Block registry name | BlockState properties
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a_man_with_plushies:allay_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:angry_baldi_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:audino_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:baldi_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:bandage_girl_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:black_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:black_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:blissey_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:blu_heavy_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:blue_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:blue_pikmin_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:blue_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:brown_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:brown_mooshroom_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:brown_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:candy_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cc_blue_knight_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cc_gray_knight_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cc_green_knight_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cc_orange_knight_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cc_red_knight_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:chicken_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:companion_block_plushie: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cow_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:creeper_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cuphead_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cyan_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:cyan_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:enderman_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:enderman_plush_with_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:fall_guy_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:female_indeedee_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:fredbear_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:freddy_fazbear_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:gd_cube_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:gdm_cube_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:gds_cube_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:ghast_attacking_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:ghast_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:glados_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:golden_freddy_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:golden_plush_box: 
a_man_with_plushies:goose_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:gray_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:green_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:green_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:headcrab_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:heavy_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:henry_stickmin_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:isaac_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:jeb_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:lariat_plushie: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:light_blue_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:light_gray_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:lime_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:lime_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:magenta_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:male_indeedee_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:meat_boy_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:moobloom_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:muddy_pig_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:odd_tree: 
a_man_with_plushies:odd_tree_plant: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
a_man_with_plushies:off_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:orange_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:orange_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:peashooter_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:peashooter_plush_flower_pot: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:pig_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:pink_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:pink_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:plush_box: 
a_man_with_plushies:popgoes_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:purple_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:purple_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:red_mooshroom_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:red_pikmin_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:red_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:sans_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:shadow_freddy_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:spamton_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:sudowoodo_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:the_knight_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:white_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:white_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:wilson_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:yellow_crewmate_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:yellow_pikmin_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
a_man_with_plushies:yellow_sheep_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
aquaacrobatics:bubble_column: PropertyBool{name=drag, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
astralsorcery:blockaltar: PropertyEnum{name=altartype, clazz=class hellfirepvp.astralsorcery.common.block.network.BlockAltar$AltarType, values=[altar_1, altar_2, altar_3, altar_4, altar_5]}, PropertyBool{name=render, clazz=class java.lang.Boolean, values=[true, false]}
astralsorcery:blockattunementaltar: 
astralsorcery:blockattunementrelay: 
astralsorcery:blockblackmarble: PropertyEnum{name=marbletype, clazz=class hellfirepvp.astralsorcery.common.block.BlockBlackMarble$BlackMarbleBlockType, values=[RAW, BRICKS, PILLAR, ARCH, CHISELED, ENGRAVED, RUNED, PILLAR_TOP, PILLAR_BOTTOM]}
astralsorcery:blockbore: 
astralsorcery:blockborehead: PropertyEnum{name=type, clazz=class hellfirepvp.astralsorcery.common.tile.TileBore$BoreType, values=[LIQUID, VORTEX]}
astralsorcery:blockcelestialcollectorcrystal: 
astralsorcery:blockcelestialcrystals: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
astralsorcery:blockcelestialgateway: 
astralsorcery:blockchalice: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
astralsorcery:blockcollectorcrystal: 
astralsorcery:blockcustomflower: PropertyEnum{name=flower, clazz=class hellfirepvp.astralsorcery.common.block.BlockCustomFlower$FlowerType, values=[GLOW_FLOWER]}
astralsorcery:blockcustomore: PropertyEnum{name=oretype, clazz=class hellfirepvp.astralsorcery.common.block.BlockCustomOre$OreType, values=[ROCK_CRYSTAL, STARMETAL]}
astralsorcery:blockcustomsandore: PropertyEnum{name=oretype, clazz=class hellfirepvp.astralsorcery.common.block.BlockCustomSandOre$OreType, values=[AQUAMARINE]}
astralsorcery:blockfaketree: 
astralsorcery:blockflarelight: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
astralsorcery:blockgemcrystals: PropertyEnum{name=stage, clazz=class hellfirepvp.astralsorcery.common.block.BlockGemCrystals$GrowthStageType, values=[STAGE_0, STAGE_1, STAGE_2_SKY, STAGE_2_DAY, STAGE_2_NIGHT]}
astralsorcery:blockinfusedwood: PropertyEnum{name=woodtype, clazz=class hellfirepvp.astralsorcery.common.block.BlockInfusedWood$WoodType, values=[RAW, PLANKS, COLUMN, ARCH, ENGRAVED, ENRICHED, INFUSED, COLUMN_TOP, COLUMN_BOTTOM]}
astralsorcery:blocklens: PropertyEnum{name=against, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=render, clazz=class java.lang.Boolean, values=[true, false]}
astralsorcery:blockmachine: PropertyEnum{name=machine, clazz=class hellfirepvp.astralsorcery.common.block.BlockMachine$MachineType, values=[telescope, grindstone]}
astralsorcery:blockmapdrawingtable: 
astralsorcery:blockmarble: PropertyEnum{name=marbletype, clazz=class hellfirepvp.astralsorcery.common.block.BlockMarble$MarbleBlockType, values=[RAW, BRICKS, PILLAR, ARCH, CHISELED, ENGRAVED, RUNED, PILLAR_TOP, PILLAR_BOTTOM]}
astralsorcery:blockmarbledoubleslab: PropertyEnum{name=marbletype, clazz=class hellfirepvp.astralsorcery.common.block.BlockMarbleSlab$EnumType, values=[BRICKS]}
astralsorcery:blockmarbleslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=marbletype, clazz=class hellfirepvp.astralsorcery.common.block.BlockMarbleSlab$EnumType, values=[BRICKS]}
astralsorcery:blockmarblestairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
astralsorcery:blockobservatory: 
astralsorcery:blockportalnode: 
astralsorcery:blockprism: PropertyEnum{name=against, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
astralsorcery:blockrituallink: 
astralsorcery:blockritualpedestal: 
astralsorcery:blockstarlightinfuser: 
astralsorcery:blockstructural: PropertyEnum{name=blocktype, clazz=class hellfirepvp.astralsorcery.common.block.BlockStructural$BlockType, values=[TELESCOPE_STRUCT]}
astralsorcery:blocktranslucentblock: 
astralsorcery:blocktreebeacon: 
astralsorcery:blockvanishing: 
astralsorcery:blockwell: 
astralsorcery:blockworldilluminator: 
astralsorcery:fluidblockliquidstarlight: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:ash_block: 
biomesoplenty:bamboo: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:bamboo_thatching: 
biomesoplenty:biome_block: 
biomesoplenty:blood: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:blue_fire: 
biomesoplenty:bramble_plant: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:cherry_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:cherry_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:cherry_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:cherry_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:coral: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPCoral$CoralType, values=[pink, orange, blue, glowing, algae]}
biomesoplenty:crystal: 
biomesoplenty:dirt: PropertyBool{name=coarse, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDirt$BOPDirtType, values=[loamy, sandy, silty]}
biomesoplenty:double_other_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPHalfOtherSlab$SlabType, values=[mud_brick, white_sandstone]}
biomesoplenty:double_plant: PropertyEnum{name=half, clazz=class biomesoplenty.common.block.BlockBOPDoubleDecoration$Half, values=[lower, upper]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDoublePlant$DoublePlantType, values=[flax, tall_cattail, eyebulb, sea_oats]}
biomesoplenty:double_wood_slab_0: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[sacred_oak, cherry, umbran, fir, ethereal, magic, mangrove, palm]}
biomesoplenty:double_wood_slab_1: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[redwood, willow, pine, hellbark, jacaranda, mahogany, ebony, eucalyptus]}
biomesoplenty:dried_sand: 
biomesoplenty:ebony_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ebony_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ebony_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ebony_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:ethereal_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ethereal_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ethereal_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ethereal_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:eucalyptus_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:eucalyptus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:eucalyptus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:eucalyptus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:farmland_0: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDirt$BOPDirtType, values=[loamy, sandy]}
biomesoplenty:farmland_1: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDirt$BOPDirtType, values=[silty]}
biomesoplenty:fir_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:fir_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:fir_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:fir_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:flesh: 
biomesoplenty:flower_0: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPFlowers, values=[clover, swampflower, deathbloom, glowflower, blue_hydrangea, orange_cosmos, pink_daffodil, wildflower, violet, white_anemone, enderlotus, bromeliad, wilted_lily, pink_hibiscus, lily_of_the_valley, burning_blossom]}
biomesoplenty:flower_1: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPFlowers, values=[lavender, goldenrod, bluebells, miners_delight, icy_iris, rose]}
biomesoplenty:gem_block: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPGems, values=[amethyst, ruby, peridot, topaz, tanzanite, malachite, sapphire, amber]}
biomesoplenty:gem_ore: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPGems, values=[amethyst, ruby, peridot, topaz, tanzanite, malachite, sapphire, amber]}
biomesoplenty:grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPGrass$BOPGrassType, values=[spectral_moss, overgrown_stone, loamy, sandy, silty, origin, overgrown_netherrack, daisy, mycelial_netherrack]}
biomesoplenty:grass_path: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDirt$BOPDirtType, values=[loamy, sandy, silty]}
biomesoplenty:hard_ice: 
biomesoplenty:hellbark_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:hellbark_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:hellbark_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:hellbark_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:hive: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPHive$HiveType, values=[hive, honeycomb, empty_honeycomb, filled_honeycomb]}
biomesoplenty:honey: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:honey_block: 
biomesoplenty:hot_spring_water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:ivy: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:jacaranda_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:jacaranda_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:jacaranda_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:jacaranda_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:leaves_0: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[yellow_autumn, orange_autumn, bamboo, magic]}
biomesoplenty:leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[umbran, dead, fir, ethereal]}
biomesoplenty:leaves_2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[origin, pink_cherry, white_cherry, maple]}
biomesoplenty:leaves_3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[hellbark, flowering, jacaranda, sacred_oak]}
biomesoplenty:leaves_4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[mangrove, palm, redwood, willow]}
biomesoplenty:leaves_5: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[pine, mahogany, ebony, eucalyptus]}
biomesoplenty:leaves_6: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[red_big_flower, yellow_big_flower]}
biomesoplenty:log_0: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[sacred_oak, cherry, umbran, fir]}
biomesoplenty:log_1: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[ethereal, magic, mangrove, palm]}
biomesoplenty:log_2: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[redwood, willow, pine, hellbark]}
biomesoplenty:log_3: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[jacaranda, mahogany, ebony, eucalyptus]}
biomesoplenty:log_4: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[giant_flower, dead]}
biomesoplenty:magic_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:magic_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:magic_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:magic_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:mahogany_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mahogany_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mahogany_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mahogany_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:mangrove_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mangrove_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mangrove_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mangrove_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:mud: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPMud$MudType, values=[mud]}
biomesoplenty:mud_brick_block: 
biomesoplenty:mud_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:mushroom: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPMushroom$MushroomType, values=[toadstool, portobello, blue_milk_cap, glowshroom, flat_mushroom, shadow_shroom]}
biomesoplenty:other_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPHalfOtherSlab$SlabType, values=[mud_brick, white_sandstone]}
biomesoplenty:palm_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:palm_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:palm_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:palm_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:pine_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:pine_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:pine_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:pine_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:planks_0: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[sacred_oak, cherry, umbran, fir, ethereal, magic, mangrove, palm, redwood, willow, pine, hellbark, jacaranda, mahogany, ebony, eucalyptus]}
biomesoplenty:plant_0: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPPlants, values=[shortgrass, mediumgrass, bush, sprout, poisonivy, berrybush, shrub, wheatgrass, dampgrass, koru, cloverpatch, leafpile, deadleafpile, deadgrass, desertgrass, desertsprouts]}
biomesoplenty:plant_1: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPPlants, values=[dunegrass, spectralfern, thorn, wildrice, cattail, rivercane, tinycactus, devilweed, reed, root, rafflesia, barley]}
biomesoplenty:poison: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:redwood_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:redwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:redwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:redwood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:sacred_oak_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:sacred_oak_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:sacred_oak_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:sacred_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:sand: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:sapling_0: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[yellow_autumn, orange_autumn, bamboo, magic, umbran, dead, fir, ethereal]}
biomesoplenty:sapling_1: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[origin, pink_cherry, white_cherry, maple, hellbark, flowering, jacaranda, sacred_oak]}
biomesoplenty:sapling_2: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[mangrove, palm, redwood, willow, pine, mahogany, ebony, eucalyptus]}
biomesoplenty:seaweed: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=position, clazz=class biomesoplenty.common.block.BlockBOPSeaweed$SeaweedPosition, values=[single, bottom, middle, top]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPSeaweed$SeaweedType, values=[kelp]}
biomesoplenty:terrarium: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPTerrarium$TerrariumType, values=[fern, mushroom, cactus, flax, flower, koru, bamboo, beach, glowshroom, dead, mystic, ominous, wasteland, origin, nether, ender]}
biomesoplenty:umbran_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:umbran_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:umbran_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:umbran_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:waterlily: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPLilypad$LilypadType, values=[medium, small, tiny, flower]}
biomesoplenty:white_sand: 
biomesoplenty:white_sandstone: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPWhiteSandstone$StoneType, values=[default, chiseled, smooth]}
biomesoplenty:white_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:willow_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:willow_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:willow_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:willow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:willow_vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:wood_slab_0: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[sacred_oak, cherry, umbran, fir, ethereal, magic, mangrove, palm]}
biomesoplenty:wood_slab_1: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[redwood, willow, pine, hellbark, jacaranda, mahogany, ebony, eucalyptus]}
butterflies:butterfly_case: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chisel:andesite1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:andesite2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:andesite: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:antiblock: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:auto_chisel: 
chisel:basalt1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:basalt2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:basalt: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_charcoal1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_charcoal2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_charcoal: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal_coke1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal_coke2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal_coke: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockaluminum: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockbronze: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockcobalt: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockcopper: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockelectrum: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockgold: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockinvar: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockiron: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocklead: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocknickel: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockplatinum: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocksilver: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocksteel: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocktin: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockuranium: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_acacia: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_birch: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_darkoak: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_jungle: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_oak: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_spruce: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bricks1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:bricks2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bricks: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:brownstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_black: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_blue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_brown: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_cyan: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_gray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_green: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_lightblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_lightgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_lime: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_magenta: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_orange: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_pink: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_purple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_red: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_white: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_yellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cloud: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:cobblestone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestonemossy1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestonemossy2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestonemossy: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_black1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_black2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_black: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_blue1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_blue2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_blue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_brown1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_brown2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_brown: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_cyan1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_cyan2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_cyan: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_gray1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_gray2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_gray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_green1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_green2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_green: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightblue1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightblue2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightgray1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightgray2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lime1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lime2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lime: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_magenta1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_magenta2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_magenta: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_orange1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_orange2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_orange: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_pink1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_pink2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_pink: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_purple1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_purple2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_purple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_red1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_red2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_red: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_white1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_white2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_white: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_yellow1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_yellow2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_yellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:diamond: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:diorite1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:diorite2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:diorite: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:dirt: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:emerald: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:endstone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:endstone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:endstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:energizedvoidstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:factory1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:factory: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:futura: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glass1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glass: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedblack: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedbrown: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedcyan: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedgreen: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedlightblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedlightgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedlime: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedmagenta: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedorange: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedpink: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedpurple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedred: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedwhite: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedyellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glasspane1: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedblack: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedblue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedbrown: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedcyan: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedgray: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedgreen: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedlightblue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedlightgray: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedlime: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedmagenta: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedorange: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedpink: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedpurple: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedred: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedwhite: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glasspanedyedyellow: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:glowstone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glowstone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glowstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:gold: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:granite1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:granite2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:granite: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:hardenedclay1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:hardenedclay2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:hardenedclay: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:ice1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:ice2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:ice: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:icepillar: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:iron: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:ironpane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chisel:laboratory: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:lapis: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:lavastone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:lavastone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:lavastone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:limestone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:limestone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:limestone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:marble1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:marble2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:marble: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:marblepillar: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:netherbrick: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:netherrack: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:obsidian: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:paper: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-acacia: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-birch: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-dark-oak: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-jungle: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-oak: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-spruce: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:prismarine1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:prismarine2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:prismarine: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:purpur1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:purpur2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:purpur: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:quartz1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:quartz: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:redstone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:redstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstone-scribbles: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstonered-scribbles: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstonered1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:sandstonered2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstonered: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstoneyellow1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:sandstoneyellow2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstoneyellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:stonebrick1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:stonebrick2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:stonebrick: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:technical1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:technical: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:technicalnew: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:temple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:templemossy: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:tyrian: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:valentines: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:voidstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:voidstonerunic: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:waterstone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:waterstone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:waterstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_black: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_blue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_brown: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_cyan: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_gray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_green: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_lightblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_lightgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_lime: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_magenta: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_orange: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_pink: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_purple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_red: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_white: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_yellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
conarm:armorforge: 
conarm:armorstation: 
conarm:soft_obsidian: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
ee:amber_ore: 
ee:amber_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
ee:ash_brick: 
ee:ash_brick_double: PropertyEnum{name=variant, clazz=class com.example.structure.blocks.slab.BlockSlabBase$Variant, values=[DEFAULT]}
ee:ash_brick_half: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class com.example.structure.blocks.slab.BlockSlabBase$Variant, values=[DEFAULT]}
ee:ash_brick_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
ee:ash_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ee:ash_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
ee:ash_chisle: 
ee:ash_chute: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
ee:ash_door: 
ee:ash_key_block: 
ee:ash_skull: 
ee:ash_spawner: 
ee:ash_trap_floor: 
ee:bare_bark: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
ee:bare_bark_hole: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
ee:bare_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
ee:bare_plant: 
ee:bare_sand: 
ee:bare_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ee:bare_stone: 
ee:bare_stone_smooth: 
ee:brown_brick: 
ee:brown_smooth: 
ee:brown_stone: 
ee:compulsor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
ee:disappearing_spawner: 
ee:door_on: 
ee:end_ash: 
ee:end_barrier: 
ee:end_brick_double: PropertyEnum{name=variant, clazz=class com.example.structure.blocks.slab.BlockSlabBase$Variant, values=[DEFAULT]}
ee:end_brick_half: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class com.example.structure.blocks.slab.BlockSlabBase$Variant, values=[DEFAULT]}
ee:end_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
ee:end_h_plant: 
ee:end_pillar: 
ee:end_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ee:end_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
ee:eye_stone: 
ee:eyed_obi: 
ee:key_block: 
ee:lamented_end_stone: 
ee:lighting_updater: 
ee:mega_structure_block: PropertyEnum{name=mode, clazz=class net.minecraft.tileentity.TileEntityStructure$Mode, values=[SAVE, LOAD, CORNER, DATA]}
ee:mini_nuke: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
ee:obi_health: 
ee:purple_crystal: 
ee:purple_crystal_top: 
ee:red_crystal: 
ee:red_crystal_top: 
ee:red_lamp: 
ee:reverse_off: 
ee:reverse_on: 
ee:smooth_obi: 
ee:source_off: 
ee:source_on: 
ee:sprout_plant: 
ee:sprout_stone: 
ee:sprout_vine: PropertyBool{name=can_grow, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=is_bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=is_top, clazz=class java.lang.Boolean, values=[true, false]}
ee:stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
elevatorid:elevator_black: 
elevatorid:elevator_blue: 
elevatorid:elevator_brown: 
elevatorid:elevator_cyan: 
elevatorid:elevator_gray: 
elevatorid:elevator_green: 
elevatorid:elevator_light_blue: 
elevatorid:elevator_lime: 
elevatorid:elevator_magenta: 
elevatorid:elevator_orange: 
elevatorid:elevator_pink: 
elevatorid:elevator_purple: 
elevatorid:elevator_red: 
elevatorid:elevator_silver: 
elevatorid:elevator_white: 
elevatorid:elevator_yellow: 
endmod:cup: 
endmod:endportalframe: 
endmod:endpowderore: 
endmod:eyes: 
endmod:helpblock: 
endmod:unbreakeblestairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
endmod:unbreakeendbrick: 
erebus:algae: 
erebus:altar_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:altar_healing: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:altar_lightning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:altar_offering: 
erebus:altar_repair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:altar_xp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:amber: 
erebus:amber_bricks: 
erebus:amber_glass: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:ant_hill_block: 
erebus:antlion_egg: 
erebus:antlion_spawner: 
erebus:bamboo_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:bamboo_crate: PropertyEnum{name=crate_type, clazz=class erebus.block.bamboo.BlockBambooCrate$EnumCrateType, values=[DEFAULT, BTL, BTR, BBL, BBR, TTL, TTR, TBL, TBR]}
erebus:bamboo_extender: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:bamboo_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:bamboo_nerd_pole: 
erebus:bamboo_pipe: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:bamboo_pipe_extract: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:bamboo_pipe_extract_active: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:bamboo_torch: PropertyEnum{name=half, clazz=class erebus.block.bamboo.BlockBambooTorch$EnumBlockTorchHalf, values=[upper, lower]}
erebus:block_of_bones: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:capstone: PropertyEnum{name=type, clazz=class erebus.blocks.BlockCapstone$EnumCapstoneType, values=[CAPSTONE, CAPSTONE_MUD, CAPSTONE_IRON, CAPSTONE_GOLD, CAPSTONE_JADE, CAPSTONE_MUD_ACTIVE, CAPSTONE_IRON_ACTIVE, CAPSTONE_GOLD_ACTIVE, CAPSTONE_JADE_ACTIVE]}
erebus:composter: 
erebus:crop_cabbage: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
erebus:crop_mandrake: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
erebus:crop_turnip: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
erebus:dark_capped_mushroom: 
erebus:dark_capped_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:dark_fruit_vine: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
erebus:door_amber: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_baobab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_cypress: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_eucalyptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_mahogany: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_marshwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_mossbark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_petrified_wood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_rotten: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_scorched: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:double_plant: PropertyEnum{name=half, clazz=class erebus.blocks.BlockDoubleHeightPlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=variant, clazz=class erebus.blocks.BlockDoubleHeightPlant$EnumPlantType, values=[BULLRUSH, WEEPING_BLUEBELL, SUNDEW, DROUGHTED_SHRUB, TALL_BLOOM, TANGLED_STALK_MUSHROOM, HIGH_CAPPED_MUSHROOM, TALL_FERN]}
erebus:dragon_fly_spawner: 
erebus:dung: 
erebus:dung_spawner_bot_fly: PropertyEnum{name=type, clazz=class erebus.blocks.BlockBotFlySpawner$EnumDungDirection, values=[DOWN_NORTH, DOWN_SOUTH, DOWN_WEST, DOWN_EAST, UP_NORTH, UP_SOUTH, UP_WEST, UP_EAST, NORTH, SOUTH, WEST, EAST]}
erebus:dung_spawner_fly: PropertyEnum{name=type, clazz=class erebus.blocks.BlockBotFlySpawner$EnumDungDirection, values=[DOWN_NORTH, DOWN_SOUTH, DOWN_WEST, DOWN_EAST, UP_NORTH, UP_SOUTH, UP_WEST, UP_EAST, NORTH, SOUTH, WEST, EAST]}
erebus:dust: 
erebus:dust_layer: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
erebus:dutch_cap_mushroom: 
erebus:dutch_cap_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:fence_asper: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_balsam: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_bamboo: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_baobab: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_cypress: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_eucalyptus: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_balsam: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_bamboo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_baobab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_cypress: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_eucalyptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_mahogany: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_marshwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_mossbark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_rotten: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_scorched: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_varnished: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_mahogany: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_marshwood: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_mossbark: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_rotten: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_scorched: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_varnished: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_white: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fluid_jar: 
erebus:force_field: 
erebus:force_lock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:formic_acid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
erebus:gaean_keystone: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
erebus:ghost_sand: 
erebus:giant_flower: PropertyEnum{name=type, clazz=class erebus.blocks.BlockGiantFlower$EnumType, values=[PETAL_BLACK, PETAL_RED, PETAL_BROWN, PETAL_BLUE, PETAL_PURPLE, PETAL_CYAN, PETAL_LIGHT_GRAY, PETAL_GRAY, PETAL_PINK, PETAL_YELLOW, PETAL_LIGHT_BLUE, PETAL_MAGENTA, PETAL_ORANGE, PETAL_WHITE, EXPLODING_STIGMA, STEM]}
erebus:giant_flower_stigma: PropertyEnum{name=type, clazz=class erebus.blocks.BlockStigma$EnumType, values=[STIGMA_BLACK, STIGMA_RED, STIGMA_BROWN, STIGMA_BLUE, STIGMA_PURPLE, STIGMA_CYAN, STIGMA_LIGHT_GRAY, STIGMA_GRAY, STIGMA_PINK, STIGMA_YELLOW, STIGMA_LIGHT_BLUE, STIGMA_MAGENTA, STIGMA_ORANGE, STIGMA_WHITE, STIGMA_RAINBOW]}
erebus:giant_lily_pad: 
erebus:glow_gem_active: PropertyEnum{name=type, clazz=class erebus.blocks.BlockGlowGemActive$EnumGemDirection, values=[DOWN_NORTH, DOWN_SOUTH, DOWN_WEST, DOWN_EAST, UP_NORTH, UP_SOUTH, UP_WEST, UP_EAST, NORTH, SOUTH, WEST, EAST]}
erebus:glow_gem_inactive: PropertyEnum{name=type, clazz=class erebus.blocks.BlockGlowGemActive$EnumGemDirection, values=[DOWN_NORTH, DOWN_SOUTH, DOWN_WEST, DOWN_EAST, UP_NORTH, UP_SOUTH, UP_WEST, UP_EAST, NORTH, SOUTH, WEST, EAST]}
erebus:glowing_jar: 
erebus:glowshroom: 
erebus:glowshroom_stalk_main: PropertyEnum{name=part, clazz=class erebus.blocks.BlockGlowshroomStalkMain$EnumPartType, values=[MAIN, DOWN_1, DOWN_2, DOWN_3, NORTH_1, NORTH_2, NORTH_3, SOUTH_1, SOUTH_2, SOUTH_3, EAST_1, EAST_2, EAST_3, WEST_1, WEST_2, WEST_3]}
erebus:gneiss: PropertyEnum{name=type, clazz=class erebus.blocks.BlockGneiss$EnumGneissType, values=[GNEISS, GNEISS_CARVED, GNEISS_RELIEF, GNEISS_BRICKS, GNEISS_SMOOTH, GNEISS_TILES, GNEISS_TILES_CRACKED]}
erebus:gneiss_vent: 
erebus:grandmas_shoes_mushroom: 
erebus:grandmas_shoes_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:hanging_web: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:heart_berry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
erebus:hollow_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:honey: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
erebus:honey_comb: 
erebus:honey_treat: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
erebus:insect_repellent: 
erebus:jade_berry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
erebus:jade_block: 
erebus:jumping_spider_spawner: 
erebus:kaizers_fingers_mushroom: 
erebus:kaizers_fingers_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:leaves_asper: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_balsam: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_baobab: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_cypress: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_eucalyptus: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_mahogany: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_marshwood: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_mossbark: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:lightning_speed_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:liquifier: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:locust_spawner: 
erebus:log_asper: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_balsam: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_balsam_resinless: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_bamboo: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
erebus:log_baobab: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_cypress: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_eucalyptus: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_mahogany: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_marshwood: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_mossbark: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_rotten: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_scorched: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:magma_crawler_spawner: 
erebus:mir_brick: 
erebus:mucus_bomb: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
erebus:mud: 
erebus:mud_brick: 
erebus:ore_aluminium: 
erebus:ore_coal: 
erebus:ore_copper: 
erebus:ore_diamond: 
erebus:ore_emerald: 
erebus:ore_encrusted_diamond: 
erebus:ore_fossil: 
erebus:ore_gneiss: 
erebus:ore_gold: 
erebus:ore_iron: 
erebus:ore_jade: 
erebus:ore_lapis: 
erebus:ore_lead: 
erebus:ore_petrified_quartz: 
erebus:ore_petrified_wood: 
erebus:ore_quartz: 
erebus:ore_silver: 
erebus:ore_temple: 
erebus:ore_tin: 
erebus:petrified_bark_brown: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_bark_red: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_crafting_table: 
erebus:petrified_log_inner: 
erebus:petrified_wood_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:petrified_wood_rock: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_2: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_3: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_4: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_5: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_6: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:planks: PropertyEnum{name=type, clazz=class erebus.blocks.EnumWood, values=[BAOBAB, EUCALYPTUS, MAHOGANY, MOSSBARK, ASPER, CYPRESS, BALSAM, WHITE, BAMBOO, ROTTEN, MARSHWOOD, SCORCHED, VARNISHED]}
erebus:planks_petrified_wood: 
erebus:planted_flower: PropertyEnum{name=type, clazz=class erebus.blocks.BlockPlantedGiantFlower$EnumFlowerType, values=[FLOWER_BLACK, FLOWER_RED, FLOWER_BROWN, FLOWER_BLUE, FLOWER_PURPLE, FLOWER_CYAN, FLOWER_LIGHT_GRAY, FLOWER_GRAY, FLOWER_PINK, FLOWER_YELLOW, FLOWER_LIGHT_BLUE, FLOWER_MAGENTA, FLOWER_ORANGE, FLOWER_WHITE, FLOWER_RAINBOW]}
erebus:portal: 
erebus:preserved_block: PropertyEnum{name=type, clazz=class erebus.blocks.BlockPreservedBlock$EnumAmberType, values=[AMBER, AMBER_GLASS]}
erebus:prickly_pear: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]}
erebus:quick_sand: 
erebus:red_gem: PropertyEnum{name=type, clazz=class erebus.blocks.BlockRedGem$EnumType, values=[RED_GEM, RED_LAMP_OFF, RED_LAMP_ON]}
erebus:rein_exo: 
erebus:sapling_asper: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_balsam: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_bamboo: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_baobab: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_cypress: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_eucalyptus: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_mahogany: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_marshwood: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_mossbark: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sarcastic_czech_mushroom: 
erebus:sarcastic_czech_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:silk: 
erebus:silo_roof: 
erebus:silo_supports: 
erebus:silo_tank: PropertyEnum{name=active, clazz=class erebus.block.silo.BlockSiloTank$EnumSiloType, values=[SILO_INACTIVE, SILO_ACTIVE]}
erebus:slab_amber: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_amber_bricks: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_mir_bricks: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_mud_bricks: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_asper: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_balsam: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_bamboo: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_baobab: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_cypress: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_eucalyptus: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_mahogany: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_marshwood: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_mossbark: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_petrified_wood: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_rotten: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_scorched: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_varnished: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_white: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbercobble: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbercobble_mossy: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbercobble_webbed: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberpaver: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberpaver_mossy: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberpaver_webbed: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberstone: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberstone_bricks: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbertile_smooth: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbertile_smooth_small: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:small_plant: PropertyEnum{name=type, clazz=class erebus.blocks.BlockSmallPlant$EnumSmallPlantType, values=[NETTLE, NETTLE_FLOWERED, SWAMP_PLANT, DESERT_SHRUB, FIRE_BLOOM, FIDDLE_HEAD, FERN]}
erebus:smoothie_maker: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:spider_spawner: 
erebus:stairs_amber: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_amber_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_balsam: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_bamboo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_baobab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_cypress: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_eucalyptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_mahogany: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_marshwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_mir_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_mossbark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_mud_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_petrified_wood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_rotten: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_scorched: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbercobble: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbercobble_mossy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbercobble_webbed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberpaver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberpaver_mossy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberpaver_webbed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberstone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberstone_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbertile_smooth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbertile_smooth_small: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_varnished: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_wasp_nest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:swamp_berry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
erebus:swamp_vent: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
erebus:tarantula_egg: 
erebus:tarantula_spawner: 
erebus:temple_brick: 
erebus:temple_brick_unbreaking: PropertyEnum{name=type, clazz=class erebus.blocks.BlockTempleBrickUnbreaking$EnumTempleBrickType, values=[TEMPLE_BRICK, TEMPLE_BRICK_JADE, TEMPLE_BRICK_EXO, TEMPLE_BRICK_CREAM, TEMPLE_BRICK_EYE, TEMPLE_BRICK_STRING, TEMPLE_BRICK_JADE_ACTIVE, TEMPLE_BRICK_EXO_ACTIVE, TEMPLE_BRICK_CREAM_ACTIVE, TEMPLE_BRICK_EYE_ACTIVE, TEMPLE_BRICK_STRING_ACTIVE]}
erebus:temple_pillar: 
erebus:temple_teleporter: PropertyEnum{name=type, clazz=class erebus.blocks.BlockTempleTeleporter$EnumTeleporterType, values=[TEMPLE_TELEPORT_0, TEMPLE_TELEPORT_1, TEMPLE_TELEPORT_2, TEMPLE_TELEPORT_3, TEMPLE_TELEPORT_4, TEMPLE_TELEPORT_5, TEMPLE_TELEPORT_NE, TEMPLE_TELEPORT_NW, TEMPLE_TELEPORT_SE, TEMPLE_TELEPORT_SW]}
erebus:temple_tile: 
erebus:thorns: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:umber_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:umber_furnace_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:umber_golem_statue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:umbergravel: 
erebus:umberpaver: PropertyEnum{name=type, clazz=class erebus.blocks.BlockUmberPaver$EnumUmberPaverType, values=[UMBERPAVER, UMBERPAVER_MOSSY, UMBERPAVER_WEBBED]}
erebus:umberstone: PropertyEnum{name=type, clazz=class erebus.blocks.BlockUmberstone$EnumType, values=[UMBERSTONE, UMBERCOBBLE, UMBERCOBBLE_MOSSY, UMBERCOBBLE_WEBBED, UMBERSTONE_BRICKS, UMBERTILE_SMOOTH, UMBERTILE_SMOOTH_SMALL]}
erebus:umberstone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:umberstone_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:velocity_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:volcanic_rock: 
erebus:wall_amber: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_amber_bricks: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_plants: PropertyEnum{name=type, clazz=class erebus.blocks.BlockWallPlants$EnumWallPlantType, values=[MOSS_UP, MOSS_DOWN, MOSS_SOUTH, MOSS_NORTH, MOSS_EAST, MOSS_WEST, MOULD_UP, MOULD_DOWN, MOULD_SOUTH, MOULD_NORTH, MOULD_EAST, MOULD_WEST]}
erebus:wall_plants_cultivated: PropertyEnum{name=type, clazz=class erebus.blocks.BlockWallPlantsCultivated$EnumWallPlantCultivatedType, values=[MOSS_UP_CULTIVATED, MOSS_DOWN_CULTIVATED, MOSS_SOUTH_CULTIVATED, MOSS_NORTH_CULTIVATED, MOSS_EAST_CULTIVATED, MOSS_WEST_CULTIVATED, MOULD_UP_CULTIVATED, MOULD_DOWN_CULTIVATED, MOULD_SOUTH_CULTIVATED, MOULD_NORTH_CULTIVATED, MOULD_EAST_CULTIVATED, MOULD_WEST_CULTIVATED]}
erebus:wall_umbercobble: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umbercobble_mossy: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umbercobble_webbed: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberpaver: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberpaver_mossy: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberpaver_webbed: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberstone: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberstone_bricks: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umbertile_smooth: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umbertile_smooth_small: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wasp_nest: 
erebus:wasp_spawner: 
erebus:wither_web: 
erebus:zombie_ant_soldier_spawner: 
erebus:zombie_ant_spawner: 
extrautils2:analogcrafter: 
extrautils2:angelblock: 
extrautils2:chunkloader: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:compressedcobblestone: PropertyInteger{name=compression_level_cobblestone, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
extrautils2:compresseddirt: PropertyInteger{name=compression_level_dirt, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}
extrautils2:compressedgravel: PropertyInteger{name=compression_level_gravel, clazz=class java.lang.Integer, values=[1, 2]}
extrautils2:compressednetherrack: PropertyInteger{name=compression_level_netherrack, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6]}
extrautils2:compressedsand: PropertyInteger{name=compression_level_sand, clazz=class java.lang.Integer, values=[1, 2]}
extrautils2:crafter: 
extrautils2:creativechest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:creativeenergy: 
extrautils2:creativeharvest: 
extrautils2:cursedearth: PropertyInteger{name=decay, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
extrautils2:decorativebedrock: PropertyEnumSimple{name=type, clazz=class com.rwtema.extrautils2.blocks.BlockDecorativeBedrock$Type, values=[BEDROCK_BRICKS, BEDROCK_SLABS, BEDROCK_COBBLESTONE]}
extrautils2:decorativeglass: PropertyEnumSimple{name=decorstates, clazz=class com.rwtema.extrautils2.blocks.BlockDecorativeGlass$DecorStates, values=[glass, glass_border, glass_diamonds, darkglass, glass_glowstone, glass_redstone]}
extrautils2:decorativesolid: PropertyEnumSimple{name=decorstates, clazz=class com.rwtema.extrautils2.blocks.BlockDecorativeSolid$DecorStates, values=[borderstone, stonecross, stoneslab, stoneburnt, sandy_glass, truchet, blue_quartz, burnt_quartz, rainbow]}
extrautils2:decorativesolidwood: PropertyEnumSimple{name=decorstates, clazz=class com.rwtema.extrautils2.blocks.BlockDecorativeSolidWood$DecorStates, values=[magical_planks, magical_wood, diagonalwood]}
extrautils2:drum: PropertyEnumSimple{name=capacity, clazz=class com.rwtema.extrautils2.blocks.BlockDrum$Capacity, values=[DRUM_16, DRUM_256, DRUM_4096, DRUM_65536, DRUM_CREATIVE]}
extrautils2:enderlilly: PropertyInteger{name=growth, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, com.rwtema.extrautils2.blocks.BlockEnderLilly$1@4dc8e101
extrautils2:indexer: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:ineffableglass: PropertyEnumSimple{name=decorstates, clazz=class com.rwtema.extrautils2.blocks.BlockIneffableGlass$DecorStates, values=[normal, reverse, clear, dark]}
extrautils2:interactionproxy: 
extrautils2:ironwood_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnumSimple{name=treetype, clazz=class com.rwtema.extrautils2.blocks.TreeIronWoods$TreeType, values=[RAW, BURNT]}
extrautils2:ironwood_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnumSimple{name=treetype, clazz=class com.rwtema.extrautils2.blocks.TreeIronWoods$TreeType, values=[RAW, BURNT]}
extrautils2:ironwood_planks: PropertyEnumSimple{name=treetype, clazz=class com.rwtema.extrautils2.blocks.TreeIronWoods$TreeType, values=[RAW, BURNT]}
extrautils2:ironwood_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnumSimple{name=treetype, clazz=class com.rwtema.extrautils2.blocks.TreeIronWoods$TreeType, values=[RAW, BURNT]}
extrautils2:klein: 
extrautils2:largishchest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:machine: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnumSimple{name=energy, clazz=class com.rwtema.extrautils2.api.machine.Machine$EnergyMode, values=[USES_ENERGY, GENERATES_ENERGY]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:miner: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:minichest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:moonstone: 
extrautils2:opinium: 
extrautils2:passivegenerator: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed, PropertyEnumSimple{name=generatortype, clazz=class com.rwtema.extrautils2.blocks.BlockPassiveGenerator$GeneratorType, values=[SOLAR, LUNAR, LAVA, WATER, WIND, FIRE, CREATIVE, PLAYER_WIND_UP, DRAGON_EGG]}
extrautils2:pipe: PropertyBool{name=blocked_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_west, clazz=class java.lang.Boolean, values=[true, false]}
extrautils2:pipe_1: PropertyBool{name=blocked_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_west, clazz=class java.lang.Boolean, values=[true, false]}
extrautils2:pipe_2: PropertyBool{name=blocked_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_west, clazz=class java.lang.Boolean, values=[true, false]}
extrautils2:pipe_3: PropertyBool{name=blocked_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocked_west, clazz=class java.lang.Boolean, values=[true, false]}
extrautils2:playerchest: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, com.rwtema.extrautils2.blocks.BlockPlayerChest$1@3aad888c
extrautils2:powerbattery: 
extrautils2:poweroverload: 
extrautils2:powertransmitter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:quarry: 
extrautils2:quarryproxy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:rainbowgenerator: PropertyEnumSimple{name=state, clazz=class com.rwtema.extrautils2.blocks.BlockRainbowGenerator$State, values=[FULL, BOTTOM_HALF, TOP_HALF]}
extrautils2:redorchid: PropertyInteger{name=growth, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
extrautils2:redstoneclock: PropertyEnumSimple{name=powerstate, clazz=class com.rwtema.extrautils2.blocks.BlockRedstoneClock$PowerState, values=[ENABLED_NOT_POWERED, ENABLED_POWERED, DISABLED]}
extrautils2:redstonelantern: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
extrautils2:resonator: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed
extrautils2:scanner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:screen: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:simpledecorative: PropertyEnumSimple{name=type, clazz=class com.rwtema.extrautils2.blocks.BlockSimpleDecorative$Type, values=[BLOCK_ENCHANTED, BLOCK_DEMONIC, BLOCK_EVIL]}
extrautils2:soundmuffler: 
extrautils2:spike_creative: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:spike_diamond: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:spike_gold: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:spike_iron: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:spike_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:spike_wood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:spotlight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
extrautils2:supermobspawner: 
extrautils2:teleporter: PropertyEnumSimple{name=type, clazz=class com.rwtema.extrautils2.blocks.BlockTeleporter$Type, values=[OVERWORLD, DEEP_DARK, SPECIAL_DIM]}, PropertyBool{name=unbreakable, clazz=class java.lang.Boolean, values=[true, false]}
extrautils2:terraformer: PropertyEnumSimple{name=type, clazz=class com.rwtema.extrautils2.blocks.BlockTerraformer$Type, values=[CONTROLLER, ANTENNA, HUMIDIFIER, DEHUMIDIFIER, HEATER, COOLER, DEHOSTILIFIER, MAGIC_ABSORBTION, MAGIC_INFUSER, CLIMOGRAPH_BASE]}
extrautils2:transferholder: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed
extrautils2:trashcan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:trashcanenergy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:trashcanfluid: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:trashchest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
extrautils2:user: com.rwtema.extrautils2.tile.TilePower$1@4ed7deed, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
ferdinandsflowers:block_birthday: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
ferdinandsflowers:block_cff_dark: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesDark, values=[venus, osto]}
ferdinandsflowers:block_cff_desert: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesDesert, values=[albuca, sturt_pea, tumble_weed, yellows, flame_pea, flame_pea_diff, verbena, verbena_diff, cornflower, flag, tinsel, tinsel_wht, paintbrush, clover, yucca, notch]}
ferdinandsflowers:block_cff_doubles: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumMyDoublePlantType, values=[cosmos, larkspur, iris, manzanita, gloriosa, lupin]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doublesb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumDoublePlantTypeB, values=[lily_tall, mendo, cherry, hawthorne, quince, gladiola_red]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doublesc: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumDoublePlantTypeC, values=[gladiola, gladiola_peach, gladiola_orange, cosmos_orange, datura, poppy_blue]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doublesd: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumDesertDoublePlantType, values=[yucca_tall, cactus_flower, ocotillo, indigo, dry, aloe]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doublesp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumSweetPeas, values=[blue_bell, dark_blue, blue_purple, magenta, dark_magenta, medium_pink]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doubless: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumSunflower, values=[red, large, two, bear, tiny, dry]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_flowers: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypes, values=[fuchsia, lantana, daisypurp, daisywht, bachbutton, bleedheart, capoppy, lilypurp, cosmos, crocusmix, crocuspurp, crocusyell, daffyellow, daffodil, dahlia, forget]}
ferdinandsflowers:block_cff_flowersb: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesB, values=[violet, daylily, daylilydiff, echinacea, freeorange, freered, freeyellow, hyacinth, lilyvalley, lupinorange, lupinpurp, lupinyell, narcissus, nasturtium, pansy, wolfsbane]}
ferdinandsflowers:block_cff_flowersc: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesC, values=[lewisia, sticky_monkey, pitcher, petticoat, gilia, borage, lobelia, corydalis, redclover, redclover_mid, redclover_diff, geranium_pink, geranium_light, geranium_red, perriwinkle, perriwinkle_diff]}
ferdinandsflowers:block_cff_flowersd: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesD, values=[mallow, parrot, poppy, cosmos_mix, cosmos_orange, cosmos_yellow, lily_wht, chrys, orchid, salvia, cyan, corydalis_blue, forget_light, commelina, morning, magenta]}
ferdinandsflowers:block_cff_flowerse: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesE, values=[clover, mint, heavenly, sage, salvia_magenta, baneberry, lobelia_light, lobelia_blue, button_blue, button_light, borage_blue, cowslip, zinnia_sunny, zinnia_magenta, zinnia_stripe, zinnia_mix]}
ferdinandsflowers:block_cff_fungus: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesFungus, values=[crinoline, fingers_one, fingers, basket, lantern_light, lantern, lantern_dark, turkey_brown, turkey_medium, turkey_tan, coral, webcap, pixie_blue, pixie_cyan]}
ferdinandsflowers:block_cff_ouch: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesOuch, values=[cactus, parodia, hedgehog, claw, claw_spike]}
ferdinandsflowers:block_cobble_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$CobbleLightTypes, values=[cobble, mossy]}
ferdinandsflowers:block_dirt_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$DirtLightTypes, values=[dirt, coarse]}
ferdinandsflowers:block_dye_brick: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesA2, values=[dark_red, red, red_orange, orange, orange_yellow, yellow_orange, yellow, light_yellow, yellow_green, lime, green, dark_green, blue_green, aqua, cyan, cloud_blue]}
ferdinandsflowers:block_dye_brick_double: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesAFirstColors, values=[dark_red, red, red_orange, orange, orange_yellow, yellow_orange, yellow, light_yellow]}, PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_dye_brick_doubleb: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesASecondColors, values=[yellow_green, lime, green, dark_green, blue_green, aqua, cyan, cloud_blue]}, PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_dye_brick_doublec: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesBThirdColors, values=[light_blue, blue_bell, medium_blue, blue, dark_blue, blue_purple, purple, lavender]}, PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_dye_brick_doubled: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesBFourthColors, values=[light_lavender, purple_magenta, magenta, magenta_pink, dark_magenta, dark_pink, medium_pink, pink]}, PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_dye_brick_half: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesAFirstColors, values=[dark_red, red, red_orange, orange, orange_yellow, yellow_orange, yellow, light_yellow]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
ferdinandsflowers:block_dye_brick_halfb: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesASecondColors, values=[yellow_green, lime, green, dark_green, blue_green, aqua, cyan, cloud_blue]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
ferdinandsflowers:block_dye_brick_halfc: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesBThirdColors, values=[light_blue, blue_bell, medium_blue, blue, dark_blue, blue_purple, purple, lavender]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
ferdinandsflowers:block_dye_brick_halfd: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesBFourthColors, values=[light_lavender, purple_magenta, magenta, magenta_pink, dark_magenta, dark_pink, medium_pink, pink]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
ferdinandsflowers:block_dye_brickb: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesB2, values=[light_blue, blue_bell, medium_blue, blue, dark_blue, blue_purple, purple, lavender, light_lavender, purple_magenta, magenta, magenta_pink, dark_magenta, dark_pink, medium_pink, pink]}
ferdinandsflowers:block_dye_glass: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyes16colors, values=[red, orange, yellow_orange, yellow, lime, green, blue_green, cyan, light_blue, blue_bell, blue, blue_purple, purple, lavender, magenta, pink]}
ferdinandsflowers:block_dye_glass_pane: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyes16colors, values=[red, orange, yellow_orange, yellow, lime, green, blue_green, cyan, light_blue, blue_bell, blue, blue_purple, purple, lavender, magenta, pink]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_flower_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
ferdinandsflowers:block_gravel_light: 
ferdinandsflowers:block_log_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$PlankLightTypes, values=[oak, birch, spruce, dark_oak, jungle, acacia]}
ferdinandsflowers:block_metal_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$MetalLightTypes, values=[iron, redstone, gold, lapis, coal]}
ferdinandsflowers:block_plank_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$PlankLightTypes, values=[oak, birch, spruce, dark_oak, jungle, acacia]}
ferdinandsflowers:block_sand_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$SandLightTypes, values=[sand, red]}
ferdinandsflowers:block_stone_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$StoneLightTypes, values=[stone, andesite, smooth_andesite, diorite, smooth_diorite, granite, smooth_granite]}
ferdinandsflowers:block_stonebrick_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$BrickLightTypes, values=[stone, mossy, cracked, chiseled]}
floipnaddon:blackglow: 
floipnaddon:prideflag: 
floipnaddon:stickwoolblock: 
floipnaddon:trans: 
floipnaddon:whiteglow: 
futuremc:acacia_standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
futuremc:acacia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:acacia_wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:acacia_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:ancient_debris: 
futuremc:andesite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:bamboo: PropertyEnum{name=leaves, clazz=class thedarkcolour.futuremc.block.villagepillage.BlockBamboo$EnumLeaves, values=[NO_LEAVES, SMALL_LEAVES, LARGE_LEAVES]}, PropertyBool{name=mature, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=thick, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:barrel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:bee_nest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=full, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:beehive: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=full, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:bell: PropertyEnum{name=attachment, clazz=class thedarkcolour.futuremc.block.villagepillage.BlockBell$BellAttachment, values=[FLOOR, CEILING, SINGLE_WALL, DOUBLE_WALL]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:birch_standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
futuremc:birch_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:birch_wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:birch_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:blast_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:blue_ice: 
futuremc:brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:campfire: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=signal, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:cartography_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:chain: 
futuremc:composter: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8]}
futuremc:cornflower: 
futuremc:dark_oak_standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
futuremc:dark_oak_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:dark_oak_wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:dark_oak_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:diorite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:end_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:fletching_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:granite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:grindstone: PropertyEnum{name=face, clazz=class thedarkcolour.futuremc.block.villagepillage.BlockGrindstone$EnumAttachment, values=[WALL, FLOOR, CEILING]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:honey_block: 
futuremc:honeycomb_block: 
futuremc:jungle_standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
futuremc:jungle_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:jungle_wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:jungle_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:lantern: PropertyBool{name=hanging, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:lily_of_the_valley: 
futuremc:loom: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:mossy_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:nether_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:netherite_block: 
futuremc:oak_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:prismarine_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:red_nether_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:red_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:scaffolding: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=distance, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
futuremc:smithing_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:smooth_quartz: 
futuremc:smooth_red_sandstone: 
futuremc:smooth_sandstone: 
futuremc:smooth_stone: 
futuremc:soul_fire_lantern: PropertyBool{name=hanging, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:soul_fire_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
futuremc:soul_soil: 
futuremc:spruce_standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
futuremc:spruce_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:spruce_wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:spruce_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:stonecutter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:stripped_acacia_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_acacia_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_birch_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_birch_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_dark_oak_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_dark_oak_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_jungle_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_jungle_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_oak_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_oak_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_spruce_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_spruce_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:sweet_berry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
futuremc:wither_rose: 
ghostly:corporealite_block: 
ghostly:corporealite_ore: 
golems:golem_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
golems:light_provider_full: PropertyInteger{name=light, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
golems:power_provider_all: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
golems:water_light_provider_full: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=light, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
golems_thermal:block_glow_fixed: PropertyInteger{name=light, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
ichunutil:compact_porkchop: 
ironchest:iron_chest: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.chest.IronChestType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, DIRTCHEST9000, WOOD]}
ironchest:iron_shulker_box_black: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_blue: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_brown: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_cyan: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_gray: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_green: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_light_blue: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_lime: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_magenta: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_orange: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_pink: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_purple: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_red: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_silver: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_white: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_yellow: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
itemcollectors:advanced_collector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
itemcollectors:basic_collector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:acacia_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:acacia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:acid_bath: PropertyInteger{name=acid, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:acid_bath_end: PropertyInteger{name=acid, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:acid_bath_end_up: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=rf, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:acid_bath_up: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=pipe, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:acrocomia_fruit_bunch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:acrocomia_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:acrocomia_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:acrocomia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:acrocomia_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:acrocomia_shoot_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:acrocomia_shoot_03: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:acrocomia_shoot_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:acrocomia_shoot_side_02: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:acrocomia_shoot_side_03: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:acrocomia_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:actinidea: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:actinidea_fruit: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:adobe_bricks: 
lepidodendron:adobe_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAdobeSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:adobe_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAdobeSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:adobe_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:adobe_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:adoketophyton: 
lepidodendron:adoketophyton_spore: 
lepidodendron:aethophyllum: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:aethophyllum_2: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:aethophyllum_3: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:aethophyllum_fruit_block: 
lepidodendron:agathis_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:agathis_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:agathis_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:agathis_fruit_block: 
lepidodendron:agathis_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:agathis_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:agathis_planks: 
lepidodendron:agathis_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:agathis_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:agathis_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAgathisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:agathis_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAgathisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:agathis_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:agathis_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alethopteris_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alethopteris_leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alethopteris_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alethopteris_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alethopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:alethopteris_strobilus_bottom: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alethopteris_strobilus_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:algae_brown_ascending: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:algal_reef: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:algal_reef_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alliopteris: 
lepidodendron:allonnia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alpia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alpia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alpia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alpia_leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:alpia_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:alpia_planks: 
lepidodendron:alpia_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:alpia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:alpia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAlpiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:alpia_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAlpiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:alpia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:alpia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amblysiphonella: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amborella_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:amborella_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amborella_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:amentotaxus2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amentotaxus2_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amentotaxus3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amentotaxus3_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amentotaxus4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amentotaxus4_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amentotaxus: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amentotaxus_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:amphibian_spawn_acanthostega: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_acanthostega_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_acanthostomatops: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_acanthostomatops_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_amphibamus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_amphibamus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_balanerpeton: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_balanerpeton_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_banksiops: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_banksiops_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_branchiosaur: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_branchiosaur_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_cacops: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_cacops_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_chunerpeton: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_chunerpeton_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_crassigyrinus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_crassigyrinus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_dasyceps: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_dasyceps_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_diplocaulus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_diplocaulus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_diploceraspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_diploceraspis_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_dvinosaurus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_dvinosaurus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_eryops: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_eryops_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_gephyrostegus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_gephyrostegus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_gerrothorax: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_gerrothorax_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_greererpeton: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_greererpeton_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_ichthyostega: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_ichthyostega_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_jeholotriton: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_jeholotriton_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_laidleria: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_laidleria_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_limnoscelis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_limnoscelis_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_marmorerpeton: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_marmorerpeton_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_mastodonsaurus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_mastodonsaurus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_megalocephalus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_megalocephalus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_melosaurus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_melosaurus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_metoposaurus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_metoposaurus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_pantylus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_pantylus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_parmastega: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_parmastega_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_pederpes: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_pederpes_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_phlegethontia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_phlegethontia_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_pholiderpeton: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_pholiderpeton_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_platyhystrix: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_platyhystrix_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_prionosuchus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_prionosuchus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_proterogyrinus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_proterogyrinus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_siderops: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_siderops_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_spathicephalus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_spathicephalus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_stanocephalosaurus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_stanocephalosaurus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_stenokranio: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_stenokranio_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_tiktaalik: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_tiktaalik_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_uranocentrodon: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_uranocentrodon_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_urocordylus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_urocordylus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_whatcheeria: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:amphibian_spawn_whatcheeria_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ancient_moss: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:anemone: 
lepidodendron:aneurophyton_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:aneurophyton_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:aneurophyton_log: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:aneurophyton_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:aneurophyton_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:aneurophyton_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:angiopteris: 
lepidodendron:ankyropteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:ankyropteris_stem: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ankyropteris_stem_ne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ankyropteris_stem_nw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ankyropteris_stem_se: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ankyropteris_stem_sw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:anomozamites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:anomozamites_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:anomozamites_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:anomozamites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:anomozamites_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:anomozamites_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:antarcticycas: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:antarcticycas_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:anthracite_block: 
lepidodendron:anthracite_ore: 
lepidodendron:anthracite_ore_lava: 
lepidodendron:apple_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:apple_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:apple_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:apple_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:apple_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:apple_planks: 
lepidodendron:apple_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:apple_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:apple_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAppleSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:apple_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAppleSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:apple_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:apple_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucaria_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucaria_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucaria_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucaria_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucaria_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucaria_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucaria_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucaria_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucaria_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucaria_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarioxylon_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarioxylon_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarioxylon_fruit_block: 
lepidodendron:araucarioxylon_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarioxylon_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:araucarioxylon_log_petrified: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:araucarioxylon_planks: 
lepidodendron:araucarioxylon_planks_petrified: 
lepidodendron:araucarioxylon_planks_petrified_bricks: 
lepidodendron:araucarioxylon_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarioxylon_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:araucarioxylon_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucarioxylonSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:araucarioxylon_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucarioxylonSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:araucarioxylon_slab_petrified: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucarioxylonSlabPetrified$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:araucarioxylon_slab_petrified_bricks: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucarioxylonSlabPetrifiedBricks$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:araucarioxylon_slab_petrified_bricks_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucarioxylonSlabPetrifiedBricks$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:araucarioxylon_slab_petrified_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucarioxylonSlabPetrified$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:araucarioxylon_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:araucarioxylon_stairs_petrified: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:araucarioxylon_stairs_petrified_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:araucarioxylon_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarioxylon_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarioxylon_wall_petrified_bricks: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarites_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarites_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarites_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarites_fruit_block: 
lepidodendron:araucarites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:araucarites_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:araucarites_planks: 
lepidodendron:araucarites_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:araucarites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:araucarites_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucaritesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:araucarites_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucaritesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:araucarites_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:araucarites_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arborea: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arborispongia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeanthus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeanthus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeanthus_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeanthus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeanthus_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeanthus_planks: 
lepidodendron:archaeanthus_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeanthus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:archaeanthus_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockArchaeanthusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:archaeanthus_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockArchaeanthusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:archaeanthus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:archaeanthus_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaefructus: 
lepidodendron:archaeocalamites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeocalamites_2: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeocalamites_3: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeocalamites_stem: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeocidaris_item: 
lepidodendron:archaeoconularia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeocyatha: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeocyatha_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_branch: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=topleaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeopteris_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeopteris_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeopteris_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeopteris_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeopteris_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeopteris_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_leaves_2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_leaves_3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_leaves_4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_leaves_small: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_leaves_small_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:archaeopteris_planks: 
lepidodendron:archaeopteris_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:archaeopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:archaeopteris_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockArchaeopterisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:archaeopteris_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockArchaeopterisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:archaeopteris_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:archaeopteris_thatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=inner, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=outer, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:archaeopteris_thatch_bundle: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
lepidodendron:archaeopteris_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arid_horsetail: 
lepidodendron:arid_pine_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arid_pine_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arid_pine_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arid_pine_fruit: 
lepidodendron:arid_pine_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arid_pine_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:arid_pine_planks: 
lepidodendron:arid_pine_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arid_pine_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:arid_pine_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAridPineSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:arid_pine_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAridPineSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:arid_pine_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:arid_pine_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:aristolochia: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:aristolochia_flower: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arkarua: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arlenea: 
lepidodendron:arthropitys_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arthropitys_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arthropitys_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arthropitys_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:arthropitys_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:arthropitys_planks: 
lepidodendron:arthropitys_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:arthropitys_rhizome: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:arthropitys_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:arthropitys_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockArthropitysSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:arthropitys_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockArthropitysSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:arthropitys_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:arthropitys_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:arthropitys_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:artocarpus_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:artocarpus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:artocarpus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:artocarpus_fruit_block: 
lepidodendron:artocarpus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:artocarpus_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:artocarpus_planks: 
lepidodendron:artocarpus_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:artocarpus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:artocarpus_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockArtocarpusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:artocarpus_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockArtocarpusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:artocarpus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:artocarpus_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:asteroxylon: 
lepidodendron:atli_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:atli_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:atli_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:atli_stem: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:atli_stem_ne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:atli_stem_nw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:atli_stem_se: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:atli_stem_sw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:aulacera: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:aulacera_sapling: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:ausia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bacterial_crust: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bacterial_layer: 
lepidodendron:bacterial_layer_archean: 
lepidodendron:baiera: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:baiera_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:baiera_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:baikalophyllum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:baikalophyllum_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:baikalophyllum_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:baltic_amber_block: 
lepidodendron:baltic_amber_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBalticAmberBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:baltic_amber_brick_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBalticAmberBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:baltic_amber_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:baltic_amber_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:baltic_amber_bricks: 
lepidodendron:baltic_amber_ore: 
lepidodendron:baltic_amber_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBalticAmberSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:baltic_amber_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBalticAmberSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:baltic_amber_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:baltic_amber_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:banksia_1_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:banksia_1_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=shoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:banksia_1_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:banksia_1_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:banksia_2_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:banksia_2_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=shoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:banksia_2_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:banksia_2_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:baragwanathia: 
lepidodendron:bat_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=nodrop, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:battery_submarine: 
lepidodendron:beech_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:beech_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:beech_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:beech_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:beech_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:beech_planks: 
lepidodendron:beech_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:beech_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:beech_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBeechSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:beech_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBeechSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:beech_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:beech_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:belemnopteris: 
lepidodendron:bellendena: PropertyBool{name=flowers, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bellendena_seeds: 
lepidodendron:birch_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:birch_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:birdsnest_fern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:bisonia_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bisonia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bisonia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bisonia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bisonia_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:bisonia_planks: 
lepidodendron:bisonia_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bisonia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:bisonia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBisoniaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:bisonia_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBisoniaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:bisonia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:bisonia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bivalve_cream: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_dark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_dicerocardium: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_green: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_grey: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_inoceramus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_inoceramus_gigantocapulus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_lithiotis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_megalodon: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_shikamaia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_upright: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bivalve_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bjuvia_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bjuvia_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bjuvia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:bjuvia_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bjuvia_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bjuvia_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:black_treefern_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:black_treefern_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:black_treefern_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:black_treefern_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:black_treefern_shoot_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:black_treefern_shoot_03: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:black_treefern_shoot_side_02: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:black_treefern_shoot_side_03: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:black_treefern_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:blastoid_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:blastoid_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:blastoid_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:blue_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bolbitis: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bomakellia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bothrodendron_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bothrodendron_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bothrodendron_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bothrodendron_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:bothrodendron_planks: 
lepidodendron:bothrodendron_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bothrodendron_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:bothrodendron_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBothrodendronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:bothrodendron_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBothrodendronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:bothrodendron_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:bothrodendron_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:bothrodendron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:botrychiopsis: 
lepidodendron:brachiopod_gigantoproductus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachiopod_orthid: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachiopod_spiriferid: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brachyphyllum_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brachyphyllum_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brachyphyllum_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brachyphyllum_leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brachyphyllum_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:brachyphyllum_planks: 
lepidodendron:brachyphyllum_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brachyphyllum_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:brachyphyllum_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBrachyphyllumSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brachyphyllum_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBrachyphyllumSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brachyphyllum_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:brachyphyllum_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bradgatia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:branched_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brasilodendron: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brasilodendron_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brasilodendron_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brick_brown_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBricksBrownSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brick_brown_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBricksBrownSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brick_brown_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:bricks_brown: 
lepidodendron:bristlecone_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bristlecone_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bristlecone_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bristlecone_fruit: 
lepidodendron:bristlecone_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bristlecone_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:bristlecone_planks: 
lepidodendron:bristlecone_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:bristlecone_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:bristlecone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBristleconeSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:bristlecone_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBristleconeSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:bristlecone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:bristlecone_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brown_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:brownstone: 
lepidodendron:brownstone_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBrownstoneBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brownstone_brick_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBrownstoneBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brownstone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:brownstone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brownstone_bricks: 
lepidodendron:brownstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBrownstoneSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brownstone_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBrownstoneSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brownstone_smooth: 
lepidodendron:brownstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBrownstoneSmoothSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brownstone_smooth_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockBrownstoneSmoothSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:brownstone_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:brownstone_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:brownstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:brownstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bryozoan_reef: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:bryozoan_reef_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:buckthorn2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:buckthorn2_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:buckthorn: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:buckthorn_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bumbudendron_land: 
lepidodendron:bumbudendron_water: 
lepidodendron:bunya_fruit_block: 
lepidodendron:bunya_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:bunya_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:bunya_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:buriadia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:buriadia_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:burnished_treefern_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:burnished_treefern_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:burnished_treefern_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:burnished_treefern_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:burnished_treefern_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:burnt_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:burnt_stem: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:burykhia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:buttercup: 
lepidodendron:cage_small: 
lepidodendron:calamites_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_branch: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamites_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:calamites_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:calamites_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:calamites_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamites_planks: 
lepidodendron:calamites_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:calamites_rhizome: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:calamites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:calamites_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamites_shoot_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamites_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamites_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCalamitesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:calamites_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCalamitesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:calamites_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:calamites_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:calamites_thatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=inner, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=outer, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamites_thatch_bundle: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
lepidodendron:calamites_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamophyton_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamophyton_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamophyton_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ground, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamophyton_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:calamophyton_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamophyton_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calamopitys: 
lepidodendron:calathospermum: 
lepidodendron:callianthus: 
lepidodendron:callistophytales: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calycanthus_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:calycanthus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:calycanthus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cambrian_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:carboniferous_mud: 
lepidodendron:carboniferous_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:castericystis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:caytoniales: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:caytoniales_2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:caytoniales_2_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:caytoniales_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cecropsis: 
lepidodendron:cedar_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cedar_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cedar_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cedar_fruit: 
lepidodendron:cedar_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cedar_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:cedar_planks: 
lepidodendron:cedar_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cedar_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cedar_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCedarSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cedar_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCedarSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cedar_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:cedar_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cephalotaxus_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cephalotaxus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cephalotaxus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cephalotaxus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cephalotaxus_leaves_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=fruits, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cephalotaxus_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:cephalotaxus_planks: 
lepidodendron:cephalotaxus_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cephalotaxus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cephalotaxus_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCephalotaxusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cephalotaxus_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCephalotaxusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cephalotaxus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:cephalotaxus_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chain_link_block: 
lepidodendron:chain_link_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chain_link_fence: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=en, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=es, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=wn, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ws, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chain_link_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chain_link_tile: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=southeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=southwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:charnia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:charniodiscus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chaunograptus: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chestnut_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chestnut_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chestnut_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chestnut_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chestnut_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:chestnut_planks: 
lepidodendron:chestnut_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:chestnut_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:chestnut_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockChestnutSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:chestnut_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockChestnutSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:chestnut_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:chestnut_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:chiropteris: 
lepidodendron:chloranthus: 
lepidodendron:cidaroida_item: 
lepidodendron:cinnamon_fern: 
lepidodendron:cladophlebis: 
lepidodendron:clathropteris: 
lepidodendron:clay_brown: 
lepidodendron:clay_red: 
lepidodendron:claytosmunda: 
lepidodendron:cloudina: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:clubmoss: 
lepidodendron:coal_tar_processor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=rf, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:coal_tar_processor_centre: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:coal_tar_processor_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:coarse_sandy_dirt: 
lepidodendron:coarse_sandy_dirt_black: 
lepidodendron:coarse_sandy_dirt_grey: 
lepidodendron:coarse_sandy_dirt_pangaean: 
lepidodendron:coarse_sandy_dirt_red: 
lepidodendron:coarse_sandy_dirt_white: 
lepidodendron:coarse_silty_dirt: 
lepidodendron:cobbania: 
lepidodendron:columnaris_fruit_block: 
lepidodendron:columnaris_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:columnaris_leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:columnaris_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:columnaris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:coniopteris: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:coniopteris_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:coniopteris_side_02: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:conomedusites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:conulariid_brown: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:conulariid_magenta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cooksonia: 
lepidodendron:cooksonia_spore: 
lepidodendron:coral: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:coral_bamboo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_bleached: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:coral_bleached_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:coral_blue_crust: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_blue_staghorn: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_brain: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_carnation: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_red_tree: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_soft_fan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:coral_stony_blooming: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_stony_fractal_branching: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_stony_lumpy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_stony_pipe_stack: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_stony_puffy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_stony_rough_branching: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_stony_sparse_branching: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_stony_tubular: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coral_tan_staghorn: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coralline_algae: 
lepidodendron:cordaites_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cordaites_dry_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cordaites_dry_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cordaites_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cordaites_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cordaites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cordaites_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:cordaites_planks: 
lepidodendron:cordaites_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cordaites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cordaites_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCordaitesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cordaites_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCordaitesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cordaites_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:cordaites_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cornulitida: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:coronacollina: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:corumbella: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cotyledion: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:crinoid_ancyrocrinus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:crinoid_apiocrinites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_balanocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_callicrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_caryocrinites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_cupressocrinites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_cyathocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_dizygocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_encrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_eucalyptocrinites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_eugeniacrinites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_holocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_jimbacrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_macrocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_pentacrinites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_petalocrinus: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:crinoid_phyllocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_pisocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_scyphocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_scyphocrinus_float: 
lepidodendron:crinoid_seirocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_siphonocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_traumatocrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:crinoid_vadarocrinus: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:crinoid_vostocovacrinus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ctenis_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ctenis_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ctenis_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:ctenis_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ctenis_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ctenis_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cunninghamia_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cunninghamia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cunninghamia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cunninghamia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cunninghamia_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:cunninghamia_planks: 
lepidodendron:cunninghamia_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cunninghamia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cunninghamia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCunninghamiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cunninghamia_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCunninghamiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cunninghamia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:cunninghamia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycadeoidea_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycadeoidea_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycadeoidea_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycadeoidea_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycadeoidea_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cycadopteris_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycadopteris_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycadopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cycadopteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycadopteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycas_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycas_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycas_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cycas_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycas_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cycas_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cyclodendron: 
lepidodendron:cypress_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cypress_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cypress_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cypress_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cypress_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:cypress_planks: 
lepidodendron:cypress_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cypress_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cypress_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCypressSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cypress_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCypressSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:cypress_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:cypress_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cypress_twiggy_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:cypress_twiggy_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:cystoid_aristocystites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cystoid_bolboporites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cystoid_echinosphaerites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:cystoid_pseudocrinites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:czekanowskia_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:czekanowskia_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:czekanowskia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:czekanowskia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:czekanowskia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:czekanowskia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:czekanowskia_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:czekanowskia_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:czekanowskia_planks: 
lepidodendron:czekanowskia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:czekanowskia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCzekanowskiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:czekanowskia_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockCzekanowskiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:czekanowskia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:czekanowskia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:daisy: 
lepidodendron:dark_oak_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_oak_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dark_orange_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dark_pink_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dawn_redwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dawn_redwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dawn_redwood_fruit: 
lepidodendron:dawn_redwood_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dawn_redwood_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dawn_redwood_planks: 
lepidodendron:dawn_redwood_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dawn_redwood_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:dawn_redwood_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDawnRedwoodSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dawn_redwood_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDawnRedwoodSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dawn_redwood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:dawn_redwood_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dayvaultia: 
lepidodendron:dead_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_conifer: 
lepidodendron:dead_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dead_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dead_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dead_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dead_lycopod: 
lepidodendron:dead_planks: 
lepidodendron:dead_plant: 
lepidodendron:dead_plant_bleached: 
lepidodendron:dead_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dead_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDeadSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dead_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDeadSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dead_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:dead_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:decacuminaster_item: 
lepidodendron:dechellyia2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dechellyia3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dechellyia4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dechellyia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dendrograptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:devonian_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:diaphorodendron_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:diaphorodendron_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:diaphorodendron_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:diaphorodendron_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:diaphorodendron_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:diaphorodendron_planks: 
lepidodendron:diaphorodendron_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:diaphorodendron_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:diaphorodendron_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDiaphorodendronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:diaphorodendron_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDiaphorodendronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:diaphorodendron_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:diaphorodendron_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:diaphorodendron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dichopteris_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dichopteris_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dichopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:dichopteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dichopteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicksonia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicksonia_leaves_2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicksonia_leaves_3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicksonia_leaves_4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicksonia_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicksonia_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=shoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicksonia_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicksonia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:dicranophyllum: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicranophyllum_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_e: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2]}
lepidodendron:dicroidium_e_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2]}
lepidodendron:dicroidium_e_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2]}
lepidodendron:dicroidium_f_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_f_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_f_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_f_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_f_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_f_planks: 
lepidodendron:dicroidium_f_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_f_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:dicroidium_f_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDicroidiumFSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dicroidium_f_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDicroidiumFSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dicroidium_f_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:dicroidium_f_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_f_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_h_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_h_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_h_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:dicroidium_h_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_h_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_leaves_small: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_leaves_small_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_leaves_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_o_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_o_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_o_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_o_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_o_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_o_planks: 
lepidodendron:dicroidium_o_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dicroidium_o_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:dicroidium_o_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDicroidiumOSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dicroidium_o_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDicroidiumOSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dicroidium_o_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:dicroidium_o_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dicroidium_o_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dicroidium_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:dicroidium_stem: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dictyonema: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dictyophyllum: 
lepidodendron:dinomischus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:dioon_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dioon_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dioon_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:dioon_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dioon_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dioon_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:diskagma: 
lepidodendron:display_case: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:display_case_magnifying: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:display_plinth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:display_wall_mount: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=full, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dna_recombiner_centrifuge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=rf, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dna_recombiner_forge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dna_recombiner_rail: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:dollyphyton: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dominican_amber_block: 
lepidodendron:dominican_amber_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDominicanAmberBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dominican_amber_brick_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDominicanAmberBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dominican_amber_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:dominican_amber_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:dominican_amber_bricks: 
lepidodendron:dominican_amber_ore: 
lepidodendron:dominican_amber_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDominicanAmberSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dominican_amber_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockDominicanAmberSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:dominican_amber_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:dominican_amber_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:doratophyllum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:doratophyllum_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:doratophyllum_top_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:drewria: 
lepidodendron:drimys2: PropertyBool{name=flowers, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:drimys3: PropertyBool{name=flowers, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:drimys: PropertyBool{name=flowers, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:early_angiosperm_prehistoric_ground_cover: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:echmatocrinus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:edwardsiphyton: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:eggs: 
lepidodendron:eggs_asteracanthus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_asteracanthus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_barameda: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_barameda_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_barbclabornia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_barbclabornia_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_cladoselache: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_cladoselache_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_cobelodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_cobelodus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_diplodoselache: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_diplodoselache_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_dracopristis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_dracopristis_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_edestus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_edestus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_fadenia_carboniferous: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_fadenia_carboniferous_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_fadenia_permotriassic: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_fadenia_permotriassic_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_helicoprion: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_helicoprion_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_hybodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_hybodus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_hyneria: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_hyneria_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_kaibabvenator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_kaibabvenator_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_lebachacanthus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_lebachacanthus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_listracanthus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_listracanthus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_lonchidion: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_lonchidion_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_megactenopetalus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_megactenopetalus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_mooreodontus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_mooreodontus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_notidanoides: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_notidanoides_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_onychodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_onychodus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_orodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_orodus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_parhybodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_parhybodus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_rhizodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_rhizodus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_saivodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_saivodus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_sarcoprion: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_sarcoprion_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_wodnika: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_wodnika_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_xenacanthus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eggs_xenacanthus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:elatocladus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:elatocladus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:elatocladus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:elatocladus_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:elatocladus_planks: 
lepidodendron:elatocladus_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:elatocladus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:elatocladus_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockElatocladusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:elatocladus_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockElatocladusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:elatocladus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:elatocladus_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:elkinsia: 
lepidodendron:embothrium_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:embothrium_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:embothrium_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:embothrium_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:embothrium_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:embothrium_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:embothrium_planks: 
lepidodendron:embothrium_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:embothrium_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:embothrium_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockEmbothriumSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:embothrium_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockEmbothriumSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:embothrium_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:embothrium_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:emplectopteris_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:emplectopteris_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:emplectopteris_log: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:emplectopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:emplectopteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:emplectopteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:encblue_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:encblue_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:encblue_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:encblue_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:encblue_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:encblue_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:eoginkgoites: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:eoginkgoites_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ephedra: 
lepidodendron:equisetites_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:equisetites_reed: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:equisetites_reed_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:equisetites_reed_shoot_spore: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:equisetites_reed_stem: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:equisetites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:equisetites_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:equisetites_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:equisetites_stem: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:equisetites_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:erdtmanithecales: 
lepidodendron:eremopteris: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=lower, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:eremopteris_top: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:escumasia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:essexella: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_acutiramus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_acutiramus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_adelophthalmus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_adelophthalmus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_antarcticarcinus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_antarcticarcinus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_carcinosoma: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_carcinosoma_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_ciurcopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_ciurcopterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_eurypterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_eurypterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_hibbertopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_hibbertopterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_hughmilleria: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_hughmilleria_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_jaekelopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_jaekelopterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_kokomopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_kokomopterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_megalograptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_megalograptus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_megarachne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_megarachne_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_mixopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_mixopterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_onychopterella: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_onychopterella_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_orcanopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_orcanopterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_pagea: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_pagea_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_pterygotus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_pterygotus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_slimonia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_slimonia_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_stoermeropterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_stoermeropterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_strobilopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:eurypterid_eggs_strobilopterus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:facivermis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_giant_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_giant_green: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_giant_orange: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_giant_red: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fenestella_giant_yellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fern_epiphyte: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:fern_prehistoric_ground_cover: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:field_horsetail: 
lepidodendron:fig_banyan_root: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fig_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fig_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fig_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fig_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fig_leaves_banyan: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fig_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:fig_planks: 
lepidodendron:fig_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:fig_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:fig_sapling_banyan: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:fig_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockFigSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:fig_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockFigSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:fig_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:fig_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:flabellopteris: 
lepidodendron:flabellopteris_spore: 
lepidodendron:foozia: 
lepidodendron:foozia_spore: 
lepidodendron:fossil_cambrian: 
lepidodendron:fossil_carboniferous: 
lepidodendron:fossil_cretaceous: 
lepidodendron:fossil_devonian: 
lepidodendron:fossil_jurassic: 
lepidodendron:fossil_neogene: 
lepidodendron:fossil_ordovician: 
lepidodendron:fossil_paleogene: 
lepidodendron:fossil_permian: 
lepidodendron:fossil_pleistocene: 
lepidodendron:fossil_precambrian: 
lepidodendron:fossil_silurian: 
lepidodendron:fossil_sorter: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
lepidodendron:fossil_triassic: 
lepidodendron:frenelopsis: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:frenelopsis_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:frenelopsis_03: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:frenelopsis_04: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:frenelopsis_side_01: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
lepidodendron:frenelopsis_side_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
lepidodendron:frenelopsis_side_03: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
lepidodendron:frenelopsis_side_04: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
lepidodendron:fungus_10: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_11: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_12: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_13: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_1: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_2: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_3: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_4: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_5: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_6: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_7: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_8: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:fungus_9: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:funisia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcaster_item: 
lepidodendron:furcifolium: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:furcula_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:furcula_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:furcula_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:furcula_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:furcula_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:furcula_planks: 
lepidodendron:furcula_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:furcula_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:furcula_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockFurculaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:furcula_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockFurculaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:furcula_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:furcula_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gangamopteris_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gangamopteris_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gangamopteris_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gangamopteris_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gangamopteris_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:gangamopteris_planks: 
lepidodendron:gangamopteris_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gangamopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:gangamopteris_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGangamopterisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:gangamopteris_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGangamopterisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:gangamopteris_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:gangamopteris_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:gangamopteris_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gangtoucunia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gansufructus: 
lepidodendron:giant_horsetail: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:giant_horsetail_flower: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:giant_horsetail_flower_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:giant_horsetail_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:gigantopterid_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gigantopterid_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gigantopterid_log: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gigantopterid_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:gigantopterid_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=stem, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gigantopterid_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=stem, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gigantospongia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgo_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgo_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgo_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgo_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ginkgo_planks: 
lepidodendron:ginkgo_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgo_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:ginkgo_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGinkgoSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:ginkgo_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGinkgoSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:ginkgo_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:ginkgo_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgoites_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgoites_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgoites_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgoites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ginkgoites_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ginkgoites_planks: 
lepidodendron:ginkgoites_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ginkgoites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:ginkgoites_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGinkgoitesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:ginkgoites_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGinkgoitesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:ginkgoites_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:ginkgoites_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glass_jar: 
lepidodendron:glass_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glass_sponge_reef: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:glass_sponge_reef_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:glenopteris: 
lepidodendron:glossophyllum_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossophyllum_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossophyllum_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:glossophyllum_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossophyllum_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossopteris_ampla_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossopteris_ampla_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:glossopteris_ampla_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:glossopteris_ampla_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:glossopteris_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossopteris_duocaudata_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossopteris_duocaudata_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:glossopteris_duocaudata_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:glossopteris_duocaudata_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:glossopteris_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossopteris_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossopteris_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:glossopteris_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:glossopterislog: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:glossopterisplanks: 
lepidodendron:glossopterissapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:glossopterisslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGlossopterisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:glossopterisslab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGlossopterisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:glossopterisstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:glossopteristrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:glossopteristreeleaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gogia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:golden_larch_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:golden_larch_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:golden_larch_fruit: 
lepidodendron:golden_larch_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:golden_larch_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:golden_larch_planks: 
lepidodendron:golden_larch_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:golden_larch_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:golden_larch_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGoldenLarchSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:golden_larch_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockGoldenLarchSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:golden_larch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:golden_larch_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gordonopteris_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gordonopteris_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gordonopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:gordonopteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gordonopteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:grassy_horsetail: 
lepidodendron:gravel_sticky: 
lepidodendron:gravel_wavy: 
lepidodendron:gravel_wavy_sticky: 
lepidodendron:green_algae_mat: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:green_chara_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:green_codium_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:green_crusted_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:green_filamentous_algae: 
lepidodendron:green_leafy_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:green_sprouting_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:green_stemmed_algae: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:grypania: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:guangdedendron: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=stem, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:guangdedendron_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:guangdedendron_shoot_nospore: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:guano: PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:guano_block: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gunnera_leaves: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:gunnera_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:gunnera_shoot: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:gunnera_shoot_flower: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:haootia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hapsidophyllas: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hay_thatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=inner, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=outer, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hay_thatch_bundle: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
lepidodendron:hedera: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hedera_fruit: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:helianthaster_item: 
lepidodendron:helicocystis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hemp: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hemp_top: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hermanophyton: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hermanophyton_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:herpetogaster: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hirmeriella_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hirmeriella_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hirmeriella_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hirmeriella_leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hirmeriella_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:hirmeriella_planks: 
lepidodendron:hirmeriella_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hirmeriella_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:hirmeriella_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockHirmeriellaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:hirmeriella_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockHirmeriellaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:hirmeriella_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:hirmeriella_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hironoia_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hironoia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hironoia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hironoia_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:hironoia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hironoia_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:hironoia_planks: 
lepidodendron:hironoia_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hironoia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:hironoia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockHironoiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:hironoia_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockHironoiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:hironoia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:hironoia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:holdfast: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:holdfast_dry: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:hoop_araucaria_fruit_block: 
lepidodendron:hoop_araucaria_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hoop_araucaria_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:hoop_araucaria_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:hops: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hops_fruit: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:horodyskia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hydrangea: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2]}
lepidodendron:hymenaea_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hymenaea_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hymenaea_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hymenaea_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:hymenaea_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:hymenaea_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:hymenaea_planks: 
lepidodendron:hymenaea_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:hymenaea_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:hymenaea_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockHymenaeaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:hymenaea_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockHymenaeaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:hymenaea_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:hymenaea_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ibyka: 
lepidodendron:ilicium_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ilicium_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ilicium_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:inaria: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_archaboilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_archoblattina: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_archocyrtus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_arthropleura: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_attercopus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_daohugoucossus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_dragonfly: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_dragonfly_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_eoarthropleura: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_erasipteroides: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_erasipteroides_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_gerarus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_harvestman: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_idmonarachne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_italophlebia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_italophlebia_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_meganeura: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_meganeura_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_meganeurites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_meganeurites_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_meganeuropsis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_meganeuropsis_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_megasecoptera: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_megasecoptera_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_myriacantherpestes: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_namurotypus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_namurotypus_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_palaeodictyoptera: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_palaeodictyoptera_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_palaeontinid: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_pneumodesmus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_protozygoptera: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_protozygoptera_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:insect_eggs_pycnophlebia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_roachoid_arid: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_roachoid_forest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_roachoid_swamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_titanoptera: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_trigonotarbid_carb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_trigonotarbid_dev: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_trigonotarbid_os: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:insect_eggs_trigonotarbid_perm: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:irania3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:irania3_var: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:irania4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:irania4_flower: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:irania4_var: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:irania5_flower_var: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:irania5_var: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:irania: PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:irania_land: PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:iron_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockIronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:iron_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockIronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:ischnophyton: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ischnophyton_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:isoetes: 
lepidodendron:jerseyanthus_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:jerseyanthus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:jerseyanthus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:jianchangia: 
lepidodendron:jungle_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jungle_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:jurassic_horsetail: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jurassic_horsetail_flower: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jurassic_horsetail_flower_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jurassic_horsetail_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:jurassic_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:kajanthus: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:kajanthus_flower: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:keraphyton: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
lepidodendron:keraphyton_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
lepidodendron:keraphyton_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
lepidodendron:komlopteris_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:komlopteris_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:komlopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:komlopteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:komlopteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ktalenia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ktalenia_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lab_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lab_bench_hopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ladinia_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ladinia_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ladinia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:ladinia_shoot_female: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ladinia_shoot_female_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ladinia_shoot_female_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ladinia_shoot_male: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ladinia_shoot_male_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:lamp_outdoor: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:latex: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:laurus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:laurus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:laurus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:laurus_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:laurus_planks: 
lepidodendron:laurus_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:laurus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:laurus_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLaurusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:laurus_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLaurusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:laurus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:laurus_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lava_brick: 
lepidodendron:lava_brick_carved: 
lepidodendron:lava_brick_cracked: 
lepidodendron:lava_brick_mossy: 
lepidodendron:lava_brick_mossy_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaBrickMossySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_brick_mossy_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaBrickMossySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_brick_mossy_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:lava_brick_mossy_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lava_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_brick_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:lava_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lava_cobble: 
lepidodendron:lava_cobble_molten: 
lepidodendron:lava_cobble_molten_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaCobbleMoltenSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_cobble_molten_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaCobbleMoltenSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_cobble_molten_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:lava_cobble_molten_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lava_cobble_mossy: 
lepidodendron:lava_cobble_mossy_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaCobbleMossySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_cobble_mossy_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaCobbleMossySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_cobble_mossy_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:lava_cobble_mossy_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lava_cobble_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaCobbleSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_cobble_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaCobbleSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_cobble_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:lava_cobble_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lava_rock: 
lepidodendron:lava_rock_diamond_ore: 
lepidodendron:lava_rock_polished: 
lepidodendron:lava_rock_polished_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaRockPolishedSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_rock_polished_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaRockPolishedSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_rock_polished_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:lava_rock_polished_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lava_rock_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaRockSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_rock_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLavaRockSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lava_rock_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:lava_rock_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:leaf_litter: 
lepidodendron:leafy_brown_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:leclercqia: 
lepidodendron:lepidaster_item: 
lepidodendron:lepidocystis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lepidodendron_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidodendron_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:lepidophloios_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lepidophloios_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lepidophloios_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lepidophloios_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lepidophloios_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:lepidophloios_planks: 
lepidodendron:lepidophloios_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:lepidophloios_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:lepidophloios_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLepidophloiosSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lepidophloios_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLepidophloiosSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:lepidophloios_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:lepidophloios_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:lepidophloios_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lepidopteris: 
lepidodendron:lepidosigillaria: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lepidodendron:lepidosigillaria_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:leptocycas_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:leptocycas_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:leptocycas_log: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:leptocycas_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:leptocycas_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:leptocycas_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:leptocycas_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:leptopteris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:lesleya: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lesleya_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lichen: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liquidambar_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liquidambar_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liquidambar_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liquidambar_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liquidambar_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:liquidambar_planks: 
lepidodendron:liquidambar_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liquidambar_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:liquidambar_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLiquidambarSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:liquidambar_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLiquidambarSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:liquidambar_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:liquidambar_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liriodendron_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liriodendron_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liriodendron_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liriodendron_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:liriodendron_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:liriodendron_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:liriodendron_planks: 
lepidodendron:liriodendron_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:liriodendron_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:liriodendron_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLiriodendronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:liriodendron_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockLiriodendronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:liriodendron_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:liriodendron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lomatia2: PropertyBool{name=flowers, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lomatia3: PropertyBool{name=flowers, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lomatia: PropertyBool{name=flowers, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre_east: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre_north: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre_north_east: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre_north_west: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre_south: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre_south_east: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre_south_west: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_centre_west: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_top_east: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_top_north: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_top_south: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_top_south_east: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_top_south_west: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lophosoria_top_west: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lush_prehistoric_ground_cover: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lycopia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2]}
lepidodendron:lycopia_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2]}
lepidodendron:lyginopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:lyginopteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=vine, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lyginopteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=vine, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lyginopteris_stem: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lyginopteris_stem_ne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:lyginopteris_stem_nw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lyginopteris_stem_se: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:lyginopteris_stem_sw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lygodium: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:lyracystis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macrocystis_kelp: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:macroneuropteris_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:macroneuropteris_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:macroneuropteris_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:macroneuropteris_leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:macroneuropteris_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:macroneuropteris_planks: 
lepidodendron:macroneuropteris_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:macroneuropteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:macroneuropteris_shoot: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:macroneuropteris_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockMacroneuropterisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:macroneuropteris_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockMacroneuropterisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:macroneuropteris_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:macroneuropteris_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:macrotaeniopteris: 
lepidodendron:macrotaeniopteris_fruiting: 
lepidodendron:magnolia_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:magnolia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:magnolia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:magnolia_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:magnolia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:magnolia_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:magnolia_planks: 
lepidodendron:magnolia_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:magnolia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:magnolia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockMagnoliaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:magnolia_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockMagnoliaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:magnolia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:magnolia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:maple_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:maple_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:maple_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:maple_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:maple_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:maple_planks: 
lepidodendron:maple_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:maple_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:maple_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockMapleSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:maple_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockMapleSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:maple_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:maple_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:marattia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:marattia_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:matonia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:matonia_large: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:medullosales_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:medullosales_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:medullosales_log: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:medullosales_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:medullosales_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:medullosales_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:mesodescolea: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:mesodescolea_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:meteorite: 
lepidodendron:microscope: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:microvictoria: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:microvictoria_bud: 
lepidodendron:microvictoria_flower: 
lepidodendron:microvictoria_flower_worldgen: 
lepidodendron:microvictoria_leaves: 
lepidodendron:microvictoria_stem: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:mighty_oak_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:mirabilis_fruit_block: 
lepidodendron:mirabilis_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:mirabilis_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:mirabilis_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:monanthesia_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:monanthesia_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:monanthesia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:monanthesia_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:monanthesia_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:monkey_puzzle_araucaria_fruit_block: 
lepidodendron:monkey_puzzle_araucaria_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:monkey_puzzle_araucaria_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:monkey_puzzle_araucaria_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:monkey_puzzle_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:monkey_puzzle_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:monkey_puzzle_planks: 
lepidodendron:monkey_puzzle_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucariaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:monkey_puzzle_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockAraucariaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:monkey_puzzle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:monkey_puzzle_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:monkeypuzzle_fruit_block: 
lepidodendron:monkeypuzzle_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:monkeypuzzle_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:monkeypuzzle_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:montsechia: 
lepidodendron:mosacaulis: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:mossy_prehistoric_ground_cover: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:mud_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockMudBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:mud_brick_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockMudBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:mud_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:mud_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:mud_bricks: 
lepidodendron:mud_dried: 
lepidodendron:namacalathus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:namapoikia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nataligma: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=lower, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nataligma_top: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nathorstiana: 
lepidodendron:nehvizdyella_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nehvizdyella_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nehvizdyella_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nehvizdyella_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nehvizdyella_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:nehvizdyella_planks: 
lepidodendron:nehvizdyella_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nehvizdyella_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:nehvizdyella_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockNehvizdyellaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:nehvizdyella_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockNehvizdyellaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:nehvizdyella_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:nehvizdyella_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nelumbo: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nelumbo_bud: 
lepidodendron:nelumbo_flower: 
lepidodendron:nelumbo_flower_worldgen: 
lepidodendron:nelumbo_leaves: 
lepidodendron:nelumbo_stem: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nematophyta: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nemejcopteris: 
lepidodendron:nemejcopteris_top: 
lepidodendron:neocalamites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:neocalamites_2: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:neocalamites_3: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:neocalamites_stem: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:neomariopteris: 
lepidodendron:nereocystis_kelp: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nest: PropertyBool{name=bird, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=mound, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:neuropteridium: 
lepidodendron:nilssonia_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssonia_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssonia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:nilssonia_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssonia_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssonia_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssoniocladus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:nilssoniocladus_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=vine, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssoniocladus_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=vine, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssoniocladus_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=vine, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssoniocladus_stem: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssoniocladus_stem_ne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:nilssoniocladus_stem_nw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssoniocladus_stem_se: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:nilssoniocladus_stem_sw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nilssoniopteris: 
lepidodendron:noeggerathiales_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:noeggerathiales_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:noeggerathiales_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:noeggerathiales_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:noeggerathiales_shoot_side: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
lepidodendron:noeggerathiales_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nothofagus_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nothofagus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nothofagus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nothofagus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nothofagus_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:nothofagus_planks: 
lepidodendron:nothofagus_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nothofagus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:nothofagus_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockNothofagusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:nothofagus_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockNothofagusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:nothofagus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:nothofagus_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nuphar: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nuphar_bud: PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nuphar_flower: 
lepidodendron:nuphar_flower_worldgen: PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nuphar_leaves: 
lepidodendron:nuphar_stem: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:nypa_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=roots_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots_west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:nypa_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_02_fruiting: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_02_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_02_side_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_03: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_03_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_03_side_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_04: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_04_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_04_side_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_05: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_05_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_05_side_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_side_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nypa_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nystroemia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nystroemia_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:nystroemia_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:oak_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oak_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:odontopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:odontopteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=vine, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:odontopteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=vine, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:odontopteris_stem: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:odontopteris_stem_ne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:odontopteris_stem_nw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:odontopteris_stem_se: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:odontopteris_stem_sw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:oesia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:oligopool_machine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=rf, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:oligopool_machine_top: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:olive_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:olive_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:olive_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:olive_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:olive_leaves_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=fruits, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:olive_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:olive_planks: 
lepidodendron:olive_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:olive_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:olive_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockOliveSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:olive_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockOliveSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:olive_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:olive_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:omphalophloios: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:omphalophloios_base: 
lepidodendron:omphalophloios_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:omphalophloios_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:omphalophloios_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:omprelostrobus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lepidodendron:omprelostrobus_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:onychiopsis: 
lepidodendron:orange_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ordovician_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:orites2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:orites: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:orontium: 
lepidodendron:orthograptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:ortiseia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:osmunda: 
lepidodendron:otozamites: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:otozamites_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:overworld_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:pachypteris: PropertyBool{name=deep, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pachypteris_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pachypteris_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pachypteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:pachypteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pachypteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pachypteris_stem: 
lepidodendron:pachypteris_top: 
lepidodendron:pagiophyllum_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pagiophyllum_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pagiophyllum_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pagiophyllum_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pagiophyllum_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:pagiophyllum_planks: 
lepidodendron:pagiophyllum_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pagiophyllum_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:pagiophyllum_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPagiophyllumSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pagiophyllum_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPagiophyllumSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pagiophyllum_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:pagiophyllum_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palaeognetaleana: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palaeostachya_bottom: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palaeostachya_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:palaeostachya_stem: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palaeostachya_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palissya2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palissya3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palissya4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palissya: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palm_thatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=inner, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=outer, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:palm_thatch_bundle: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
lepidodendron:pambikalbae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pandan_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pandan_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pandan_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pandan_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:pandan_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pandan_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pandan_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:paracalamites: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:paracalamites_2: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:paracalamites_3: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:paracalamites_stem: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:paradoxopteris_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:paradoxopteris_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:paradoxopteris_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots_below, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=shoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:paradoxopteris_log_water: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=roots, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=shoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:paradoxopteris_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:paradoxopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:parviscopa: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:paurodendron: 
lepidodendron:peat: 
lepidodendron:pebblestone: 
lepidodendron:pebblestone_mossy: 
lepidodendron:pebblestone_mossy_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPebblestoneMossySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pebblestone_mossy_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPebblestoneMossySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pebblestone_mossy_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:pebblestone_mossy_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pebblestone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPebblestoneSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pebblestone_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPebblestoneSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pebblestone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:pebblestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pelourdea: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pelourdea_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pentoxylales_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pentoxylales_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pentoxylales_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pentoxylales_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pentoxylales_leaves_seeds: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pentoxylales_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:pentoxylales_planks: 
lepidodendron:pentoxylales_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pentoxylales_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:pentoxylales_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPentoxylalesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pentoxylales_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPentoxylalesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pentoxylales_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:pentoxylales_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:peridotite: 
lepidodendron:peridotite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStonePeridotiteSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:peridotite_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStonePeridotiteSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:peridotite_slab_smooth: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStonePeridotiteSlabSmooth$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:peridotite_slab_smooth_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStonePeridotiteSlabSmooth$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:peridotite_smooth: 
lepidodendron:peridotite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:peridotite_stairs_smooth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:peridotite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:permian_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:pertica: 
lepidodendron:pertica_spore: 
lepidodendron:petriellales: 
lepidodendron:phasmatocycas_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phasmatocycas_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phasmatocycas_log: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phasmatocycas_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:phasmatocycas_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phasmatocycas_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phasmatocycas_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenicopsis_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenicopsis_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenicopsis_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenicopsis_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenicopsis_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:phoenicopsis_planks: 
lepidodendron:phoenicopsis_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenicopsis_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:phoenicopsis_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPhoenicopsisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:phoenicopsis_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPhoenicopsisSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:phoenicopsis_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:phoenicopsis_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenix_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenix_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenix_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenix_fruit_bunch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:phoenix_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenix_leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenix_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=shoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phoenix_planks: 
lepidodendron:phoenix_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phoenix_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:phoenix_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPhoenixSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:phoenix_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPhoenixSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:phoenix_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:phoenix_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phyllotheca: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:phyllotheca_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:phyllotheca_stem: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pietzschia: 
lepidodendron:piled_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pink_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pirania: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pitys_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pitys_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pitys_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pitys_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:pitys_planks: 
lepidodendron:pitys_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pitys_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:pitys_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPitysSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pitys_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPitysSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:pitys_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:pitys_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:pitys_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:plane_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:plane_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:plane_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:plane_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:plane_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:plane_planks: 
lepidodendron:plane_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:plane_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:plane_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPlaneSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:plane_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPlaneSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:plane_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:plane_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pleuromeia_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pleuromeia_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pleuromeia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:pleuromeia_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pleuromeia_shoot_top_flower: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pleuromeia_shoot_top_noflower: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pleuromeia_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pleuromeia_stem: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podocarp_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podocarp_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podocarp_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podocarp_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podocarp_leaves_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=fruits, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podocarp_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:podocarp_planks: 
lepidodendron:podocarp_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podocarp_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:podocarp_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPodocarpSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:podocarp_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPodocarpSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:podocarp_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:podocarp_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podozamites_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podozamites_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podozamites_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podozamites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:podozamites_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:podozamites_planks: 
lepidodendron:podozamites_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:podozamites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:podozamites_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPodozamitesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:podozamites_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockPodozamitesSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:podozamites_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:podozamites_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:polyspermophyllum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:polyspermophyllum_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:polyspermophyllum_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:porphyry: 
lepidodendron:porphyry_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStonePorphyrySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:porphyry_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStonePorphyrySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:porphyry_slab_smooth: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStonePorphyrySlabSmooth$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:porphyry_slab_smooth_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStonePorphyrySlabSmooth$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:porphyry_smooth: 
lepidodendron:porphyry_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:porphyry_stairs_smooth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:porphyry_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:potamogeton: 
lepidodendron:precambrian_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:prehistoric_ground_cover: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:prehistoric_ground_cover_plants: 
lepidodendron:prehistoric_ground_cover_plants_early_angiosperm: 
lepidodendron:prehistoric_ground_cover_plants_lush: 
lepidodendron:prehistoric_ground_cover_plants_pangaean: 
lepidodendron:prehistoric_ground_cover_plants_sandy: 
lepidodendron:primaeval_grass_land: 
lepidodendron:primaeval_grass_water: 
lepidodendron:primocandelabrum_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:primocandelabrum_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:protea_flower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:protea_flower_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:protea_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:protea_leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:protea_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:protea_sapling_1: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:protognetum: 
lepidodendron:protolepidodendropsis: PropertyInteger{name=section, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
lepidodendron:protolepidodendropsis_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:protolepidodendropsis_shoot: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:prototaxites: 
lepidodendron:prototaxites_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:prototaxites_stem: PropertyBool{name=ground, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=section, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}, PropertyBool{name=spores, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:prototaxites_strobilus: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:psaronius_branch: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:psaronius_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:psaronius_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:psaronius_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:psaronius_leaves_small: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:psaronius_leaves_small_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:psaronius_leaves_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:psaronius_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:psaronius_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:psaronius_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:psaronius_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:psaronius_thatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=inner, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=outer, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:psaronius_thatch_bundle: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
lepidodendron:pseudobornia: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pseudobornia_2: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pseudobornia_3: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pseudoctenis: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pseudoctenis_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pseudovoltzia2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pseudovoltzia3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pseudovoltzia4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pseudovoltzia5: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pseudovoltzia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:psilophyton: 
lepidodendron:psilophyton_spore: 
lepidodendron:psilophyton_stem: 
lepidodendron:pteridinium: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:pterophyllum_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pterophyllum_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pterophyllum_log: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pterophyllum_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:pterophyllum_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:pterophyllum_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ptilophyllum_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ptilophyllum_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ptilophyllum_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ptilophyllum_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:ptilophyllum_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ptilophyllum_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ptilozamites: 
lepidodendron:quadrocladus: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:quadrocladus_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:quasistrobus: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:quasistrobus_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:quasistrobus_side: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
lepidodendron:quasistrobus_side_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
lepidodendron:quasistrobus_side_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
lepidodendron:quasistrobus_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rattan_fruit_bunch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:rattan_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:rattan_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:rattan_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:rattan_stem: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rattan_stem_ne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:rattan_stem_nw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rattan_stem_se: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:rattan_stem_sw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:red_algae_mat: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:red_leafy_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:red_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:red_tufted_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:redwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:redwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:redwood_fruit: 
lepidodendron:redwood_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:redwood_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:redwood_planks: 
lepidodendron:redwood_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:redwood_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:redwood_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockRedwoodSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:redwood_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockRedwoodSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:redwood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:redwood_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rehezamites: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rehezamites_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rehezamites_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rellimia: 
lepidodendron:rellimia_spore: 
lepidodendron:resin: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:resin_extractor: PropertyInteger{name=extracting, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:resin_extractor_full: PropertyInteger{name=extracting, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:resin_extractor_full_latex: PropertyInteger{name=extracting, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:reticulopteris: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:retiophyllia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:rhacophyton: 
lepidodendron:rhacopteris: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rhacopteris_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rhynia_land: 
lepidodendron:rhynia_land_spore: 
lepidodendron:rhynia_water: 
lepidodendron:rhynia_water_spore: 
lepidodendron:ribcage: 
lepidodendron:rissikia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rissikia_leaves_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=fruits, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rissikia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:rogersia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rope_barrier: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rose_ancient: 
lepidodendron:rotten_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:rufloria_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rufloria_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rufloria_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rufloria_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:rufloria_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rufloria_shoot_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rufloria_shoot_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rufloria_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:rugosa_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:rugosa_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:rugosa_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:rugosa_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:rugosa_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sabal_fruit_bunch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sabal_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sabal_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sabal_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:sabal_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sabal_shoot_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sabal_shoot_03: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sabal_shoot_04: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sabal_shoot_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:sabal_shoot_side_02: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:sabal_shoot_side_03: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:sabal_shoot_side_04: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:sabal_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sahnioxylon_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sahnioxylon_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sahnioxylon_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sahnioxylon_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sahnioxylon_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:sahnioxylon_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sahnioxylon_shoot_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sahnioxylon_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:salt_block: 
lepidodendron:salt_ore: 
lepidodendron:salvinia: 
lepidodendron:sand_black: 
lepidodendron:sand_black_sticky: 
lepidodendron:sand_black_wavy: 
lepidodendron:sand_black_wavy_sticky: 
lepidodendron:sand_grey: 
lepidodendron:sand_grey_sticky: 
lepidodendron:sand_grey_wavy: 
lepidodendron:sand_grey_wavy_sticky: 
lepidodendron:sand_microbial: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sand_paleoproterozoic: 
lepidodendron:sand_paleoproterozoic_sticky: 
lepidodendron:sand_paleoproterozoic_wavy: 
lepidodendron:sand_paleoproterozoic_wavy_sticky: 
lepidodendron:sand_pangaean: 
lepidodendron:sand_pangaean_sticky: 
lepidodendron:sand_pangaean_wavy: 
lepidodendron:sand_pangaean_wavy_sticky: 
lepidodendron:sand_red_sticky: 
lepidodendron:sand_red_wavy: 
lepidodendron:sand_red_wavy_sticky: 
lepidodendron:sand_sticky: 
lepidodendron:sand_wavy: 
lepidodendron:sand_wavy_sticky: 
lepidodendron:sand_white: 
lepidodendron:sand_white_sticky: 
lepidodendron:sand_white_wavy: 
lepidodendron:sand_white_wavy_sticky: 
lepidodendron:sandstone_black: 
lepidodendron:sandstone_black_carved: 
lepidodendron:sandstone_black_smooth: 
lepidodendron:sandstone_grey: 
lepidodendron:sandstone_grey_carved: 
lepidodendron:sandstone_grey_smooth: 
lepidodendron:sandstone_paleoproterozoic: 
lepidodendron:sandstone_paleoproterozoic_carved: 
lepidodendron:sandstone_paleoproterozoic_smooth: 
lepidodendron:sandstone_pangaean: 
lepidodendron:sandstone_pangaean_carved: 
lepidodendron:sandstone_pangaean_smooth: 
lepidodendron:sandstone_slab_black: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstoneBlackSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_black_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstoneBlackSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_grey: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstoneGreySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_grey_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstoneGreySlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_paleoproterozoic: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstonePaleoproterozoicSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_paleoproterozoic_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstonePaleoproterozoicSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_pangaean: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstonePangaeanSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_pangaean_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstonePangaeanSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_white: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstoneWhiteSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_slab_white_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSandstoneWhiteSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sandstone_stairs_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sandstone_stairs_grey: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sandstone_stairs_paleoproterozoic: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sandstone_stairs_pangaean: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sandstone_stairs_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sandstone_wall_black: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandstone_wall_grey: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandstone_wall_paleoproterozoic: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandstone_wall_pangaean: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandstone_wall_white: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandstone_white: 
lepidodendron:sandstone_white_carved: 
lepidodendron:sandstone_white_smooth: 
lepidodendron:sandy_dirt: 
lepidodendron:sandy_dirt_black: 
lepidodendron:sandy_dirt_grey: 
lepidodendron:sandy_dirt_pangaean: 
lepidodendron:sandy_dirt_red: 
lepidodendron:sandy_dirt_white: 
lepidodendron:sandy_prehistoric_ground_cover: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandy_prehistoric_ground_cover_black: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandy_prehistoric_ground_cover_grey: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandy_prehistoric_ground_cover_pangaean: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandy_prehistoric_ground_cover_red: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sandy_prehistoric_ground_cover_white: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sanfordiacaulis_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sanfordiacaulis_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sanfordiacaulis_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:sanfordiacaulis_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sanfordiacaulis_shoot_side02: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:sanfordiacaulis_shoot_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:sanfordiacaulis_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sanmiguelia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:santaniella: 
lepidodendron:sapindopsis: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:sauropod_skeleton: 
lepidodendron:scarburgia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scarburgia_leaves_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=fruits, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scarburgia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:schizaea: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:schizoneura_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:schizoneura_2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:schizoneura_3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:schizoneura_4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:schizoneura_5: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:schizoneura_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:schmeissneria: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lepidodendron:schmeissneria_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2]}
lepidodendron:sciadopitys_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sciadopitys_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sciadopitys_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sciadopitys_fruit: 
lepidodendron:sciadopitys_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sciadopitys_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sciadopitys_planks: 
lepidodendron:sciadopitys_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sciadopitys_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:sciadopitys_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSciadopitysSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sciadopitys_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSciadopitysSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sciadopitys_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sciadopitys_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scolecopteris: 
lepidodendron:scorched_dirt: 
lepidodendron:scoria: 
lepidodendron:scoria_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStoneScoriaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:scoria_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStoneScoriaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:scoria_slab_smooth: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStoneScoriaSlabSmooth$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:scoria_slab_smooth_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockStoneScoriaSlabSmooth$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:scoria_smooth: 
lepidodendron:scoria_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:scoria_stairs_smooth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:scoria_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scrubby_pine_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scrubby_pine_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scrubby_pine_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scrubby_pine_fruit: 
lepidodendron:scrubby_pine_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scrubby_pine_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:scrubby_pine_planks: 
lepidodendron:scrubby_pine_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:scrubby_pine_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:scrubby_pine_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockScrubbyPineSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:scrubby_pine_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockScrubbyPineSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:scrubby_pine_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:scrubby_pine_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scytophyllum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:scytophyllum_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sea_anemone_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_1_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_anemone_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_2_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_anemone_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_3_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_anemone_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_4_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_anemone_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_5_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_anemone_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_6_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_anemone_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_7_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_anemone_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_8_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_anemone_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_anemone_9_dead: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sea_grass: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sea_pen_pink: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sea_pen_yellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:seaweed: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:selaginella: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=spreadable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:shankouclava: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:shell_aphetoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_ascoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_asteroceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_basiloceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_cameroceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_cassinoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_cenoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_ceratites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_cooperoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_coroniceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_cylolobus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_cyrtoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_dactylioceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_deiroceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_elephantoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_endoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_goniatites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_gonioceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_ivoites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_kosmoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_lituites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_manticoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_mooreoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_orthoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_pachydesmoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_pachydiscus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_parapuzosia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_perisphinctes: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_phragmoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_phylloceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_rayonnoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_sphooceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_spiroceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_temperoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_titanites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shell_vestinautilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shelly_reef: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shelly_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:shrubby_cycad: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:shrubby_cycad_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:shrubby_cycad_top_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sigillaria_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_planks: 
lepidodendron:sigillaria_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sigillaria_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:sigillaria_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_shoot_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_shoot_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSigillariaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sigillaria_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSigillariaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sigillaria_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sigillaria_stem: PropertyBool{name=attachment, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sigillaria_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sigillaria_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:silty_dirt: 
lepidodendron:silurian_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:silver_treefern_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:silver_treefern_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:silver_treefern_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:silver_treefern_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:silver_treefern_shoot_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:silver_treefern_shoot_side: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:silver_treefern_shoot_side_02: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:silver_treefern_shoot_side_diag: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:silver_treefern_shoot_side_diag_02: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:silver_treefern_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sinocarpus: 
lepidodendron:sinoherba: 
lepidodendron:siphusauctum: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:skaaripteris: 
lepidodendron:slimy_algae_land: 
lepidodendron:slimy_algae_water: 
lepidodendron:spaciinodum: 
lepidodendron:sphenobaiera_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sphenobaiera_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sphenobaiera_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sphenobaiera_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sphenobaiera_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sphenobaiera_planks: 
lepidodendron:sphenobaiera_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenobaiera_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:sphenobaiera_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSphenobaieraSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sphenobaiera_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSphenobaieraSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sphenobaiera_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sphenobaiera_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sphenoecium: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sphenophyllales: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sphenophyllales_1: 
lepidodendron:sphenophyllales_2: 
lepidodendron:sphenopteris: 
lepidodendron:sphenopteris_fern: 
lepidodendron:sphenopteris_seed: PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sphenopteris_seed_top: PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:spiny_cycad_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:spiny_cycad_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:spiny_cycad_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:spiny_cycad_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:spiny_cycad_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:spiny_cycad_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sponge_reef: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sponge_reef_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:spruce_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:spruce_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:stalked_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:stalky_brown_algae: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:stauropteris: 
lepidodendron:stick_bundle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:stiff_cycad_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:stiff_cycad_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:stiff_cycad_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:stiff_cycad_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:stiff_cycad_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:stiff_cycad_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:stromatocystites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:stromatolite: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:stromatolite_sticky: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:stromatoporoidea_reef: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:stromatoporoidea_reef_sticky: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:stromatoveris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sublepidodendron: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lepidodendron:sublepidodendron_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sulfuric_acid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sulphur_block: 
lepidodendron:sulphur_block_raw: 
lepidodendron:sulphur_ore: 
lepidodendron:sulphur_ore_lava: 
lepidodendron:sulphur_ore_netherrack: 
lepidodendron:sulphur_ore_obsidian: 
lepidodendron:sulphur_vent: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:surangephyllum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:surangephyllum_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:swamp_horsetail_land: 
lepidodendron:swamp_horsetail_land_nospore: 
lepidodendron:swamp_horsetail_water: 
lepidodendron:swamp_horsetail_water_nospore: 
lepidodendron:swartpuntia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sycamore_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sycamore_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sycamore_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:sycamore_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:sycamore_planks: 
lepidodendron:sycamore_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:sycamore_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:sycamore_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSycamoreSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sycamore_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSycamoreSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:sycamore_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:sycamore_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:symplocopteris: 
lepidodendron:symplocopteris_top: 
lepidodendron:synchysidendron_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:synchysidendron_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:synchysidendron_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:synchysidendron_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:synchysidendron_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:synchysidendron_planks: 
lepidodendron:synchysidendron_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:synchysidendron_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:synchysidendron_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSynchysidendronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:synchysidendron_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockSynchysidendronSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:synchysidendron_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:synchysidendron_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:synchysidendron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tabulata_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:tabulata_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:tabulata_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:tabulata_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:tabulata_block_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tabulata_block_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tabulata_block_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tawuia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxidermy_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=scalpel, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:taxodium_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:taxodium_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:taxodium_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:taxodium_knee: PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:taxodium_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:taxodium_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:taxodium_planks: 
lepidodendron:taxodium_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:taxodium_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:taxodium_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockTaxodiumSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:taxodium_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockTaxodiumSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:taxodium_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:taxodium_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telemachus_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telemachus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telemachus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telemachus_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telemachus_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:telemachus_planks: 
lepidodendron:telemachus_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:telemachus_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:telemachus_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockTelemachusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:telemachus_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockTelemachusSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:telemachus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:telemachus_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telopea2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telopea3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telopea4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telopea5: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:telopea: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tempskya_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:tempskya_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:tempskya_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:tempskya_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:tentaculita: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:tetraxylopteris: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tetraxylopteris_spore: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tetraxylopteris_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thamnobeatricea: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thamnobeatricea_sapling: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:thaumaptilon: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thectardis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thinnfeldia_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leavesdown, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaveseast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leavesnorth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leavessouth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leavesup, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaveswest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thinnfeldia_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thinnfeldia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:thinnfeldia_shoot: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:thinnfeldia_shoot_worldgen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:thrombolite: 
lepidodendron:thrombolite_sticky: 
lepidodendron:thucydia2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thucydia3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thucydia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thuja_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thuja_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thuja_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thuja_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:thuja_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:thuja_planks: 
lepidodendron:thuja_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:thuja_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:thuja_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockThujaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:thuja_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockThujaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:thuja_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:thuja_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ticoa_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ticoa_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ticoa_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:ticoa_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ticoa_shoot_cone: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:ticoa_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tietea_branch: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tietea_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tietea_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tietea_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:tietea_leaves_small: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:tietea_leaves_small_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:tietea_leaves_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:tietea_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:tietea_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tietea_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tietea_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:tietea_thatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=inner, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=outer, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tietea_thatch_bundle: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
lepidodendron:time_researcher: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=rf, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:time_researcher_dispenser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:time_researcher_finder_bottom: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:time_researcher_finder_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:time_researcher_hopper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:titusvillia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:tmesipteris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:todea: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:todea_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:todites_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:todites_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:todites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:todites_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:todites_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tongchuanophyllum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lepidodendron:tongchuanophyllum_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lepidodendron:toxic_mud: 
lepidodendron:trap_air: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:trap_air_top: 
lepidodendron:trap_ground: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:trap_water: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:treeleaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:triassic_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lepidodendron:tribrachidium: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:trichopitys: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:trichopitys_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:trichopitys_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tuanshanzia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:tyrmia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tyrmia_centre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:tyrmia_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:umaltolepis: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:underwater_debris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:underwater_gunk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:utrechtia_fence_gate_thin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:utrechtia_fence_thin: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:utrechtia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:utrechtia_leaves_small: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:utrechtia_leaves_small_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:utrechtia_leaves_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:utrechtia_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:utrechtia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:utrechtia_stem: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:valmeyerodendron_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=shoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:valmeyerodendron_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:valmeyerodendron_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:valmeyerodendron_strobilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:ventogyrus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:vertical_wire: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:villebrunaster_item: 
lepidodendron:vitis: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:vitis_grape: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:vojnovskyales: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:volcanic_ash: 
lepidodendron:volcanic_ash_dark: 
lepidodendron:volcanic_ash_light: 
lepidodendron:voltzia2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:voltzia3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:voltzia: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=var, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wachtleria: 
lepidodendron:wachtlerina2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wachtlerina3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wachtlerina4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wachtlerina: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:walchia_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:walchia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:walchia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:walchia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:walchia_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:walchia_planks: 
lepidodendron:walchia_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:walchia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:walchia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockWalchiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:walchia_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockWalchiaSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:walchia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:walchia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:water_clover: 
lepidodendron:water_horsetail: 
lepidodendron:wattieza_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ground, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wattieza_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wattieza_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:wattieza_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wattieza_shoot_02: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wattieza_shoot_03: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wattieza_shoot_side_02: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:wattieza_shoot_side_03: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lepidodendron:wattieza_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:websteroprion_burrow: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]}
lepidodendron:welwitschia: 
lepidodendron:welwitschiophyllum: 
lepidodendron:white_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wielandiella: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wielandiella_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:williamsonia_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:williamsonia_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:williamsonia_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:williamsonia_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:williamsonia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:williamsonia_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:williamsonia_shoot_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:williamsonia_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wire_grid_block: 
lepidodendron:wire_grid_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wire_grid_fence: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=en, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=es, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=wn, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ws, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wire_grid_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wire_grid_tile: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=southeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=southwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wire_mesh_block: 
lepidodendron:wire_mesh_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wire_mesh_fence: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=en, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=es, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=wn, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ws, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wire_mesh_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wire_mesh_tile: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=southeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=southwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wollemi_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wollemi_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wollemi_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wollemi_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wollemi_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:wollemi_planks: 
lepidodendron:wollemi_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:wollemi_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:wollemi_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockWollemiSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:wollemi_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockWollemiSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:wollemi_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:wollemi_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wood_horsetail: 
lepidodendron:wooden_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:wooden_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:woodenlog: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:woodenplanks: 
lepidodendron:woodenslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockWoodenSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:woodenslab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockWoodenSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:woodenstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:woodentrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:xenocladia_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:xenocladia_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:xenocladia_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:xenocladia_stem: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=topshoot, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:xenocladia_stem_ne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:xenocladia_stem_nw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:xenocladia_stem_se: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:xenocladia_stem_sw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=joined, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:xianguangia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:xihuphyllum2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:xihuphyllum3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:xihuphyllum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:yam: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ground, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:yellow_sponge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_bridge: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=fence, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=front, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:yew_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:yew_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:yew_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:yew_leaves_berries: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=fruits, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:yew_litterbin: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:yew_planks: 
lepidodendron:yew_planter1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_planter1_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_planter1_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_planter2: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_planter2_peat: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_planter2_sand: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:yew_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:yew_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockYewSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:yew_slab_double: PropertyEnum{name=variant, clazz=class net.lepidodendron.block.BlockYewSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:yew_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:yew_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zamites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:zamites_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:zamites_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leaves, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zamites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:zamites_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zamites_shoot_top: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zamites_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zingiberopsis: 
lepidodendron:zircon_block: 
lepidodendron:zircon_glass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterdown, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=watereast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waternorth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=watersouth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterup, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zircon_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zircon_glass_greenhouse: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterdown, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=watereast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waternorth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=watersouth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterup, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zircon_glass_greenhouse_wood: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterdown, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=watereast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waternorth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=watersouth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterup, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=waterwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zircon_glass_pane: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=en, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=es, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=wn, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=ws, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zircon_glass_pane_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zircon_glass_tile: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=southeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=southwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=water, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zircon_ore: 
lepidodendron:zircon_ore_obsidian: 
lepidodendron:zircon_ore_stone: 
lepidodendron:zosterophyllum: 
lepidodendron:zosterophyllum_spore: 
lepidodendron:zygopteridaceae_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:zygopteridaceae_leaves_2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:zygopteridaceae_leaves_3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:zygopteridaceae_leaves_4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:zygopteridaceae_leaves_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:zygopteridaceae_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=shoot, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zygopteridaceae_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zygopteridaceae_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:zygopteris_log: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zygopteris_pallisade: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zygopteris_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
lepidodendron:zygopteris_shoot: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:zygopteris_shoot_worldgen: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lightningcraft:air_terminal: PropertyEnum{name=variant, clazz=class sblectric.lightningcraft.blocks.BlockAirTerminal$EnumType, values=[iron, steel, lead, tin, aluminum, gold, copper, electricium, skyfather, mystic]}
lightningcraft:charging_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
lightningcraft:corrupt_stone: 
lightningcraft:demon_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lightningcraft:ench_reallocator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
lightningcraft:light_block: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
lightningcraft:lightning_breaker: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lightningcraft:lightning_cannon: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2]}
lightningcraft:lightning_cell: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lightningcraft:lightning_crusher: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lightningcraft:lightning_furnace: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
lightningcraft:lightning_infuser: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
lightningcraft:lightning_miner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lightningcraft:metal_block: PropertyEnum{name=variant, clazz=class sblectric.lightningcraft.blocks.BlockMetal$EnumType, values=[electricium, skyfather, mystic]}
lightningcraft:molten_electricium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lightningcraft:molten_mystic: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lightningcraft:molten_skyfather: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lightningcraft:ore_block: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lightningcraft:rf_provider: 
lightningcraft:rf_receiver: 
lightningcraft:slab_block: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lightningcraft:slab_block_double: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
lightningcraft:static_generator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
lightningcraft:stone_block: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
lightningcraft:thunder_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lightningcraft:under_plank_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lightningcraft:under_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
lightningcraft:under_sand: 
lightningcraft:under_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lightningcraft:under_tnt: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2]}
lightningcraft:wall_block: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
lightningcraft:wireless_block: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
lightningcraft:wood_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
lightningcraft:wood_plank: 
mcwbridges:acacia_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:acacia_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:acacia_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:acacia_rail_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:bamboo_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:bamboo_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:birch_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:birch_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:birch_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:birch_rail_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:brick_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:brick_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:dark_oak_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:dark_oak_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:dark_oak_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:dark_oak_rail_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:dry_bamboo_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:dry_bamboo_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:jungle_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:jungle_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:jungle_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:jungle_rail_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:mossy_stone_brick_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:mossy_stone_brick_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:most1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:most2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:oak_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:oak_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:oak_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:oak_rail_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:orange_sandstone_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:orange_sandstone_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_acacia_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_acacia_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_birch_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_birch_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_dark_oak_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_dark_oak_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_jungle_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_jungle_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_oak_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_oak_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_spruce_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:rope_spruce_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:sandstone_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:sandstone_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:spruce_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:spruce_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:spruce_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:spruce_rail_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:stone_brick_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:stone_brick_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_bark_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_barn_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_barn_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_beach_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_classic_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_cottage_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_four_panel_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_japanese2_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_japanese_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_modern_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_paper_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_stable_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_stable_head_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:acacia_western_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_bark_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_barn_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_barn_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_beach_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_classic_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_cottage_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_four_panel_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_japanese2_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_japanese_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_modern_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_stable_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_stable_head_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_tropical_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:birch_western_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_bark_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_barn_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_barn_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_beach_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_classic_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_cottage_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_japanese2_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_japanese_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_modern_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_paper_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_stable_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_stable_head_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_tropical_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:dark_oak_western_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jail_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_bark_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_barn_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_barn_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_classic_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_cottage_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_four_panel_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_japanese2_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_japanese_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_modern_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_paper_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_stable_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_stable_head_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_tropical_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:jungle_western_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:metal_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:metal_hospital_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:metal_reinforced_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:metal_warning_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:metal_windowed_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_bark_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_barn_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_barn_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_beach_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_cottage_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_four_panel_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_japanese2_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_japanese_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_modern_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_paper_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_stable_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_stable_head_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_tropical_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:oak_western_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_bark_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_barn_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_barn_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_beach_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_classic_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_four_panel_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_japanese2_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_japanese_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_modern_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_paper_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_stable_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_stable_head_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_tropical_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwdoors:spruce_western_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:acacia_highley_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:acacia_horse_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:acacia_picket_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:acacia_stockade_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:acacia_wired_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:birch_highley_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:birch_horse_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:birch_picket_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:birch_stockade_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:birch_wired_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:dark_oak_highley_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:dark_oak_horse_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:dark_oak_picket_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:dark_oak_stockade_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:dark_oak_wired_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:jungle_highley_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:jungle_horse_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:jungle_picket_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:jungle_stockade_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:jungle_wired_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:modern_andesite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:modern_diorite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:modern_end_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:modern_granite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:modern_nether_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:modern_red_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:modern_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:modern_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:oak_highley_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:oak_horse_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:oak_picket_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:oak_stockade_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:oak_wired_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:railing_andesite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:railing_diorite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:railing_end_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:railing_granite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:railing_nether_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:railing_red_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:railing_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:railing_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:spruce_highley_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:spruce_horse_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:spruce_picket_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:spruce_stockade_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfences:spruce_wired_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mcwfurnitures:acacia_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwlights:acacia_tiki_torch: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.TikiTorch$LightPart, values=[base, top, middle, bottom]}
mcwlights:bell_lantern: PropertyEnum{name=hanging, clazz=class com.mcwlights.kikoz.objects.Lantern$HangingEnum, values=[up, none]}
mcwlights:bell_wall_lantern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwlights:birch_tiki_torch: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.TikiTorch$LightPart, values=[base, top, middle, bottom]}
mcwlights:black_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:black_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:black_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:black_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:black_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:blue_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:blue_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:blue_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:blue_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:blue_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:brown_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:brown_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:brown_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:brown_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:brown_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:chain_lantern: PropertyEnum{name=hanging, clazz=class com.mcwlights.kikoz.objects.Lantern$HangingEnum, values=[up, none]}
mcwlights:chain_wall_lantern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwlights:classic_street_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:covered_lantern: PropertyEnum{name=hanging, clazz=class com.mcwlights.kikoz.objects.Lantern$HangingEnum, values=[up, none]}
mcwlights:covered_wall_lantern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwlights:cross_lantern: PropertyEnum{name=hanging, clazz=class com.mcwlights.kikoz.objects.Lantern$HangingEnum, values=[up, none]}
mcwlights:cross_wall_lantern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwlights:cyan_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:cyan_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:cyan_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:cyan_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:cyan_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:dark_oak_tiki_torch: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.TikiTorch$LightPart, values=[base, top, middle, bottom]}
mcwlights:double_street_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.LampFacing$LightPart, values=[base, top, middle, bottom]}
mcwlights:festive_lantern: PropertyEnum{name=hanging, clazz=class com.mcwlights.kikoz.objects.Lantern$HangingEnum, values=[up, none]}
mcwlights:festive_wall_lantern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwlights:framed_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwlights:garden_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:glowstone_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwlights:gray_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:gray_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:gray_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:gray_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:gray_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:green_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:green_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:green_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:green_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:green_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:iron_framed_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwlights:jungle_tiki_torch: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.TikiTorch$LightPart, values=[base, top, middle, bottom]}
mcwlights:lava_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:light_blue_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:light_blue_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:light_blue_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:light_blue_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:light_blue_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:light_gray_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:light_gray_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:light_gray_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:light_gray_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:light_gray_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:lime_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:lime_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:lime_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:lime_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:lime_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:magenta_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:magenta_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:magenta_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:magenta_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:magenta_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:oak_tiki_torch: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.TikiTorch$LightPart, values=[base, top, middle, bottom]}
mcwlights:orange_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:orange_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:orange_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:orange_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:orange_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:pink_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:pink_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:pink_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:pink_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:pink_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:purple_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:purple_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:purple_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:purple_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:purple_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:red_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:red_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:red_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:red_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:red_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:redstone_lamp_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwlights:reinforced_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwlights:rustic_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwlights:sea_lantern_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwlights:spruce_tiki_torch: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.TikiTorch$LightPart, values=[base, top, middle, bottom]}
mcwlights:striped_lantern: PropertyEnum{name=hanging, clazz=class com.mcwlights.kikoz.objects.Lantern$HangingEnum, values=[up, none]}
mcwlights:striped_wall_lantern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwlights:tavern_lantern: PropertyEnum{name=hanging, clazz=class com.mcwlights.kikoz.objects.Lantern$HangingEnum, values=[up, none]}
mcwlights:tavern_wall_lantern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwlights:upgraded_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwlights:white_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:white_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:white_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:white_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:white_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:yellow_ceiling_light: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.CeilingLight$LightPart, values=[base, top, middle, bottom]}
mcwlights:yellow_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class com.mcwlights.kikoz.objects.Lamp$LightPart, values=[base, top, middle, bottom]}
mcwlights:yellow_paper_lamp: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:yellow_square_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwlights:yellow_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
mcwpaths:acacia_planks_path: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:andesite_basket_weave_paving: 
mcwpaths:andesite_clover_paving: 
mcwpaths:andesite_diamond_paving: 
mcwpaths:andesite_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:andesite_honeycomb_paving: 
mcwpaths:andesite_square_paving: 
mcwpaths:birch_planks_path: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:blackstone_basket_weave_paving: 
mcwpaths:blackstone_clover_paving: 
mcwpaths:blackstone_diamond_paving: 
mcwpaths:blackstone_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:blackstone_honeycomb_paving: 
mcwpaths:blackstone_square_paving: 
mcwpaths:brick_basket_weave_paving: 
mcwpaths:brick_clover_paving: 
mcwpaths:brick_diamond_paving: 
mcwpaths:brick_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:brick_honeycomb_paving: 
mcwpaths:brick_square_paving: 
mcwpaths:cobblestone_basket_weave_paving: 
mcwpaths:cobblestone_clover_paving: 
mcwpaths:cobblestone_diamond_paving: 
mcwpaths:cobblestone_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:cobblestone_honeycomb_paving: 
mcwpaths:cobblestone_square_paving: 
mcwpaths:dark_oak_planks_path: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:dark_prismarine_basket_weave_paving: 
mcwpaths:dark_prismarine_clover_paving: 
mcwpaths:dark_prismarine_diamond_paving: 
mcwpaths:dark_prismarine_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:dark_prismarine_honeycomb_paving: 
mcwpaths:dark_prismarine_square_paving: 
mcwpaths:diorite_basket_weave_paving: 
mcwpaths:diorite_clover_paving: 
mcwpaths:diorite_diamond_paving: 
mcwpaths:diorite_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:diorite_honeycomb_paving: 
mcwpaths:diorite_square_paving: 
mcwpaths:granite_basket_weave_paving: 
mcwpaths:granite_clover_paving: 
mcwpaths:granite_diamond_paving: 
mcwpaths:granite_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:granite_honeycomb_paving: 
mcwpaths:granite_square_paving: 
mcwpaths:jungle_planks_path: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:mossy_cobblestone_basket_weave_paving: 
mcwpaths:mossy_cobblestone_clover_paving: 
mcwpaths:mossy_cobblestone_diamond_paving: 
mcwpaths:mossy_cobblestone_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:mossy_cobblestone_honeycomb_paving: 
mcwpaths:mossy_cobblestone_square_paving: 
mcwpaths:oak_planks_path: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:red_sandstone_basket_weave_paving: 
mcwpaths:red_sandstone_clover_paving: 
mcwpaths:red_sandstone_diamond_paving: 
mcwpaths:red_sandstone_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:red_sandstone_honeycomb_paving: 
mcwpaths:red_sandstone_square_paving: 
mcwpaths:sandstone_basket_weave_paving: 
mcwpaths:sandstone_clover_paving: 
mcwpaths:sandstone_diamond_paving: 
mcwpaths:sandstone_dumble_paving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwpaths:sandstone_honeycomb_paving: 
mcwpaths:sandstone_square_paving: 
mcwpaths:spruce_planks_path: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mcwroofs:acacia_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:black_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:blue_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:brown_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:cyan_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gray_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:green_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:light_blue_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:light_gray_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:lime_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:magenta_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:orange_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:pink_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:purple_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:red_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_base_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_black_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_gray_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_light_gray_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_white_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:yellow_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwtrpdoors:acacia_bark_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:acacia_barn_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:acacia_beach_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:acacia_classic_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:acacia_cottage_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:acacia_four_panel_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:acacia_glass_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:acacia_paper_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:acacia_tropical_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_bark_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_barn_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_beach_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_classic_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_cottage_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_four_panel_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_glass_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_paper_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:birch_tropical_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_bark_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_barn_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_beach_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_classic_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_cottage_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_four_panel_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_glass_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_paper_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:dark_oak_tropical_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_bark_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_barn_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_beach_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_classic_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_cottage_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_four_panel_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_glass_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_paper_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:jungle_tropical_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:metal_full_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:metal_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_bark_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_barn_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_beach_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_classic_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_cottage_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_four_panel_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_glass_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_paper_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:oak_tropical_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_bark_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_barn_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_beach_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_classic_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_cottage_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_four_panel_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_glass_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_paper_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwtrpdoors:spruce_tropical_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
millenaire:alchemistexplosive: 
millenaire:animalspawn: 
millenaire:bed_charpoy: 
millenaire:bed_straw: 
millenaire:byzantine_sandstone_ornament: 
millenaire:byzantine_sandstone_tiles: 
millenaire:byzantine_stone_ornament: 
millenaire:byzantine_stone_tiles: 
millenaire:byzantine_tiles: 
millenaire:byzantine_tiles_slab: 
millenaire:cherry_leaves: 
millenaire:crop_cotton: 
millenaire:crop_maize: 
millenaire:crop_rice: 
millenaire:crop_turmeric: 
millenaire:crop_vine: 
millenaire:culturebannerstanding: 
millenaire:culturebannerwall: 
millenaire:decorblock: 
millenaire:earth_deco: 
millenaire:extended_mud_brick: 
millenaire:fire_pit: 
millenaire:freeblock: 
millenaire:gray_tiles: 
millenaire:gray_tiles_slab: 
millenaire:green_tiles: 
millenaire:green_tiles_slab: 
millenaire:icebrick: 
millenaire:import_table: 
millenaire:inuitcarving: 
millenaire:leaves_appletree: 
millenaire:leaves_olivetree: 
millenaire:leaves_pistachio: 
millenaire:locked_chest: 
millenaire:mainchest: 
millenaire:markerblock: 
millenaire:painted_brick_black: 
millenaire:painted_brick_blue: 
millenaire:painted_brick_brown: 
millenaire:painted_brick_cyan: 
millenaire:painted_brick_decorated_black: 
millenaire:painted_brick_decorated_blue: 
millenaire:painted_brick_decorated_brown: 
millenaire:painted_brick_decorated_cyan: 
millenaire:painted_brick_decorated_gray: 
millenaire:painted_brick_decorated_green: 
millenaire:painted_brick_decorated_light_blue: 
millenaire:painted_brick_decorated_lime: 
millenaire:painted_brick_decorated_magenta: 
millenaire:painted_brick_decorated_orange: 
millenaire:painted_brick_decorated_pink: 
millenaire:painted_brick_decorated_purple: 
millenaire:painted_brick_decorated_red: 
millenaire:painted_brick_decorated_silver: 
millenaire:painted_brick_decorated_white: 
millenaire:painted_brick_decorated_yellow: 
millenaire:painted_brick_gray: 
millenaire:painted_brick_green: 
millenaire:painted_brick_light_blue: 
millenaire:painted_brick_lime: 
millenaire:painted_brick_magenta: 
millenaire:painted_brick_orange: 
millenaire:painted_brick_pink: 
millenaire:painted_brick_purple: 
millenaire:painted_brick_red: 
millenaire:painted_brick_silver: 
millenaire:painted_brick_white: 
millenaire:painted_brick_yellow: 
millenaire:panel: 
millenaire:paper_wall: 
millenaire:pathdirt: 
millenaire:pathdirt_slab: 
millenaire:pathgravel: 
millenaire:pathgravel_slab: 
millenaire:pathgravelslabs: 
millenaire:pathgravelslabs_slab: 
millenaire:pathochretiles: 
millenaire:pathochretiles_slab: 
millenaire:pathsandstone: 
millenaire:pathsandstone_slab: 
millenaire:pathslabs: 
millenaire:pathslabs_slab: 
millenaire:pathsnow: 
millenaire:pathsnow_slab: 
millenaire:red_tiles: 
millenaire:red_tiles_slab: 
millenaire:rosette: 
millenaire:sakura_leaves: 
millenaire:sandstone_carved: 
millenaire:sandstone_ochre_carved: 
millenaire:sandstone_red_carved: 
millenaire:sapling_appletree: 
millenaire:sapling_cherry: 
millenaire:sapling_olivetree: 
millenaire:sapling_pistachio: 
millenaire:sapling_sakura: 
millenaire:silk_worm: 
millenaire:slab_painted_brick_black: 
millenaire:slab_painted_brick_blue: 
millenaire:slab_painted_brick_brown: 
millenaire:slab_painted_brick_cyan: 
millenaire:slab_painted_brick_gray: 
millenaire:slab_painted_brick_green: 
millenaire:slab_painted_brick_light_blue: 
millenaire:slab_painted_brick_lime: 
millenaire:slab_painted_brick_magenta: 
millenaire:slab_painted_brick_orange: 
millenaire:slab_painted_brick_pink: 
millenaire:slab_painted_brick_purple: 
millenaire:slab_painted_brick_red: 
millenaire:slab_painted_brick_silver: 
millenaire:slab_painted_brick_white: 
millenaire:slab_painted_brick_yellow: 
millenaire:slab_sandstone_carved: 
millenaire:slab_sandstone_ochre_carved: 
millenaire:slab_sandstone_red_carved: 
millenaire:slab_stone_deco: 
millenaire:slab_wood_deco: 
millenaire:snail_soil: 
millenaire:snowbrick: 
millenaire:snowwall: 
millenaire:sod: 
millenaire:soil: 
millenaire:source: 
millenaire:stained_glass: 
millenaire:stairs_byzantine_tiles: 
millenaire:stairs_cookedbrick: 
millenaire:stairs_gray_tiles: 
millenaire:stairs_green_tiles: 
millenaire:stairs_mudbrick: 
millenaire:stairs_painted_brick_black: 
millenaire:stairs_painted_brick_blue: 
millenaire:stairs_painted_brick_brown: 
millenaire:stairs_painted_brick_cyan: 
millenaire:stairs_painted_brick_gray: 
millenaire:stairs_painted_brick_green: 
millenaire:stairs_painted_brick_light_blue: 
millenaire:stairs_painted_brick_lime: 
millenaire:stairs_painted_brick_magenta: 
millenaire:stairs_painted_brick_orange: 
millenaire:stairs_painted_brick_pink: 
millenaire:stairs_painted_brick_purple: 
millenaire:stairs_painted_brick_red: 
millenaire:stairs_painted_brick_silver: 
millenaire:stairs_painted_brick_white: 
millenaire:stairs_painted_brick_yellow: 
millenaire:stairs_red_tiles: 
millenaire:stairs_sandstone_carved: 
millenaire:stairs_sandstone_ochre_carved: 
millenaire:stairs_sandstone_red_carved: 
millenaire:stairs_thatch: 
millenaire:stairs_timberframe: 
millenaire:stone_deco: 
millenaire:treespawn: 
millenaire:villagebannerstanding: 
millenaire:villagebannerwall: 
millenaire:wall_mud_brick: 
millenaire:wall_painted_brick_black: 
millenaire:wall_painted_brick_blue: 
millenaire:wall_painted_brick_brown: 
millenaire:wall_painted_brick_cyan: 
millenaire:wall_painted_brick_gray: 
millenaire:wall_painted_brick_green: 
millenaire:wall_painted_brick_light_blue: 
millenaire:wall_painted_brick_lime: 
millenaire:wall_painted_brick_magenta: 
millenaire:wall_painted_brick_orange: 
millenaire:wall_painted_brick_pink: 
millenaire:wall_painted_brick_purple: 
millenaire:wall_painted_brick_red: 
millenaire:wall_painted_brick_silver: 
millenaire:wall_painted_brick_white: 
millenaire:wall_painted_brick_yellow: 
millenaire:wall_sandstone_carved: 
millenaire:wall_sandstone_ochre_carved: 
millenaire:wall_sandstone_red_carved: 
millenaire:wet_brick: 
millenaire:wood_deco: 
millenaire:wooden_bars: 
millenaire:wooden_bars_dark: 
millenaire:wooden_bars_indian: 
millenaire:wooden_bars_rosette: 
minecraft:acacia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:activator_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:air: 
minecraft:anvil: PropertyInteger{name=damage, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:barrier: 
minecraft:beacon: 
minecraft:bed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
minecraft:bedrock: 
minecraft:beetroots: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:birch_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:black_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:black_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:blue_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:blue_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:bone_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:bookshelf: 
minecraft:brewing_stand: PropertyBool{name=has_bottle_0, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=has_bottle_1, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=has_bottle_2, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:brick_block: 
minecraft:brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:brown_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:brown_mushroom: 
minecraft:brown_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
minecraft:brown_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:cactus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:cake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
minecraft:carpet: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:carrots: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:cauldron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:chain_command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:chorus_flower: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
minecraft:chorus_plant: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:clay: 
minecraft:coal_block: 
minecraft:coal_ore: 
minecraft:cobblestone: 
minecraft:cobblestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:cocoa: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:concrete: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:concrete_powder: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:crafting_table: 
minecraft:cyan_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:cyan_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:dark_oak_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:daylight_detector: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:daylight_detector_inverted: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:deadbush: 
minecraft:detector_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:diamond_block: 
minecraft:diamond_ore: 
minecraft:dirt: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDirt$DirtType, values=[dirt, coarse_dirt, podzol]}
minecraft:dispenser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:double_plant: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
minecraft:double_stone_slab2: PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlabNew$EnumType, values=[red_sandstone]}
minecraft:double_stone_slab: PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlab$EnumType, values=[stone, sandstone, wood_old, cobblestone, brick, stone_brick, nether_brick, quartz]}
minecraft:double_wooden_slab: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:dragon_egg: 
minecraft:dropper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:emerald_block: 
minecraft:emerald_ore: 
minecraft:enchanting_table: 
minecraft:end_bricks: 
minecraft:end_gateway: 
minecraft:end_portal: 
minecraft:end_portal_frame: PropertyBool{name=eye, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:end_rod: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:end_stone: 
minecraft:ender_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:farmland: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:fire: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:flower_pot: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:flowing_lava: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:flowing_water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:frosted_ice: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:glass: 
minecraft:glass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:glowstone: 
minecraft:gold_block: 
minecraft:gold_ore: 
minecraft:golden_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:grass_path: 
minecraft:gravel: 
minecraft:gray_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:gray_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:green_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:green_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:hardened_clay: 
minecraft:hay_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:heavy_weighted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:hopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
minecraft:ice: 
minecraft:iron_bars: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:iron_block: 
minecraft:iron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:iron_ore: 
minecraft:iron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jukebox: PropertyBool{name=has_record, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lapis_block: 
minecraft:lapis_ore: 
minecraft:lava: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:leaves2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[acacia, dark_oak]}
minecraft:leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle]}
minecraft:lever: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:light_blue_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:light_blue_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:light_weighted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:lime_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lime_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:lit_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lit_pumpkin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lit_redstone_lamp: 
minecraft:lit_redstone_ore: 
minecraft:log2: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[acacia, dark_oak]}
minecraft:log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle]}
minecraft:magenta_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:magenta_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:magma: 
minecraft:melon_block: 
minecraft:melon_stem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:mob_spawner: 
minecraft:monster_egg: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockSilverfish$EnumType, values=[stone, cobblestone, stone_brick, mossy_brick, cracked_brick, chiseled_brick]}
minecraft:mossy_cobblestone: 
minecraft:mycelium: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:nether_brick: 
minecraft:nether_brick_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:nether_wart: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:nether_wart_block: 
minecraft:netherrack: 
minecraft:noteblock: 
minecraft:oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:observer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:obsidian: 
minecraft:orange_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:orange_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:packed_ice: 
minecraft:pink_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:pink_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:piston: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:piston_extension: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPistonExtension$EnumPistonType, values=[normal, sticky]}
minecraft:piston_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=short, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPistonExtension$EnumPistonType, values=[normal, sticky]}
minecraft:planks: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
minecraft:potatoes: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:powered_comparator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mode, clazz=class net.minecraft.block.BlockRedstoneComparator$Mode, values=[compare, subtract]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:powered_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:prismarine: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPrismarine$EnumType, values=[prismarine, prismarine_bricks, dark_prismarine]}
minecraft:pumpkin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:pumpkin_stem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:purple_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:purple_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:purpur_block: 
minecraft:purpur_double_slab: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPurpurSlab$Variant, values=[DEFAULT]}
minecraft:purpur_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:purpur_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPurpurSlab$Variant, values=[DEFAULT]}
minecraft:purpur_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:quartz_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockQuartz$EnumType, values=[default, chiseled, lines, lines, lines]}
minecraft:quartz_ore: 
minecraft:quartz_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:rail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
minecraft:red_flower: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[poppy, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy]}
minecraft:red_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:red_mushroom: 
minecraft:red_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
minecraft:red_nether_brick: 
minecraft:red_sandstone: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockRedSandstone$EnumType, values=[red_sandstone, chiseled_red_sandstone, smooth_red_sandstone]}
minecraft:red_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:red_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:redstone_block: 
minecraft:redstone_lamp: 
minecraft:redstone_ore: 
minecraft:redstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:redstone_wire: PropertyEnum{name=east, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyEnum{name=north, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=south, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyEnum{name=west, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}
minecraft:reeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:repeating_command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:sand: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockSand$EnumType, values=[sand, red_sand]}
minecraft:sandstone: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockSandStone$EnumType, values=[sandstone, chiseled_sandstone, smooth_sandstone]}
minecraft:sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:sea_lantern: 
minecraft:silver_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:silver_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:skull: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=nodrop, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:slime: 
minecraft:snow: 
minecraft:snow_layer: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}, PropertyBool{name=tile, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:soul_sand: 
minecraft:sponge: PropertyBool{name=wet, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stained_glass: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:stained_glass_pane: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stained_hardened_clay: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:standing_banner: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:sticky_piston: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:stone: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStone$EnumType, values=[stone, granite, smooth_granite, diorite, smooth_diorite, andesite, smooth_andesite]}
minecraft:stone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stone_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stone_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlabNew$EnumType, values=[red_sandstone]}
minecraft:stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlab$EnumType, values=[stone, sandstone, wood_old, cobblestone, brick, stone_brick, nether_brick, quartz]}
minecraft:stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stonebrick: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneBrick$EnumType, values=[stonebrick, mossy_stonebrick, cracked_stonebrick, chiseled_stonebrick]}
minecraft:structure_block: PropertyEnum{name=mode, clazz=class net.minecraft.tileentity.TileEntityStructure$Mode, values=[SAVE, LOAD, CORNER, DATA]}
minecraft:structure_void: 
minecraft:tallgrass: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockTallGrass$EnumType, values=[dead_bush, tall_grass, fern]}
minecraft:tnt: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:trapped_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:tripwire: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=disarmed, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:tripwire_hook: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:unlit_redstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:unpowered_comparator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mode, clazz=class net.minecraft.block.BlockRedstoneComparator$Mode, values=[compare, subtract]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:unpowered_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wall_banner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:waterlily: 
minecraft:web: 
minecraft:wheat: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:white_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:white_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:wooden_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:wool: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:yellow_flower: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
minecraft:yellow_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:yellow_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mocreatures:ancient_ore: 
mocreatures:ancient_silver_block: 
mocreatures:carved_silver_sandstone: 
mocreatures:cobbled_deep_wyvstone: 
mocreatures:cobbled_deep_wyvstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:cobbled_deep_wyvstone_slab_double: PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:cobbled_deep_wyvstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mocreatures:cobbled_deep_wyvstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:cobbled_wyvstone: 
mocreatures:cobbled_wyvstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:cobbled_wyvstone_slab_double: PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:cobbled_wyvstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mocreatures:cobbled_wyvstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:deep_wyvstone: 
mocreatures:deep_wyvstone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:deep_wyvstone_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:deep_wyvstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:deep_wyvstone_slab_double: PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:deep_wyvstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mocreatures:deep_wyvstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:fine_silver_block: 
mocreatures:firestone: 
mocreatures:gleaming_glass: 
mocreatures:gleaming_glass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:mossy_cobbled_deep_wyvstone: 
mocreatures:mossy_cobbled_deep_wyvstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:mossy_cobbled_deep_wyvstone_slab_double: PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:mossy_cobbled_deep_wyvstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mocreatures:mossy_cobbled_deep_wyvstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:mossy_cobbled_wyvstone: 
mocreatures:mossy_cobbled_wyvstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:mossy_cobbled_wyvstone_slab_double: PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:mossy_cobbled_wyvstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mocreatures:mossy_cobbled_wyvstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:silver_sand: 
mocreatures:silver_sandstone: 
mocreatures:silver_sandstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:silver_sandstone_slab_double: PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:silver_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mocreatures:silver_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:smooth_silver_sandstone: 
mocreatures:tall_wyvgrass: 
mocreatures:wyvdirt: 
mocreatures:wyvern_diamond_ore: 
mocreatures:wyvern_emerald_ore: 
mocreatures:wyvern_gold_ore: 
mocreatures:wyvern_iron_ore: 
mocreatures:wyvern_lapis_ore: 
mocreatures:wyvern_nest_block: 
mocreatures:wyvgrass: 
mocreatures:wyvstone: 
mocreatures:wyvstone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvstone_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:wyvstone_slab_double: PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:wyvstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mocreatures:wyvstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvwood_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvwood_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvwood_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvwood_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
mocreatures:wyvwood_planks: 
mocreatures:wyvwood_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
mocreatures:wyvwood_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
mocreatures:wyvwood_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:wyvwood_slab_double: PropertyEnum{name=variant, clazz=class drzhark.mocreatures.block.MoCBlockSlab$Variant, values=[DEFAULT]}
mocreatures:wyvwood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mocreatures:wyvwood_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mod_lavacow:bloodtooth_shroom: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1]}
mod_lavacow:cactoid_sprout: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
mod_lavacow:cordy_shroom: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1]}
mod_lavacow:ectoplasm_block: 
mod_lavacow:glowshroom: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1]}
mod_lavacow:glowshroom_block_cap: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
mod_lavacow:glowshroom_block_stem: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
mod_lavacow:pileofsludge: 
mod_lavacow:scarecrowhead_common: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mod_lavacow:scarecrowhead_plague: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mod_lavacow:scarecrowhead_straw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mod_lavacow:tombstone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mod_lavacow:veil_shroom: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1]}
modularexpansionend:enderlantern: 
modularexpansionend:purpurglass: 
modularforcefieldsystem:adv_security: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
modularforcefieldsystem:area_defense: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
modularforcefieldsystem:capacitor: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
modularforcefieldsystem:control_system: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
modularforcefieldsystem:extractor: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
modularforcefieldsystem:force_field: PropertyEnum{name=type, clazz=class com.nekokittygames.mffs.common.ForceFieldTyps, values=[Camouflage, Default, Zapper, Area, Containment, Light]}
modularforcefieldsystem:monazit_ore: 
modularforcefieldsystem:projector: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8]}
modularforcefieldsystem:security_storage: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mowziesmobs:campfire: 
mowziesmobs:grottol: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=variant, clazz=class com.bobmowzie.mowziesmobs.server.block.BlockGrottol$Variant, values=[DIAMOND, BLACK_PINK]}
mowziesmobs:painted_acacia: 
mowziesmobs:painted_acacia_double_slab: PropertyEnum{name=variant, clazz=class com.bobmowzie.mowziesmobs.server.block.BlockPaintedAcaciaSlab$Variant, values=[DEFAULT]}
mowziesmobs:painted_acacia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class com.bobmowzie.mowziesmobs.server.block.BlockPaintedAcaciaSlab$Variant, values=[DEFAULT]}
oreberries:aluminum_oreberry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
oreberries:copper_oreberry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
oreberries:essence_oreberry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
oreberries:gold_oreberry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
oreberries:iron_oreberry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
oreberries:tin_oreberry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
prehistoricnaturefossils:skeleton_acanthostega: 
prehistoricnaturefossils:skeleton_acanthostomatops: 
prehistoricnaturefossils:skeleton_adeopapposaurus: 
prehistoricnaturefossils:skeleton_aeger: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_aegirocassis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_ainiktozoon: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_akmonistion: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_allenypterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_allosaurus: 
prehistoricnaturefossils:skeleton_ampyx: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_angustidontus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_anomalocaris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_anteosaurus: 
prehistoricnaturefossils:skeleton_anurognathus: 
prehistoricnaturefossils:skeleton_apatosaurus: 
prehistoricnaturefossils:skeleton_aphetoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_arandaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_archaeopteryx: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_arctinurus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_arizonasaurus: 
prehistoricnaturefossils:skeleton_arthropleura: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_asaphus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_atopodentatus: 
prehistoricnaturefossils:skeleton_attercopus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_balhuticaris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_bandringa: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_batrachotomus: 
prehistoricnaturefossils:skeleton_belantsea: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_bethesdaichthys: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_birkenia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_bobasatrania: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_bobosaurus: 
prehistoricnaturefossils:skeleton_bohemoharpes: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_bothriolepis: 
prehistoricnaturefossils:skeleton_brachiosaurus: 
prehistoricnaturefossils:skeleton_brazilichthys: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_brochoadmones: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_bundenbachiellus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_bungartius: 
prehistoricnaturefossils:skeleton_bunostegos: 
prehistoricnaturefossils:skeleton_cacops: 
prehistoricnaturefossils:skeleton_caihong: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_calvapilosa: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_camarasaurus: 
prehistoricnaturefossils:skeleton_cambroraster: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_cameroceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_camptosaurus: 
prehistoricnaturefossils:skeleton_canadaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_capinatator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_carcinosoma: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_cartorhynchus: 
prehistoricnaturefossils:skeleton_caviramus: 
prehistoricnaturefossils:skeleton_ceratosaurus: 
prehistoricnaturefossils:skeleton_charnia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_chilesaurus: 
prehistoricnaturefossils:skeleton_ciurcopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_cladoselache: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_clatrotitan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_coccosteus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_coelophysis: 
prehistoricnaturefossils:skeleton_compsognathus: 
prehistoricnaturefossils:skeleton_conodont: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_cooperoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_cothurnocystis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_cotylorhynchus: 
prehistoricnaturefossils:skeleton_crassigyrinus: 
prehistoricnaturefossils:skeleton_criocephalosaurus: 
prehistoricnaturefossils:skeleton_crotalocephalus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_cryolophosaurus: 
prehistoricnaturefossils:skeleton_ctenospondylus: 
prehistoricnaturefossils:skeleton_cyamodus: 
prehistoricnaturefossils:skeleton_cyclomedusa: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_cymbospondylus: 
prehistoricnaturefossils:skeleton_cynognathus: 
prehistoricnaturefossils:skeleton_cyrtoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_dakosaurus: 
prehistoricnaturefossils:skeleton_dasyceps: 
prehistoricnaturefossils:skeleton_datheosaurus: 
prehistoricnaturefossils:skeleton_desmatosuchus: 
prehistoricnaturefossils:skeleton_deuterosaurus: 
prehistoricnaturefossils:skeleton_diadectes: 
prehistoricnaturefossils:skeleton_dickinsonia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_dicranurus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_didymograptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_dilophosaurus: 
prehistoricnaturefossils:skeleton_dimetrodon: 
prehistoricnaturefossils:skeleton_dimorphodon: 
prehistoricnaturefossils:skeleton_diplacanthus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_diplocaulus: 
prehistoricnaturefossils:skeleton_diploceraspis: 
prehistoricnaturefossils:skeleton_diplodocus: 
prehistoricnaturefossils:skeleton_dipteronotus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_doryaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_drepanaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_dryosaurus: 
prehistoricnaturefossils:skeleton_dunkleosteus: 
prehistoricnaturefossils:skeleton_dunyu: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_echinochimaera: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_edaphosaurus: 
prehistoricnaturefossils:skeleton_effigia: 
prehistoricnaturefossils:skeleton_elaphrosaurus: 
prehistoricnaturefossils:skeleton_elginia: 
prehistoricnaturefossils:skeleton_endothiodon: 
prehistoricnaturefossils:skeleton_eoredlichia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_eorhynchochelys: 
prehistoricnaturefossils:skeleton_eretmorhipis: 
prehistoricnaturefossils:skeleton_eryma: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_eryon: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_eryops: 
prehistoricnaturefossils:skeleton_erythrosuchus: 
prehistoricnaturefossils:skeleton_estemmenosuchus: 
prehistoricnaturefossils:skeleton_eunotosaurus: 
prehistoricnaturefossils:skeleton_eurhinosaurus: 
prehistoricnaturefossils:skeleton_europasaurus: 
prehistoricnaturefossils:skeleton_eurypterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_eusthenopteron: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_falcatus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_flagellopantopus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_foreyia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_furcacauda: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_furcaster: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_gantarostrataspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_gemuendina: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_gerrothorax: 
prehistoricnaturefossils:skeleton_gigantspinosaurus: 
prehistoricnaturefossils:skeleton_gonioceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_gosfordia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_groenlandaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_guanlong: 
prehistoricnaturefossils:skeleton_guiyu: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_hadranax: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_hadronector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_haikouichthys: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_hallucigenia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_harpagofututor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_helianthaster: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_heliopeltis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_henodus: 
prehistoricnaturefossils:skeleton_herrerasaurus: 
prehistoricnaturefossils:skeleton_heterodontosaurus: 
prehistoricnaturefossils:skeleton_hibbertopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_huayangosaurus: 
prehistoricnaturefossils:skeleton_hungioides: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_hupehsuchus: 
prehistoricnaturefossils:skeleton_hydropessum: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_hyperodapedon: 
prehistoricnaturefossils:skeleton_ichthyosaurus: 
prehistoricnaturefossils:skeleton_ichthyostega: 
prehistoricnaturefossils:skeleton_inostrancevia: 
prehistoricnaturefossils:skeleton_isoxys: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_jaekelopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_jamoytius: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_jonkeria: 
prehistoricnaturefossils:skeleton_kayentatherium: 
prehistoricnaturefossils:skeleton_kaykay: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_keichousaurus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_kentrosaurus: 
prehistoricnaturefossils:skeleton_kerygmachela: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_kleptothule: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_labidosaurus: 
prehistoricnaturefossils:skeleton_laidleria: 
prehistoricnaturefossils:skeleton_leedsichthys: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_lessemsaurus: 
prehistoricnaturefossils:skeleton_liliensternus: 
prehistoricnaturefossils:skeleton_limnoscelis: 
prehistoricnaturefossils:skeleton_limulid: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_limusaurus: 
prehistoricnaturefossils:skeleton_lisowicia: 
prehistoricnaturefossils:skeleton_lituites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_longisquama: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_lotosaurus: 
prehistoricnaturefossils:skeleton_lufengosaurus: 
prehistoricnaturefossils:skeleton_lystrosaurus: 
prehistoricnaturefossils:skeleton_maclurina: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_mamenchisaurus: 
prehistoricnaturefossils:skeleton_mamulichthys: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_marrella: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_mastodonsaurus: 
prehistoricnaturefossils:skeleton_mecochirus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_megalocephalus: 
prehistoricnaturefossils:skeleton_megalosaurus: 
prehistoricnaturefossils:skeleton_meganeura: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_megarachne: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_melosaurus: 
prehistoricnaturefossils:skeleton_mimetaster: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_miragaia: 
prehistoricnaturefossils:skeleton_mixopterus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_mixosaurus: 
prehistoricnaturefossils:skeleton_mobulavermis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_monolophosaurus: 
prehistoricnaturefossils:skeleton_moschops: 
prehistoricnaturefossils:skeleton_mymoorapelta: 
prehistoricnaturefossils:skeleton_nectocaris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_neuroptera: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_nothosaurus: 
prehistoricnaturefossils:skeleton_opabinia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_ophiacodon: 
prehistoricnaturefossils:skeleton_ophthalmosaurus: 
prehistoricnaturefossils:skeleton_ophthalmothule: 
prehistoricnaturefossils:skeleton_ornitholestes: 
prehistoricnaturefossils:skeleton_orthoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_osteolepis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_ottoia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_palaeoniscum: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_parameteoraspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_paranaichthys: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_parexus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_parmastega: 
prehistoricnaturefossils:skeleton_phantaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_pholiderpeton: 
prehistoricnaturefossils:skeleton_phragmoceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_phylloceras: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_pikaia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_placerias: 
prehistoricnaturefossils:skeleton_placodus: 
prehistoricnaturefossils:skeleton_plateosaurus: 
prehistoricnaturefossils:skeleton_platycaraspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_platyhystrix: 
prehistoricnaturefossils:skeleton_platylomaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_platypeltoides: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_plesiosaurus: 
prehistoricnaturefossils:skeleton_pliosaurus: 
prehistoricnaturefossils:skeleton_polybranchiaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_poposaurus: 
prehistoricnaturefossils:skeleton_postosuchus: 
prehistoricnaturefossils:skeleton_praearcturus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_pricyclopyge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_prionosuchus: 
prehistoricnaturefossils:skeleton_pristerognathus: 
prehistoricnaturefossils:skeleton_proburnetia: 
prehistoricnaturefossils:skeleton_proceratosaurus: 
prehistoricnaturefossils:skeleton_proganochelys: 
prehistoricnaturefossils:skeleton_proterogyrinus: 
prehistoricnaturefossils:skeleton_proterosuchus: 
prehistoricnaturefossils:skeleton_psychopyge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_pterodactylus: 
prehistoricnaturefossils:skeleton_pulmonoscorpius: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_rhamphorhynchus: 
prehistoricnaturefossils:skeleton_rhinopteraspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_rhomaleosaurus: 
prehistoricnaturefossils:skeleton_robertia: 
prehistoricnaturefossils:skeleton_rotaciurca: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_rubidgea: 
prehistoricnaturefossils:skeleton_sacabambaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_sanctacaris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_scaumenacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_schinderhannes: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_sclerodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_scutosaurus: 
prehistoricnaturefossils:skeleton_senekichthys: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_shonisaurus: 
prehistoricnaturefossils:skeleton_shringasaurus: 
prehistoricnaturefossils:skeleton_shunosaurus: 
prehistoricnaturefossils:skeleton_sidneyia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_silesaurus: 
prehistoricnaturefossils:skeleton_sillosuchus: 
prehistoricnaturefossils:skeleton_sinraptor: 
prehistoricnaturefossils:skeleton_skeemella: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_slimonia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_smilosuchus: 
prehistoricnaturefossils:skeleton_spriggina: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_squatinactis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_stahleckeria: 
prehistoricnaturefossils:skeleton_stanocephalosaurus: 
prehistoricnaturefossils:skeleton_stegosaurus: 
prehistoricnaturefossils:skeleton_stensioella: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_suminia: 
prehistoricnaturefossils:skeleton_tanystropheus: 
prehistoricnaturefossils:skeleton_temnodontosaurus: 
prehistoricnaturefossils:skeleton_tetraceratops: 
prehistoricnaturefossils:skeleton_thalattosuchus: 
prehistoricnaturefossils:skeleton_thecodontosaurus: 
prehistoricnaturefossils:skeleton_thelodus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_tiarajudens: 
prehistoricnaturefossils:skeleton_tiktaalik: 
prehistoricnaturefossils:skeleton_titanichthys: 
prehistoricnaturefossils:skeleton_titanites: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_torvosaurus: 
prehistoricnaturefossils:skeleton_tullimonstrum: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_tuojiangosaurus: 
prehistoricnaturefossils:skeleton_turboscinetes: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_tyrannophontes: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_uranocentrodon: 
prehistoricnaturefossils:skeleton_vancleavea: 
prehistoricnaturefossils:skeleton_vestinautilus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_vetulicola: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_villebrunaster: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_vivaxosaurus: 
prehistoricnaturefossils:skeleton_walliserops: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_waptia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_warneticaris: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_xinpusaurus: 
prehistoricnaturefossils:skeleton_yangchuanosaurus: 
prehistoricnaturefossils:skeleton_yawunik: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_yi: 
prehistoricnaturefossils:skeleton_yinlong: 
prehistoricnaturefossils:skeleton_yohoia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
prehistoricnaturefossils:skeleton_yunguisaurus: 
prehistoricnaturefossils:skeleton_yuxisaurus: 
prehistoricnaturefossils:skeleton_zenaspis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
spectral_leaves:deadleaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
storagedrawers:basicdrawers: PropertyEnum{name=block, clazz=class com.jaquadro.minecraft.storagedrawers.api.storage.EnumBasicDrawer, values=[full1, full2, full4, half2, half4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
storagedrawers:compdrawers: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=slots, clazz=class com.jaquadro.minecraft.storagedrawers.block.EnumCompDrawer, values=[open1, open2, open3]}
storagedrawers:controller: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
storagedrawers:controllerslave: 
storagedrawers:customdrawers: PropertyEnum{name=block, clazz=class com.jaquadro.minecraft.storagedrawers.api.storage.EnumBasicDrawer, values=[full1, full2, full4, half2, half4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
storagedrawers:customtrim: 
storagedrawers:framingtable: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
storagedrawers:keybutton: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class com.jaquadro.minecraft.storagedrawers.block.EnumKeyType, values=[drawer, concealment, personal, quantify]}
storagedrawers:trim: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
streams:river/tile.lava/-1/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/-1/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/-2/-1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/-2/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/-2/0: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/-2/1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/-2/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/0/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/0/0: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/0/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/1/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/1/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/2/-1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/2/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/2/0: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/2/1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.lava/2/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/-1/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/-1/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/-2/-1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/-2/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/-2/0: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/-2/1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/-2/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/0/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/0/0: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/0/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/1/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/1/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/2/-1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/2/-2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/2/0: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/2/1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
streams:river/tile.water/2/2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tcomplement:alloy_tank: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
tcomplement:high_oven_controller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tcomplement:high_oven_io: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class knightminer.tcomplement.steelworks.blocks.BlockHighOvenIO$IOType, values=[DRAIN, CHUTE, DUCT]}
tcomplement:liquid_chocolate_liquor: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tcomplement:liquid_dark_chocolate: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tcomplement:liquid_milk_chocolate: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tcomplement:liquid_steam: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tcomplement:melter: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class knightminer.tcomplement.melter.blocks.BlockMelter$MelterType, values=[MELTER, HEATER]}
tcomplement:scorched_block: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSeared$SearedType, values=[STONE, COBBLE, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD, CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tcomplement:scorched_casting: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockCasting$CastingType, values=[TABLE, BASIN]}
tcomplement:scorched_channel: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=east, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=north, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=south, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=west, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}
tcomplement:scorched_faucet: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
tcomplement:scorched_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSearedSlab2$SearedType, values=[CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tcomplement:scorched_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSearedSlab$SearedType, values=[STONE, COBBLE, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD]}
tcomplement:scorched_stairs_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_brick_cracked: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_brick_fancy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_brick_small: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_brick_square: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_brick_triangle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_cobble: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_creeper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_paver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_road: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:scorched_stairs_tile: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tcomplement:storage: PropertyEnum{name=type, clazz=class knightminer.tcomplement.steelworks.blocks.BlockStorage$StorageType, values=[CHARCOAL, STEEL]}
tconstruct:blood: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:blueslime: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:brownstone: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockBrownstone$BrownstoneType, values=[SMOOTH, ROUGH, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD, CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tconstruct:brownstone_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockBrownstoneSlab2$BrownstoneType, values=[CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tconstruct:brownstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockBrownstoneSlab$BrownstoneType, values=[SMOOTH, ROUGH, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD]}
tconstruct:brownstone_stairs_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_cracked: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_fancy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_small: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_square: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_triangle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_creeper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_paver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_road: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_rough: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_smooth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_tile: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:casting: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockCasting$CastingType, values=[TABLE, BASIN]}
tconstruct:channel: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=east, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=north, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=south, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=west, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}
tconstruct:clear_glass: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:clear_stained_glass: PropertyEnum{name=color, clazz=class slimeknights.tconstruct.shared.block.BlockClearStainedGlass$EnumGlassColor, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, SILVER, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}, PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:deco_ground: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockDecoGround$DecoGroundType, values=[MUDBRICK]}
tconstruct:deco_ground_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockDecoGround$DecoGroundType, values=[MUDBRICK]}
tconstruct:dried_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:dried_clay: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockDriedClay$DriedClayType, values=[CLAY, BRICK]}
tconstruct:dried_clay_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockDriedClay$DriedClayType, values=[CLAY, BRICK]}
tconstruct:dried_clay_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:faucet: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
tconstruct:firewood: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockFirewood$FirewoodType, values=[LAVAWOOD, FIREWOOD]}
tconstruct:firewood_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockFirewood$FirewoodType, values=[LAVAWOOD, FIREWOOD]}
tconstruct:firewood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:glow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
tconstruct:lavawood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:metal: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockMetal$MetalTypes, values=[COBALT, ARDITE, MANYULLYN, KNIGHTSLIME, PIGIRON, ALUBRASS, SILKY_JEWEL]}
tconstruct:milk: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_alubrass: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_aluminum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_ardite: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_brass: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_bronze: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_clay: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_cobalt: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_copper: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_dirt: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_electrum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_emerald: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_glass: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_gold: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_iron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_knightslime: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_lead: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_manyullyn: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_nickel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_obsidian: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_pigiron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_silver: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_steel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_stone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_tin: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_zinc: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:mudbrick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:ore: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockOre$OreTypes, values=[COBALT, ARDITE]}
tconstruct:punji: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northwest, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:purpleslime: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:rack: PropertyBool{name=drying, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}
tconstruct:seared: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSeared$SearedType, values=[STONE, COBBLE, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD, CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tconstruct:seared_furnace_controller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:seared_glass: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSearedGlass$GlassType, values=[GLASS]}
tconstruct:seared_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSearedSlab2$SearedType, values=[CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tconstruct:seared_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSearedSlab$SearedType, values=[STONE, COBBLE, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD]}
tconstruct:seared_stairs_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_cracked: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_fancy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_small: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_square: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_triangle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_cobble: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_creeper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_paver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_road: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_tile: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_tank: PropertyBool{name=has_knob, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockTank$TankType, values=[TANK, GAUGE, WINDOW]}
tconstruct:slime: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockSlime$SlimeType, values=[GREEN, BLUE, PURPLE, BLOOD, MAGMA, PINK]}
tconstruct:slime_channel: PropertyEnum{name=connected, clazz=class slimeknights.tconstruct.gadgets.block.BlockSlimeChannel$ChannelConnected, values=[NONE, INNER, OUTER]}, PropertyEnum{name=direction, clazz=class slimeknights.tconstruct.gadgets.block.BlockSlimeChannel$ChannelDirection, values=[SOUTH, SOUTHWEST, WEST, NORTHWEST, NORTH, NORTHEAST, EAST, SOUTHEAST]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=side, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockSlime$SlimeType, values=[GREEN, BLUE, PURPLE, BLOOD, MAGMA, PINK]}
tconstruct:slime_congealed: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockSlime$SlimeType, values=[GREEN, BLUE, PURPLE, BLOOD, MAGMA, PINK]}
tconstruct:slime_dirt: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.world.block.BlockSlimeDirt$DirtType, values=[GREEN, BLUE, PURPLE, MAGMA]}
tconstruct:slime_grass: PropertyEnum{name=foliage, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$FoliageType, values=[BLUE, PURPLE, ORANGE]}, PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$DirtType, values=[VANILLA, GREEN, BLUE, PURPLE, MAGMA]}
tconstruct:slime_grass_tall: PropertyEnum{name=foliage, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$FoliageType, values=[BLUE, PURPLE, ORANGE]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.world.block.BlockTallSlimeGrass$SlimePlantType, values=[TALL_GRASS, FERN]}
tconstruct:slime_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=foliage, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$FoliageType, values=[BLUE, PURPLE, ORANGE]}
tconstruct:slime_sapling: PropertyEnum{name=foliage, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$FoliageType, values=[BLUE, PURPLE, ORANGE]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
tconstruct:slime_vine_blue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_blue_end: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_blue_mid: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_purple: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_purple_end: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_purple_mid: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:smeltery_controller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:smeltery_io: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSmelteryIO$IOType, values=[DRAIN]}
tconstruct:soil: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockSoil$SoilTypes, values=[GROUT, SLIMY_MUD_GREEN, SLIMY_MUD_BLUE, GRAVEYARD, CONSECRATED, SLIMY_MUD_MAGMA]}
tconstruct:stone_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:stone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
tconstruct:tinker_tank_controller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:toolforge: 
tconstruct:tooltables: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.tools.common.block.BlockToolTable$TableTypes, values=[CraftingStation, StencilTable, PartBuilder, ToolStation, PatternChest, PartChest]}
tconstruct:wood_rail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
tconstruct:wood_rail_trapdoor: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
tconstruct:wooden_hopper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
thermalcultivation:soil: PropertyBool{name=tilled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class cofh.thermalcultivation.block.BlockSoil$Type, values=[BASIC, RICH, FLUX]}
thermaldynamics:duct_0: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_16: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_32: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_48: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_64: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermalexpansion:apparatus: PropertyEnum{name=type, clazz=class cofh.thermalexpansion.block.apparatus.BlockApparatus$Type, values=[BREAKER, COLLECTOR]}
thermalexpansion:cache: 
thermalexpansion:cell: 
thermalexpansion:device: PropertyEnum{name=type, clazz=class cofh.thermalexpansion.block.device.BlockDevice$Type, values=[WATER_GEN, NULLIFIER, HEAT_SINK, TAPPER, FISHER, ITEM_BUFFER, FLUID_BUFFER, LEXICON, XP_COLLECTOR, DIFFUSER, FACTORIZER, MOB_CATCHER, ITEM_COLLECTOR, CHUNK_LOADER]}
thermalexpansion:dynamo: PropertyEnum{name=type, clazz=class cofh.thermalexpansion.block.dynamo.BlockDynamo$Type, values=[STEAM, MAGMATIC, COMPRESSION, REACTANT, ENERVATION, NUMISMATIC]}
thermalexpansion:machine: PropertyEnum{name=type, clazz=class cofh.thermalexpansion.block.machine.BlockMachine$Type, values=[FURNACE, PULVERIZER, SAWMILL, SMELTER, INSOLATOR, COMPACTOR, CRUCIBLE, REFINERY, TRANSPOSER, CHARGER, CENTRIFUGE, CRAFTER, BREWER, ENCHANTER, PRECIPITATOR, EXTRUDER]}
thermalexpansion:strongbox: 
thermalexpansion:tank: 
thermalfoundation:fluid_aerotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_crude_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_cryotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_ender: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_glowstone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_mana: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_petrotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_pyrotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_redstone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:glass: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockGlass$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:glass_alloy: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockGlassAlloy$Type, values=[STEEL, ELECTRUM, INVAR, BRONZE, CONSTANTAN, SIGNALUM, LUMIUM, ENDERIUM]}
thermalfoundation:ore: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockOre$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:ore_fluid: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockOreFluid$Type, values=[CRUDE_OIL_SAND, CRUDE_OIL_GRAVEL, REDSTONE, GLOWSTONE, ENDER, CRUDE_OIL_RED_SAND]}
thermalfoundation:rockwool: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockRockwool$Type, values=[BLACK, RED, GREEN, BROWN, BLUE, PURPLE, CYAN, SILVER, GRAY, PINK, LIME, YELLOW, LIGHT_BLUE, MAGENTA, ORANGE, WHITE]}
thermalfoundation:storage: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockStorage$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:storage_alloy: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockStorageAlloy$Type, values=[STEEL, ELECTRUM, INVAR, BRONZE, CONSTANTAN, SIGNALUM, LUMIUM, ENDERIUM]}
thermalfoundation:storage_resource: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockStorageResource$Type, values=[CHARCOAL, COKE]}
valleyman_beans:luckybeansblock: 
villagenames:lunaringoldbrick: 
villagenames:lunarinironbrick: 
waystones:waystone: PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
wings:amethyst_ore: 
wings:fairy_dust_ore: 
witchery:acacia_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:alder_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:alder_double_slab: 
witchery:alder_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
witchery:alder_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:alder_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
witchery:alder_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
witchery:alder_planks: 
witchery:alder_sapling: PropertyBool{name=ready, clazz=class java.lang.Boolean, values=[true, false]}
witchery:alder_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
witchery:alder_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
witchery:alder_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:alluring_skull: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
witchery:altar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}, PropertyEnum{name=part, clazz=class net.msrandom.witchery.block.BlockAltar$Part, values=[NOT_CONNECTED, BACK_LEFT, BACK_MIDDLE, BACK_RIGHT, FRONT_LEFT, FRONT_MIDDLE, FRONT_RIGHT]}
witchery:artichoke_seeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
witchery:barrier: 
witchery:bat_critter_snare: 
witchery:beartrap: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}, PropertyBool{name=closed, clazz=class java.lang.Boolean, values=[true, false]}
witchery:belladonna_seeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
witchery:birch_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:black_activated_shaded_glass: 
witchery:black_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:black_shaded_glass: 
witchery:blood_crucible: 
witchery:blood_poppy: PropertyBool{name=full, clazz=class java.lang.Boolean, values=[true, false]}
witchery:blood_stained_wool: 
witchery:bloodied_wicker_bundle: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
witchery:blue_activated_shaded_glass: 
witchery:blue_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:blue_shaded_glass: 
witchery:brazier: 
witchery:brew: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
witchery:broken_curses_statue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:brown_activated_shaded_glass: 
witchery:brown_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:brown_shaded_glass: 
witchery:cactus: 
witchery:candelabra: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:cauldron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
witchery:cbuttonstone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:cbuttonwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:chalice: 
witchery:clever: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:crystal_ball: 
witchery:csnowpressureplate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:cstonepressureplate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:cwoodendoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:cwoodpressureplate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:cyan_activated_shaded_glass: 
witchery:cyan_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:cyan_shaded_glass: 
witchery:dandelion_ink_plant_mine: 
witchery:dandelion_sprouting_plant_mine: 
witchery:dandelion_thorn_plant_mine: 
witchery:dandelion_web_plant_mine: 
witchery:dark_oak_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:dead_bush_ink_plant_mine: 
witchery:dead_bush_sprouting_plant_mine: 
witchery:dead_bush_thorn_plant_mine: 
witchery:dead_bush_web_plant_mine: 
witchery:demon_heart: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:disease: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
witchery:disguised_alder_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:distillery: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:distillery_burning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:ember_moss: 
witchery:empty_critter_snare: 
witchery:ender_bramble: 
witchery:fasting_dream_weaver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:filtered_fume_funnel: PropertyEnum{name=connections, clazz=class net.msrandom.witchery.block.BlockFumeFunnel$Connections, values=[NONE, RIGHT, LEFT, SIDES, TOP]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
witchery:fleet_foot_dream_weaver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:flowing_spirit: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
witchery:force: 
witchery:full_chalice: 
witchery:fume_funnel: PropertyEnum{name=connections, clazz=class net.msrandom.witchery.block.BlockFumeFunnel$Connections, values=[NONE, RIGHT, LEFT, SIDES, TOP]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
witchery:garlic: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
witchery:garlic_garland: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:gas_brew: PropertyInteger{name=extent, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]}
witchery:glint_weed: 
witchery:glow_globe: 
witchery:goddess_statue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:grassper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:gray_activated_shaded_glass: 
witchery:gray_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:gray_shaded_glass: 
witchery:green_activated_shaded_glass: 
witchery:green_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:green_shaded_glass: 
witchery:hawthorn_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:hawthorn_double_slab: 
witchery:hawthorn_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
witchery:hawthorn_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:hawthorn_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
witchery:hawthorn_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
witchery:hawthorn_planks: 
witchery:hawthorn_sapling: PropertyBool{name=ready, clazz=class java.lang.Boolean, values=[true, false]}
witchery:hawthorn_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
witchery:hawthorn_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
witchery:hawthorn_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:heart_circle_glyph: 
witchery:hellhound_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
witchery:hollow_tears: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
witchery:ice_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:ice_double_slab: 
witchery:ice_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
witchery:ice_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:ice_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:ice_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
witchery:ice_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
witchery:ice_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:infernal_circle_glyph: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=glyph, clazz=class net.msrandom.witchery.block.BlockCircleGlyph$Type, values=[KA, GO, SA, ZA, TA, DO, NI, HI, BO, PO, MA, RI]}
witchery:infinity_egg: 
witchery:intensity_dream_weaver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:iron_arm_dream_weaver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:jungle_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:kettle: PropertyBool{name=filled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=placement, clazz=class net.msrandom.witchery.block.BlockKettle$Placement, values=[X_AXIS, Z_AXIS, HANGING]}
witchery:leaping_lily: 
witchery:leech_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:light: 
witchery:light_blue_activated_shaded_glass: 
witchery:light_blue_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:light_blue_shaded_glass: 
witchery:lime_activated_shaded_glass: 
witchery:lime_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:lime_shaded_glass: 
witchery:liquid_brew: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
witchery:magenta_activated_shaded_glass: 
witchery:magenta_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:magenta_shaded_glass: 
witchery:magma_cube_critter_snare: 
witchery:mandrake_seeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
witchery:mindrake_bulb: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
witchery:mirror: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
witchery:mirror_wall: 
witchery:nightmares_dream_weaver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:oak_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:occluded_summons_statue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:orange_activated_shaded_glass: 
witchery:orange_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:orange_shaded_glass: 
witchery:otherwhere_circle_glyph: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=glyph, clazz=class net.msrandom.witchery.block.BlockCircleGlyph$Type, values=[KA, GO, SA, ZA, TA, DO, NI, HI, BO, PO, MA, RI]}
witchery:perpetual_ice: 
witchery:pink_activated_shaded_glass: 
witchery:pink_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:pink_shaded_glass: 
witchery:pit_dirt: 
witchery:pit_grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
witchery:pit_podzol: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
witchery:placed_item: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:plain_wicker_bundle: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
witchery:poppet_shelf: 
witchery:purple_activated_shaded_glass: 
witchery:purple_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:purple_shaded_glass: 
witchery:red_activated_shaded_glass: 
witchery:red_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:red_shaded_glass: 
witchery:refilling_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:removed: 
witchery:ritual_circle_glyph: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=glyph, clazz=class net.msrandom.witchery.block.BlockCircleGlyph$Type, values=[KA, GO, SA, ZA, TA, DO, NI, HI, BO, PO, MA, RI]}
witchery:rose_ink_plant_mine: 
witchery:rose_sprouting_plant_mine: 
witchery:rose_thorn_plant_mine: 
witchery:rose_web_plant_mine: 
witchery:rowan_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:rowan_double_slab: 
witchery:rowan_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
witchery:rowan_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:rowan_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
witchery:rowan_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
witchery:rowan_planks: 
witchery:rowan_sapling: PropertyBool{name=ready, clazz=class java.lang.Boolean, values=[true, false]}
witchery:rowan_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
witchery:rowan_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
witchery:rowan_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:scarecrow: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:silver_activated_shaded_glass: 
witchery:silver_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:silver_shaded_glass: 
witchery:silver_vat: 
witchery:silverfish_critter_snare: 
witchery:slime_critter_snare: 
witchery:snow_double_slab: 
witchery:snow_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
witchery:snow_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
witchery:snow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
witchery:snowbell_seeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
witchery:spanish_moss: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
witchery:spectral_scarecrow: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:spectral_trent_effigy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:spectral_witchs_ladder: 
witchery:spinning_wheel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:spirit_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
witchery:spruce_stockade: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:sun_collector: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
witchery:torment_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
witchery:torment_stone: 
witchery:trent_effigy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:unbreakable_mirror: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
witchery:vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
witchery:void_bramble: 
witchery:waterlily: PropertyInteger{name=growth, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
witchery:web: 
witchery:white_activated_shaded_glass: 
witchery:white_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:white_shaded_glass: 
witchery:wild_bramble: 
witchery:wispy_cotton: 
witchery:witches_oven: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:witches_oven_burning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:witchs_ladder: 
witchery:wolf_altar: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:wolf_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
witchery:wolfsbane_seeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
witchery:wolftrap: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}, PropertyBool{name=closed, clazz=class java.lang.Boolean, values=[true, false]}
witchery:wormwood_seeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}, PropertyEnum{name=state, clazz=class net.msrandom.witchery.block.BlockWormwoodCrop$State, values=[NONE, BOTTOM, TOP]}
witchery:worship_statue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
witchery:yellow_activated_shaded_glass: 
witchery:yellow_coffin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
witchery:yellow_shaded_glass: 
