
In this pack, your goal is to fully automate every generating flower in Botania, despite the fact that all generating flora suffer passive decay. You'll need to produce one thousand mana pools worth of mana with every flower, so plan to have a lot of flowers running at all times. You can track your progress towards these goals in the Advancements Window (Default key "L").

Those are long term goals though. To start off, you'll want to start gathering your basic vanilla resources and mystical flowers. Read the Lexica Botania and follow the Botania advancements to start progressing through the mod. Some recipes are tweaked, but if you've played with Botania before, the basic progression is unchanged. Making a fully automatic mana generation setup is a lot harder in this pack, due to the passive flower decay, but it's entirely possible to do even before unlocking Elven technology! You may need to be more frugal with your mana though, at least to start with.

Below, you can find some Tips, Tricks, and Tweaks. Many of these are the same tips you see on your loading screen, but better organized and with some additional explanation. Use them to discover features of the pack you may not be aware of, to help you on your journey!

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§nTips, Tricks, and Tweaks§r

General:
• The Advancement page will provide some guidance through the pack. You can find it in the escape menu or by pressing "L" (default).
• Some recipes are slightly modified. Check JEI or the Lexica Botania to find the new recipes.
• Use F7 to see the light levels on the ground and F9 to see the chunk borders.
• Players can jump over fences, but mobs cannot!
• Enchant your boots with Feather Falling in order to stop accidentally trampling your crops.
• You can move chests and animals by using Carry On to pick them up.
• Your invisibility now breaks if you make an attack or are discovered. Be sure to sneak when moving past mobs!
• Fast Leaf Decay isn't in this pack because it interferes with munchdews. If you need to break a lot of leaves, craft a Horn of the Canopy.

Garden of Glass:
• Falling into the void won't kill you.
• You can find mushrooms while scavenging for pebbles on mycelium
• Punching blazes to death yields more blaze powder.

Exploration:
• Craft an Antique Atlas before you go exploring so you don't get lost, and so you can easily fid your grave if you die.
• The caves in this pack are enormous and largely interconnected. Leave a trail so you can find your way back out.
• If you die, a craft a Soul Compass. This will point you to the direction of your grave.
• A Totem of Holding will spawn when you die. Punch it a few times to retrieve your items.
• Saddles can be crafted and have many possible upgrades. Exploring the world by horse has never been easier!
• Waystones generate in villages and are free to use, though they cannot be broken. Later in the game, you can craft your own waystones, and a warp stone to travel to any of them from anywhere for free.
• Cobwebs can be destroyed easily with a torch.
• Some structures in jungle and birch forest biomes contain creeper spawners. Use them for an easy source of gunpowder.
• Some structures in swamp and roofed forest biomes contain witch spawners. Use them for an easy source of spider eyes, redstone, and glowstone.
• The rare, tower-like structures in The End contain Enderman spawners! Move them back to the overworld for easier ender pearl farming.

Transport:
• You can automatically move items between dimensions using the Ender Soul Core.
• Use minecarts to transport large amounts of mana quickly.
• Minecarts can by dyed by shift-right clicking them with a vanilla dye.
• There are several new kinds of rails to make constructing a rail network easier.
• You can move chests and animals by using Carry On to pick them up.

Mob Farming:
• Wither skeletons drop wither skull fragments, even when not killed by a player.
• You can move a skeleton spawner from the overworld to the Nether to turn it into a wither skeleton spawner
• Blazes only drop blaze rods when killed by a player or livingwood avatar. This is expensive in terms of mana, so for blaze powder it is recommended that you create blazes with Fel Pumpkins instead.
• Spiders and Cave Spiders will drop spider eyes when killed by a player or livingwood avatar. Alternatively, witches drop spider eyes very rarely even when not killed by a player.
• The Wither can be fully automated, and doing so can produce a lot of experience.

Mining:
• This pack doesn't have backpacks. When going on long mining trips, take some barrels from Worse Barrels with you. They only hold a few stacks, but they keep their contents when broken, and barrels with identical content stack in your inventory. Later, you can also use shulker boxes, which you can add items to directly from your inventory by right clicking.
• The elementium pickaxe automatically voids cobblestone and dirt. Craft it together with a terra shatterer to give your terra shatterer the same property.
• The black hole talisman can hold a ludicrous amount of a single item.

Automation:
• Lava is infinite in the Nether below the level of the lava lakes. Use dispensers to automatically collect it into buckets, transport it to the overworld using minecarts, and use it to power your Thermalilies.
• You have several options for automating the Rosa Arcana.
      > Fortune ores drop experience orbs, even when not broken by a player.
      > Hostile mobs drop orbs even when not killed by a player.
      > Life Imbuers can be sustained by the XP drops of the spawned mobs, making large, chunkloaded spawner
         farms possible.
      > The Wither drops a LOT more experience than usual, even when not killed by a player, and nether stars can 
         be converted into Bottles o' Enchanting. In this pack, it's possible to fully automate the spawning and killing 
         of the Wither, though it's not easy, and doing so is a mana-positive process when all resulting XP is fed to a 
         rosa arcana.
• Use the Redstone PCB for fine-grained control over how your redstone connects.
• You can use a petal apothecary containing lava as an automatic trash can.
• Incorporeal adds lots of utilities for expanding your Corporea system.

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§n1.3.3§r

Mods Updated:
• Botania
• Botania Tweaks
• Incorporeal

Bugfixes:
• Moved mud->dirt recipe from anvil smashing to furnace, because the former didn't work
• Changed Quark config to allow Totem of Holding to be claimed by player
• Guardians now drop XP when not killed by player

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§n1.3.2§r

Mods Removed:
• RealBench

Mods Added:
• Crafting Station

Bugfixes:
• Fixed manufactory halo deleting items left in the crafting grid

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§n1.3.1§r

Bugfixes:
• Fixed fortune ores not being silk-touchable

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§n1.3.0§r

Minor Tweaks:
• Removed sponge blocks from the orechid petram, since that was breaking automated smooth stone setups
• Fermented spider eyes can now use either kind of mushroom

Mods Updated:
• Antique Atlas
• Aroma1997Core
• Athenaeum
• B.A.S.E
• Bad Wither No Cookie - Reloaded
• Better Advancements
• Blockcraftery
• BnBGamingCore
• BNBGamingLib
• Bookshelf
• Botania (Version 357 -> 360 https://botaniamod.net/changelog.php#r1.10-360)
• Botania Tweaks
• Carry On
• Clumps
• ContentTweaker
• CraftTweaker
• Custom Main Menu
• Dropt
• EasierVillagerTrading
• Familiar Fauna
• FastFurnace
• FastWorkbench
• FoamFix for Minecraft
• Forgiving Void
• Game Stages
• Horse Tweaks
• Incorporeal
• Inspirations
• Iron Chests
• Just Enough Items (JEI)
• LootTweaker
• MalisisCore
• Mantle
• ModTweaker
• Morechids!
• Mouse Tweaks
• MPUtils
• MPUtils Basic Tools
• MTLib
• MysticalLib
• Placebo
• Realistic Cobwebs
• Recurrent Complex
• Shadowfacts' Forgelin
• SimpleHarvest
• Smooth Font
• Spartan Shields
• TipTheScales
• Toast Control
• Trample Stopper
• Triumph
• VanillaFix
• Wawla - What Are We Looking At
• Wither Skeleton Tweaks
• Worley's Caves
• Worse Barrels

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§n1.2.2§r

Minor Tweaks:
• Spider eyes now drop from spiders and cave spiders when killed by a livingwood avatar

Bugfixes:
• Fixed polar bears dropping polar bear hide instead of leather
• Changelog, Tips, and Tricks updated to reflect previous changes

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§n1.2.1§r

Bugfixes:
• Turns out moving a Totem of Holding with Carry On breaks it. Added totem entity to Carry On blacklist.

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§n1.2.0§r

Minor Tweaks:
• Now using Quark's food tooltip instead of AppleSkin's
• Disabled several configuration options for AppleSkin for immersion

Mods Updated:
• AutoRegLib
• Quark

Mods Added:
• Quark Oddities

Mods Removed:
• Death Compass
• Tomb Many Graves 2
• Tomb Many Graves API

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§n1.1.2§r

Reverted updates to Botania and Botania Tweaks due to it breaking existing petal apothecary automation.

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§n1.1.1§r

Minor Tweaks:
• Added recipes to make sticks directly from logs and seeds from wheat

Bugfixes:
• Fixed blaze punch quest to only work in GoG Overworld (as initially intended)

Mods Updated:
• Botania
• Botania Tweaks
• Foamfix
• JEI

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§n1.1.0§r

Major Enhancements:
• Balanced requirements for flower achievements as follows
    - The three least-powerful/hardest-to-automate flowers (hydroangeas, narslimmus, rosa arcana) now require 50 pools
	- The three most-powerful/easiest-to-automate flowers (endoflame, entropinnyum, kekimurus) now require 200 pools
	- All other flowers require 100 mana pools
• Reduced mana requirement of galactic potato by an aditional 80%

Minor Tweaks:
• Trophies are now awarded with colors matching their flowers
• Added tooltip to mycelium for clarity

Bugfixes:
• Fixed redstone dup glitch

Mods Updated:
• Botania Tweaks

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§n1.0.0§r

Minor Tweaks:
• Custom Main Menu background is now a slideshow
• New logo

Mods Removed:
• Mystical World
• No Recipe Book

Mods Updated:
• Blockcraftery
• BnBGamingCore
• BNBGamingLib
• Bookshelf
• Botania
• Botania Tweaks
• Carry On
• Charset Lib
• Charset Storage
• Charset Transport
• Client Tweaks
• Comforts
• CraftTweaker
• CraftTweaker Utils
• Dropt
• FastFurnace
• Game Stages
• Inspirations
• Mantle
• ModTweaker
• MouseTweaks
• ModTweaker
• MPUtils Basic Tools
• MysticalLib
• Placebo
• Shadowfacts' Forgelin
• SmoothFont
• Triumph
• WAWLA
• Waystones


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§n0.4.1§r

Major Enhancements:
• You can now get mushrooms by scavenging mycelium (just as you would for pebbles on grass). This allows for the Rune of Earth to be crafted pre-Nether in GoG.
  
Minor Tweaks:
• Added Essentials and disabled almost everything except the sorting hopper, which allows for filtering of non-stackable items.
• Added shapeless recipe to convert wool into string using shears. Especially useful for GoG worlds.
• The GoG world preset now forces a seed which, around spawn, is almost entirely Woodlands biome, which is capable of spawning all useful passive mobs.
• Morechids now have simpler recipes in GoG, similar to the Orechid
• Simple Trophies now uses the "neon" variant
• Punching blazes to death now yields a lot more blaze powder than just killing them. In GoG, reduces the minimum number of blazes killed to open the Nether Portal from 15 to 4. 
• Main menu has a background now (eventually to be a slideshow)

Bugfixes:
• Fixed splash screen not showing up when you start the pack

Mods Added:
• Essentials

Mods Removed:
• Fairy Lights
• Item Stages

Mods Updated:
• MPUtils
• MPUtils Basic Tools
• Simple Trophies
  
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§n0.4.0§r

Major Enhancements:
• Added the Orechid Petram, to generate decorative stones, and the Orechid Terram, to generate grasses and dirts.
• Rebalanced all waystones recipes around Botania progression
• Blaze rods can now be farmed, inefficiently, with a livingwood avatar holding a Rod of the Unstable Reservoir. 
• Blaze advancement refactored to match the above point.
• Most hostile mobs now drop xp on death, regardless of kill method
• The Wither drops a LOT more xp on death, and nether stars can be converted into bottles o' enchanting
• A Wither farm powering a rosa arcana is now mana positive 
• A Life Imbuer can now sustain itself via produced XP drops
• Added Player's Choice to allow players to select whether to play with Garden of Glass or not. 
• Added recipes for prismarine and end portal frames so those will be available regardless of GoG status
  
Minor Tweaks:
• Added Welcome screen to the pack, and in game changelog
• Added taglines to Lexicon entries
• Added gravel -> sand anvil smashing recipe
• Added recipes to (inefficiently) recycle damaged leather armor and saddles back into leather
• Removed some microcrafting in Earthworks
• Disallow breaking generated waystones
• Rearranged the Main Menu as a first step towards making a final one

Bugfixes:
• Quark note block interface now requires an empty hand, because otherwise it breaks AFK fishing setups

Mods Added:
• Better Invisibility
• CraftTweaker Utils
• Morechids
• MPUtils
• MPUtils Basic Tools
• Player's Choice
• Scavenge
• Worse Barrels

Mods Removed:
• Enchantment Descriptions

Mods Updated:
• Better Advancements
• BnBGamingLib
• Bookshelf
• Botania Tweaks
• Carry On
• Charset Lib
• Client Tweaks
• CodeChickenLib
• CraftTweaker
• Fairy Lights
• FastWorkbench
• FoamFix
• Forgiving Void
• JEI
• KleeSlabs
• LootTweaker
• ModTweaker
• Pretty Beaches
• Quark
• SmoothFont
• Toast Control
• Tomb Many Graves 2
• Trample Stopper
• Traverse
• Triumph
• WAWLA
• Waystones
• Worley's Caves

