
ftbutilities.claims.bypass_limits bool false

Allow to bypass claiming and loading limits

ftbutilities.claims.item bool true

Permission for items that players can right-click in air within claimed chunks

ftbutilities.claims.item.minecraft.bucket bool false true
ftbutilities.claims.item.minecraft.end_crystal bool false true
ftbutilities.claims.item.minecraft.lava_bucket bool false true
ftbutilities.claims.item.minecraft.water_bucket bool false true
ftbutilities.claims.max_chunks int 100 1000

Max Claimable Chunks

ftbutilities.display.admin_info bool false true

Display 'Admin' in Server Info

ftbutilities.homes.cooldown timer 5m 0s

/home Cooldown Timer

ftbutilities.homes.cross_dim bool true

Can use /home to teleport to/from another dimension

ftbutilities.homes.max int 1 100

Max Homes

ftbutilities.homes.warmup timer 5s 0s

/home Warmup Timer

ftbutilities.leaderboard bool true

Permission for leaderboards that players can view

ftbutilities.other_player.claims.claim bool false true

Allow player to claim other team chunks

ftbutilities.other_player.claims.load bool false true

Allow player to load other team chunks

ftbutilities.other_player.claims.see_info bool false true

Allow player to see info of other team chunks

ftbutilities.other_player.claims.unclaim bool false true

Allow player to unclaim other team chunks

ftbutilities.other_player.claims.unload bool false true

Allow player to unload other team chunks

ftbutilities.other_player.heal bool false true

Allow to heal other players

ftbutilities.other_player.homes.list bool false true

Allow to list other people homes

ftbutilities.other_player.homes.teleport bool false true

Allow to teleport to other people homes

ftbutilities.rtp.cooldown timer 10m 0s

permission.ftbutilities.rtp.cooldown

ftbutilities.rtp.warmup timer 5s 0s

permission.ftbutilities.rtp.warmup

ftbutilities.spawn.cooldown timer 1m 0s

/spawn Cooldown Timer

ftbutilities.spawn.warmup timer 5s 0s

/spawn Warmup Timer

ftbutilities.tpa.cooldown timer 3m 0s

/tpa Cooldown Timer

ftbutilities.tpa.cross_dim bool true

Can use /tpa to teleport to/from another dimension

ftbutilities.tpa.warmup timer 5s 0s

/tpa Warmup Timer

ftbutilities.warps.cooldown timer 1m 0s

/warp Cooldown Timer

ftbutilities.warps.warmup timer 5s 0s

/warp Warmup Timer

pregen-chunkview bool false true

Allows Access to the ChunkView in the clientOnly part of Chunk Pregen


Available command nodesUsage
command.advancement/advancement <grant|revoke|test> <player>
command.ancientwarfare.awfaction/awfaction (set | setall | get) (playername)
command.ancientwarfare.awnpcdebugcommand.aw.npcdebug.usage
command.ancientwarfare.awresearch/awresearch (add:remove:fill:clear) playerName [goalname for add/remove]
command.ancientwarfare.awstructure/awstructure save [templateName]
/awstructure delete <templateName> [true to remove the config file]
/awstructure build <templateName> <x> <y> <z> [north:east:south:west]
/awstructure reload
/awstructure name
/awstructure scannersReexport [true to reload main settings]
command.ancientwarfare.awutils/awutils exportentities [fileName - defaults to "entitylist.csv"]
/awutils exportbiomes [fileName - defaults to "biomelist.csv"]
/awutils exportblocks [fileName - defaults to "blocklist.csv"]
/awutils exportloottables [fileName - defaults to "loottablelist.csv"]
/awutils reloadmanual
command.ancientwarfare.awwarehouse/awwarehouse startdebug <x> <y> <z>
/awwarehouse stopdebug [x] [y] [z]
command.aov.aov/aov [open | setlevel [level] <player> | reset [minor | full | cooldown] <player>]
command.astralsorcery.astralsorcery/astralsorcery <action> [player] [arguments...]
command.badwithernocookiereloaded.listen/listen - toggles display of the sound event names in the current text stream
command.baubles.baubles/baubles <action> [<player> [<params>]]
command.betterbuilderswands.wandoops/wandOops
command.betterquesting.bq_admin/bq_admin edit [true|false], /bq_admin hardcore [true|false], /bq_admin reset [all|<quest_id>] [username|uuid], /bq_admin complete <quest_id> [username|uuid], /bq_admin delete [all|<quest_id>], /bq_admin default [save|load|set] [file_name], /bq_admin lives [add|set|max|default] <value> [username|uuid]
command.betterquesting.bq_user/bq_user help, /bq_user refresh, /bq_user hardcore
command.blockdata/blockdata <x> <y> <z> <dataTag>
command.blockmasher.blockmasherPlaces Blocks to test if they work together
command.bloodmagic.bloodmagic.help.bind/bloodmagic bind [true|false] [player] ("?" or "help" for help)
command.bloodmagic.bloodmagic.help.network/bloodmagic network [syphon|add|get|fill|cap] player [amount]
command.bloodmagic.bloodmagic.help.orb/bloodmagic orb [set|get] player [tier] ("?" or "help" for help)
command.bloodmagic.bloodmagic.help.ritualnull
command.bloodmagic.bloodmagic.help.teleposerTeleposer Utilities ("?" or "help" for help)
command.bloodmagic.bloodmagic.network.help.add/bloodmagic network add [player] [amount]
command.bloodmagic.bloodmagic.network.help.cap/bloodmagic network cap [player]
command.bloodmagic.bloodmagic.network.help.fill/bloodmagic network fill [player]
command.bloodmagic.bloodmagic.network.help.get/bloodmagic network get [player]
command.bloodmagic.bloodmagic.network.help.set/bloodmagic network set [player] [amount]
command.bloodmagic.bloodmagic.network.help.syphon/bloodmagic network syphon [player] [amount]
command.bloodmagic.bloodmagic.network.help.tickethistorycommands.bloodmagic.network.tickethistory.usage
command.bloodmagic.bloodmagic.orb.help.get/bloodmagic orb get [player|?|help]
command.bloodmagic.bloodmagic.orb.help.set/bloodmagic orb set [player|?|help]
command.bloodmagic.bloodmagic.ritual.help.createCreates the specified ritual with the MRS at your feet, ignores other blocks by default. (Optional parameters: ([<player> (safe|true|false)] | [safe|true|false]))
command.bloodmagic.bloodmagic.ritual.help.repaircommands.bloodmagic.ritual.repair.usage
command.bloodmagic.bloodmagic.teleposer.help.list/bloodmagic teleposer list [player|?|help]
command.bloodmagic.bloodmagic.teleposer.help.remove/bloodmagic teleposer remove [ID|?|help]
command.bloodmagic.bloodmagic.teleposer.help.removeall/bloodmagic teleposer removeall [player|?|help]
command.bloodmagic.bloodmagic.teleposer.help.rmrf/bloodmagic teleposer rmrf [ID|?|help]
command.bloodmagic.bloodmagic.teleposer.help.teleport/bloodmagic teleposer teleport [ID|?|help]
command.bloodmagic.bloodmagic.teleposer.help.teleportfocus/bloodmagic teleposer teleportfocus [ID|?|help]
command.bonsaitrees.bonsaitrees/bonsaitrees [subcommand, leave empty for list of commands]
command.bq_standard.bqs_advancement_dump/bqs_advancement_dump
command.bq_standard.bqs_loot/bqs_loot default [save|load], /bqs_loot delete [all|<loot_id>]
command.charset.charset/charset [help, hand, at]
command.charset.mutter/mutter [--long] [--show-item] some text. Clears if empty
command.chunkpregenerator.pregen/pregen Allows you to Pregenerate Worlds, Control Structures, Delete Chunks and other things
command.clear/clear [player] [item] [data] [maxCount] [dataTag]
command.clone/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode]
command.crafttweaker.crafttweaker/crafttweaker biomeTypes | biomes | blockinfo | blocks | bugs | chiselGroups | conflict | copy | discord | docs | dumpzs | enchants | entities | foods | give | hand | help | inventory | jeiCategories | json | liquids | log | mods | names | nbt | oredict | potions | recipeNames | recipes | reload | scripts | seeds | syntax | thaumcraftDump | wiki | zslint
command.crafttweaker.ctguiCTGUI <id>
command.creativecore.creative-guiopens a test gui
command.dailies.dailiesdailies <command> <id>
command.debug/debug <start|stop>
command.defaultgamemode/defaultgamemode <mode>
command.difficulty/difficulty <new difficulty>
command.drpcmblueprints.bpccreate/bpcontroller (corner1) <x1> <y1> <z1> (corner2) <x2> <y2> <z2> (bpc target pos) <x3> <y3> <z3>
command.dynamictrees.dt/dt <settree|repop> [args]
command.ebwizardry.allies/ [player]
command.ebwizardry.ally/ <player> [player]
command.ebwizardry.cast/ <spell> [player] [damage multiplier] [range multiplier] [duration multiplier] [blast multiplier]
command.ebwizardry.discoverspell/ <spell/all/clear> [player]
command.effect/effect <player> <effect> [seconds] [amplifier] [hideParticles]
/effect <player> clear
command.enchant/enchant <player> <enchantment ID> [level]
command.entitydata/entitydata <entity> <dataTag>
command.execute/execute <entity> <x> <y> <z> <command>
/execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
command.fill/fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.forge.dimensionsUse /forge dimensions
command.forge.entity.help.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.entity.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.dimensionsUse /forge dimensions
command.forge.help.entityUse /forge entity help for more information on entity subcommands.
command.forge.help.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.help.tpsUse /forge tps [dimension]
command.forge.help.trackUse /forge track help for more information on tracking subcommands.
command.forge.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.tpsUse /forge tps [dimension]
command.forge.track.entitycommands.forge.tracking.entity.usage
command.forge.track.help.entitycommands.forge.tracking.entity.usage
command.forge.track.help.resetUse /forge track reset <te|entity>
command.forge.track.help.startUse /forge track start <te|entity> <duration>
command.forge.track.help.teUse /forge track te
command.forge.track.resetUse /forge track reset <te|entity>
command.forge.track.startUse /forge track start <te|entity> <duration>
command.forge.track.teUse /forge track te
command.ftblib.my_settings/my_settings <config id> [value]
command.ftblib.reload/reload [*|domain:*|domain:id]
command.ftblib.team.create/team create <id> [color]
command.ftblib.team.create_server_teamcommands.team.create_server_team.usage
command.ftblib.team.delete/team delete <team>
command.ftblib.team.help/help [page|command name]
command.ftblib.team.join/team join <team>
command.ftblib.team.kick/team kick <player>
command.ftblib.team.leave/team leave
command.ftblib.team.request_invite/team request_invite <team>
command.ftblib.team.settings/team settings <config id> [value]
command.ftblib.team.status/team status <player> [set_status]
command.ftblib.team.transfer_ownership/team transfer_ownership <player>
command.ftbutilities.back/back
command.ftbutilities.chunks.claim/chunks claim
command.ftbutilities.chunks.help/help [page|command name]
command.ftbutilities.chunks.load/chunks load
command.ftbutilities.chunks.unclaim/chunks unclaim
command.ftbutilities.chunks.unclaim_all/chunks unclaim_all [dimension] [player]
command.ftbutilities.chunks.unclaim_everything/chunks unclaim_everything [dimension]
command.ftbutilities.chunks.unload/chunks unload [player]
command.ftbutilities.chunks.unload_all/chunks unload_all [dimension] [player]
command.ftbutilities.chunks.unload_everything/chunks unload_everything [dimension]
command.ftbutilities.delhome/delhome [home]
command.ftbutilities.delwarp/delwarp <warp>
command.ftbutilities.fly/fly
command.ftbutilities.godcommands.god.usage
command.ftbutilities.heal/heal [player]
command.ftbutilities.home/home [list|list_all|home] [player]
command.ftbutilities.inv.disable_right_clickcommands.inv.disable_right_click.usage
command.ftbutilities.inv.help/help [page|command name]
command.ftbutilities.inv.view/inv view <player>
command.ftbutilities.kickme/kickme
command.ftbutilities.killall/killall [type] [dimension]
command.ftbutilities.leaderboards/leaderboards [id]
command.ftbutilities.mute/mute <player>
command.ftbutilities.nbtedit.entity/nbtedit entity <id>
command.ftbutilities.nbtedit.help/help [page|command name]
command.ftbutilities.nbtedit.item/nbtedit item
command.ftbutilities.nbtedit.player/nbtedit player <player>
command.ftbutilities.nbtedit.tile/nbtedit tile <x> <y> <z>
command.ftbutilities.nick/nick <name...>
command.ftbutilities.ranks.add/ranks add <id> [parent]
command.ftbutilities.ranks.delete/ranks delete <rank>
command.ftbutilities.ranks.get/ranks get [player]
command.ftbutilities.ranks.get_permission/ranks get_permission <player> <permission>
command.ftbutilities.ranks.help/help [page|command name]
command.ftbutilities.ranks.set/ranks set <player> <rank|none>
command.ftbutilities.ranks.set_permission/ranks set_permission <rank> <permission> <true|false|value|none>
command.ftbutilities.rec/rec
command.ftbutilities.rtpcommands.rtp.usage
command.ftbutilities.sethome/sethome [home]
command.ftbutilities.setwarp/setwarp <warp> <player>|{<x> <y> <z> [dim]}
command.ftbutilities.spawn/spawn
command.ftbutilities.tpa/tpa <player>
command.ftbutilities.tpaccept/tpaccept <player>
command.ftbutilities.tpl/tpl (<x> <y> <z>) | ([who] <player>)
command.ftbutilities.trash_can/trash_can
command.ftbutilities.unmute/unmute <player>
command.ftbutilities.warp/warp <warp>
command.function/function <name> [if <selector>|unless <selector>]
command.gamemode/gamemode <mode> [player]
command.gamerule/gamerule <rule name> [value]
command.give/give <player> <item> [amount] [data] [dataTag]
command.help/help [page|command name]
command.journeymap.jtp/jtp <x y z dim>
command.kill/kill [player|entity]
command.laggoggles.laggoggles/laggoggles
command.littletiles.lt-export/lt-export can be used to export little structures
command.littletiles.lt-import/lt-import can be used to import little structures
command.littletiles.lt-openOpens all doors at the given coordinate
command.locate/locate <feature>
command.me/me <action ...>
command.millenaire.milldebugresetvillagers/millDebugResetVillagers
command.millenaire.milldebugsendprofiles/millDebugSendProfiles <user> or millDebugSendProfiles all
command.millenaire.millgiverep/millGiveRep <PlayerName> <Village name> <amount>
command.millenaire.millimportculture/millImportCulture <culture> <x> <z>
command.millenaire.milllistactivevillages/millListActiveVillages
command.millenaire.millrenamevillage/millRenameVillage <current name> <new name> <new qualifier>
command.millenaire.millspawnlonebuilding/millSpawnLoneBuilding <culture> <lone building type> (<x> <z>) (<completion>)
command.millenaire.millspawnvillage/millSpawnVillage <culture> <village type> (<x> <z>) (<completion>)
command.millenaire.millswitchvillagecontrol/millSwitchVillageControl <village name> <player name>
command.millenaire.milltp/millTp <Village name> <PlayerName>
command.particle/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params]
command.playsound/playsound <sound> <source> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
command.psi.psi-learn/psi-learn <group> [player]
command.psi.psi-unlearn/psi-unlearn <group> [player]
command.publish/publish
command.randomthings.rt/rt
command.recipe/recipe <give|take> [player] <name|*>
command.replaceitem/replaceitem <entity|block> ...
command.rpreload/rpreload
command.sampler.sampler/sampler help [<command>] | tps | counts [<dim-id>] [<limit>] | info | chunkloaders [<dim-id>] | loads show|hide | packettracker (start [--log=<file>] [--verbose])|stop|(results [--limit <n>] [--raw]) | report [<filename>] [--download] | start [--noClear] | stop | export [<filename>] [--download] | clear | trigger (((ticktime|frametime) <ms>)|login [--extraTicks=<n>]) [--output=<dir>] | memory [--gc] | gc | heapdump [<filename>] [--compress] [--download] [--sync] | threaddump [<filename>] [--download] | sampleinterval [<µs>] | includelinenumbers [yes/no] | find <class> [<dimId>] [--ticking] [--unloaded] [--countOnly/--chunkCounts] [--meta=<n>] [--filter=<x>] [--clear] | chunkinfo [<x> <z> [<dimId>]] | blockinfo [<x> <y> <z> [<dimId>]] [--clear] | nbtsize | registry [ list | list <regName> [domain] [--detail] | domains <regName> [--limit=<n>] | get <regName> (identifier | key | id | class) <value> ]
command.say/say <message ...>
command.scoreboard/scoreboard <objectives|players|teams> ...
command.seed/seed
command.setblock/setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.setworldspawn/setworldspawn [<x> <y> <z>]
command.spawnpoint/spawnpoint [player] [<x> <y> <z>]
command.spreadplayers/spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
command.stats/stats <entity|block> ...
command.stopsound/stopsound <player> [source] [sound]
command.storagedrawers.storagedrawerscommands.storagedrawers.usage
command.summon/summon <entityname> [x] [y] [z] [dataTag]
command.teleport/teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
command.tell/tell <player> <private message ...>
command.tellraw/tellraw <player> <raw json message>
command.testfor/testfor <player> [dataTag]
command.testforblock/testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
command.testforblocks/testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
command.thaumcraft.thaumcraft/thaumcraft <action> [<player> [<params>]]
command.thaumictinkerer.dumpenchantsdumpenchants
command.thaumictinkerer.refreshmultirefreshmulti
command.thebetweenlands.aspectdiscoveryUsage: /aspectDiscovery <player> <reset|discover> <held|all>
command.thebetweenlands.bleventUsage: /blevent <toggle|on|off|list|enable|disable>
command.thebetweenlands.blreloadrecipesUsage: /blReloadRecipes
command.thebetweenlands.resetaspectsUsage: /resetAspects
command.thebetweenlands.setdecayUsage: /setDecay <player> <decay> [saturation]
command.time/time <set|add|query> <value>
command.title/title <player> title|subtitle|actionbar|clear|reset|times ...
command.toggledownfall/toggledownfall
command.tombstone.tbknowledgeSets the knowledge of death of a player /tbknowledge [player] <value>
command.tombstone.tbrecoveryBackups and restores players /tbrecovery <save_all_players|save_player <player>|load_player<player> <save>>
command.tombstone.tbrequestteleporttombstone.command.tbrequestteleport.usage
command.tombstone.tbrestoreinventoryRestores the player inventory with the last known grave /tbrestoreinventory [player]
command.tombstone.tbshowlastgraveShows the position of the last known grave of a player /tbshowlastgrave [player]
command.tombstone.tbsiegeLaunches a village siege in the chosen dimension or your current one /tbsiege [dim]
command.tombstone.tbteleportDimensional teleport /tbteleport [entity] <destination> <destination> = <targetEntity> or <x> <y> <z> [dim]
command.tombstone.tbteleportdiscoveryTeleports to an unexplored structure /tbteleportdiscovery <entity> [structure] [dim]
command.tombstone.tbteleportgraveTeleports to the last known grave of a player /tbteleportgrave [player] [playerGrave]
command.tombstone.tbteleportvillageTeleports to an explored village /tbteleportvillage <entity> <value>
command.topaddons.tophelmet/tophelmet blacklist <add/remove>
command.toroquest.tqcommands.torogen.usage
command.tp/tp [target player] <destination player>
/tp [target player] <x> <y> <z> [<yaw> <pitch>]
command.traverse.findbiome/findbiome <biome>
command.trigger/trigger <objective> <add|set> <value>
command.vampirism.vampirism-test.biomebiome
command.vampirism.vampirism-test.debuggendebugGen
command.vampirism.vampirism-test.emptybloodbaremptyBloodBar
command.vampirism.vampirism-test.entityentity
command.vampirism.vampirism-test.garlic_profilergarlic_profiler
command.vampirism.vampirism-test.garliccheckgarlicCheck(print)
command.vampirism.vampirism-test.givetesttargetmapgiveTestTargetMap
command.vampirism.vampirism-test.halloweenhalloween
command.vampirism.vampirism-test.healheal
command.vampirism.vampirism-test.help.biomebiome
command.vampirism.vampirism-test.help.debuggendebugGen
command.vampirism.vampirism-test.help.emptybloodbaremptyBloodBar
command.vampirism.vampirism-test.help.entityentity
command.vampirism.vampirism-test.help.garlic_profilergarlic_profiler
command.vampirism.vampirism-test.help.garliccheckgarlicCheck(print)
command.vampirism.vampirism-test.help.givetesttargetmapgiveTestTargetMap
command.vampirism.vampirism-test.help.halloweenhalloween
command.vampirism.vampirism-test.help.healheal
command.vampirism.vampirism-test.help.info-entitiesinfo-entities
command.vampirism.vampirism-test.help.info-entityinfo-entity
command.vampirism.vampirism-test.help.info-villageinfo-village
command.vampirism.vampirism-test.help.makevillageragressivemakeVillagerAgressive
command.vampirism.vampirism-test.help.markermarker
command.vampirism.vampirism-test.help.overtakevillageovertakeVillage
command.vampirism.vampirism-test.help.placeplace <structure>
command.vampirism.vampirism-test.help.resetactionsresetActions
command.vampirism.vampirism-test.help.runtestsrunTests
command.vampirism.vampirism-test.help.setswordchargedsetSwordCharged
command.vampirism.vampirism-test.help.setswordtrainedsetSwordTrained
command.vampirism.vampirism-test.help.skillskill <skillname>
command.vampirism.vampirism-test.help.spawntestanimalspawnTestAnimal
command.vampirism.vampirism-test.help.tenttent
command.vampirism.vampirism-test.help.vampirebookvampireBook
command.vampirism.vampirism-test.info-entitiesinfo-entities
command.vampirism.vampirism-test.info-entityinfo-entity
command.vampirism.vampirism-test.info-villageinfo-village
command.vampirism.vampirism-test.makevillageragressivemakeVillagerAgressive
command.vampirism.vampirism-test.markermarker
command.vampirism.vampirism-test.overtakevillageovertakeVillage
command.vampirism.vampirism-test.placeplace <structure>
command.vampirism.vampirism-test.resetactionsresetActions
command.vampirism.vampirism-test.runtestsrunTests
command.vampirism.vampirism-test.setswordchargedsetSwordCharged
command.vampirism.vampirism-test.setswordtrainedsetSwordTrained
command.vampirism.vampirism-test.skillskill <skillname>
command.vampirism.vampirism-test.spawntestanimalspawnTestAnimal
command.vampirism.vampirism-test.tenttent
command.vampirism.vampirism-test.vampirebookvampireBook
command.vampirism.vampirism.bind-actionbind-action <1/2> <action-id>
command.vampirism.vampirism.changelogchangelog
command.vampirism.vampirism.checkforvampirebiomecheckForVampireBiome <maxRadius in chunks>
command.vampirism.vampirism.currentdimensioncurrentDimension
command.vampirism.vampirism.debugdebug
command.vampirism.vampirism.eyeeye <id [0-13]>
command.vampirism.vampirism.fangfang <id [0-5]>
command.vampirism.vampirism.glowingeyeglowingEye true/false
command.vampirism.vampirism.help.bind-actionbind-action <1/2> <action-id>
command.vampirism.vampirism.help.changelogchangelog
command.vampirism.vampirism.help.checkforvampirebiomecheckForVampireBiome <maxRadius in chunks>
command.vampirism.vampirism.help.currentdimensioncurrentDimension
command.vampirism.vampirism.help.debugdebug
command.vampirism.vampirism.help.eyeeye <id [0-13]>
command.vampirism.vampirism.help.fangfang <id [0-5]>
command.vampirism.vampirism.help.glowingeyeglowingEye true/false
command.vampirism.vampirism.help.levellevel {Vampire,Hunter} <level> [<player>]
command.vampirism.vampirism.help.resetbalanceresetBalance <all/[category]/help>
command.vampirism.vampirism.levellevel {Vampire,Hunter} <level> [<player>]
command.vampirism.vampirism.resetbalanceresetBalance <all/[category]/help>
command.weather/weather <clear|rain|thunder> [duration in seconds]
command.worldborder/worldborder <set|center|damage|warning|get|add> ...
command.xp/xp <amount> [player]
/xp <amount>L [player]