#// ------------ PERMISSIONS LIST ---------- \\#
#// --------------- 08.10 13:59 ------------ \\#
#// ----------- Total amount: 37574 --------- \\#
#// ---------------------------------------- \\#
armourers_workshop.tile.advanced-skin-builder.open-gui                      # (default: true) 
armourers_workshop.tile.armourer.open-gui                                   # (default: true) 
armourers_workshop.tile.colour-mixer.open-gui                               # (default: true) 
armourers_workshop.tile.doll.open-gui                                       # (default: true) 
armourers_workshop.tile.dye-table.open-gui                                  # (default: true) 
armourers_workshop.tile.global-skin-library.open-gui                        # (default: true) 
armourers_workshop.tile.hologram-projector.open-gui                         # (default: true) 
armourers_workshop.tile.mannequin.open-gui                                  # (default: true) 
armourers_workshop.tile.outfit-maker.open-gui                               # (default: true) 
armourers_workshop.tile.skin-library.open-gui                               # (default: true) 
armourers_workshop.tile.skinnable.open-gui                                  # (default: true) 
armourers_workshop.tile.skinnable.sit                                       # (default: true) 
armourers_workshop.tile.skinnable.sleep                                     # (default: true) 
armourers_workshop.tile.skinning-table.open-gui                             # (default: true) 
command.advancement                                                         # (OP only: true) 
command.animania                                                            # (OP only: true) 
command.armourers                                                           # (OP only: true) 
command.astralsorcery                                                       # (OP only: true) 
command.baubles                                                             # (OP only: true) 
command.biomesoplenty                                                       # (OP only: true) 
command.blockdata                                                           # (OP only: true) 
command.botania-open                                                        # (default: true) 
command.botania-share                                                       # (default: true) 
command.carryon                                                             # (OP only: true) 
command.charset                                                             # (default: true) 
command.clear                                                               # (OP only: true) 
command.clone                                                               # (OP only: true) 
command.config                                                              # (default: true) 
command.coroutil                                                            # (OP only: true) 
command.customspawner                                                       # (OP only: true) 
command.debug                                                               # (OP only: true) 
command.defaultgamemode                                                     # (OP only: true) 
command.difficulty                                                          # (OP only: true) 
command.ds                                                                  # (OP only: true) 
command.dt                                                                  # (OP only: true) 
command.dumphandlers                                                        # (OP only: true) 
command.effect                                                              # (OP only: true) 
command.enchant                                                             # (OP only: true) 
command.entitydata                                                          # (OP only: true) 
command.execute                                                             # (OP only: true) 
command.fill                                                                # (OP only: true) 
command.findveins                                                           # (OP only: true) 
command.forge                                                               # (default: true) 
command.function                                                            # (OP only: true) 
command.gamerule                                                            # (OP only: true) 
command.give                                                                # (OP only: true) 
command.hats                                                                # (OP only: true) 
command.heat                                                                # (OP only: true) 
command.hunger                                                              # (OP only: true) 
command.inventorysorter                                                     # (OP only: true) 
command.jer_profile                                                         # (OP only: true) 
command.kill                                                                # (OP only: true) 
command.locate                                                              # (OP only: true) 
command.logisticspipes                                                      # (OP only: true) 
command.me                                                                  # (default: true) 
command.mocpets                                                             # (OP only: true) 
command.mocreatures                                                         # (OP only: true) 
command.moctp                                                               # (OP only: true) 
command.mutter                                                              # (default: true) 
command.particle                                                            # (OP only: true) 
command.playertfc                                                           # (OP only: true) 
command.playsound                                                           # (OP only: true) 
command.publish                                                             # (OP only: true) 
command.railcraft                                                           # (default: true) 
command.recipe                                                              # (OP only: true) 
command.reload                                                              # (OP only: true) 
command.reloadscripts                                                       # (OP only: true) 
command.replaceitem                                                         # (OP only: true) 
command.say                                                                 # (OP only: true) 
command.scoreboard                                                          # (OP only: true) 
command.seed                                                                # (OP only: true) 
command.setblock                                                            # (OP only: true) 
command.setworldspawn                                                       # (OP only: true) 
command.spawnpoint                                                          # (OP only: true) 
command.spreadplayers                                                       # (OP only: true) 
command.stats                                                               # (OP only: true) 
command.stopsound                                                           # (OP only: true) 
command.storagedrawers                                                      # (OP only: true) 
command.stripworld                                                          # (OP only: true) 
command.summon                                                              # (OP only: true) 
command.tbacceptteleport                                                    # (OP only: true) 
command.tbbind                                                              # (default: true) 
command.tbknowledge                                                         # (OP only: true) 
command.tbrecovery                                                          # (OP only: true) 
command.tbrequestteleport                                                   # (OP only: true) 
command.tbrestoreinventory                                                  # (OP only: true) 
command.tbrevivefamiliar                                                    # (OP only: true) 
command.tbshowlastgrave                                                     # (OP only: true) 
command.tbsiege                                                             # (OP only: true) 
command.tbteleport                                                          # (OP only: true) 
command.tbteleportdeath                                                     # (default: true) 
command.tbteleportdiscovery                                                 # (OP only: true) 
command.tbteleportgrave                                                     # (OP only: true) 
command.tbteleporthome                                                      # (OP only: true) 
command.tbteleportvillage                                                   # (OP only: true) 
command.teleport                                                            # (OP only: true) 
command.tell                                                                # (default: true) 
command.tellraw                                                             # (OP only: true) 
command.testfor                                                             # (OP only: true) 
command.testforblock                                                        # (OP only: true) 
command.testforblocks                                                       # (OP only: true) 
command.tfcdebuginfodump                                                    # (OP only: true) 
command.thaumcraft                                                          # (OP only: true) 
command.timetfc                                                             # (OP only: true) 
command.title                                                               # (OP only: true) 
command.toggledownfall                                                      # (OP only: true) 
command.toughasnails                                                        # (OP only: true) 
command.trigger                                                             # (default: true) 
command.vchatmode                                                           # (OP only: true) 
command.vmute                                                               # (OP only: true) 
command.weather                                                             # (OP only: true) 
command.weather2                                                            # (OP only: true) 
command.xp                                                                  # (OP only: true) 
fe.backup.command                                                           # (OP only: true) 
fe.backup.notify                                                            # (OP only: true) Backup notification permission
fe.chat                                                                     # Chat permissions
fe.chat.chat                                                                # (default: true) Allow players to use the public chat
fe.chat.groupmessage                                                        # (default: true) 
fe.chat.irc                                                                 # (default: true) 
fe.chat.ircbot                                                              # (OP only: true) 
fe.chat.ircpm                                                               # (default: true) 
fe.chat.mail                                                                # (default: true) 
fe.chat.mute                                                                # (OP only: true) 
fe.chat.nickname                                                            # (default: true) 
fe.chat.nickname.others                                                     # (OP only: true) Edit other players' nicknames
fe.chat.playerformat                                                        # (default: ) Text to show in front of the player name in chat messages
fe.chat.pm                                                                  # (default: true) 
fe.chat.range                                                               # (default: ) Send chat messages only to players in this range of the sender
fe.chat.reply                                                               # (default: true) 
fe.chat.textformat                                                          # (default: ) Textformat colors. USE ONLY THE COLOR CHARACTERS AND NO &
fe.chat.timedmessage                                                        # (OP only: true) 
fe.chat.urls                                                                # (default: true) Allow players to post clickable links in public chat.
fe.chat.usecolor                                                            # (default: true) Allow players to use colors in the public chat
fe.commands                                                                 # Permission nodes for FE commands module
fe.commands.admin                                                           # (OP only: true) Administer kits
fe.commands.afk                                                             # (default: true) 
fe.commands.afk.announce                                                    # (default: true) Announce when a player goes AFK, or returns from AFK
fe.commands.afk.autokick                                                    # (default: false) Automatically kick a player, when he is AFK
fe.commands.afk.autotime                                                    # (default: 480) Auto afk time in seconds. Set to 0 to disable.
fe.commands.afk.warmup                                                      # (default: 10) Time a player needs to wait before he can go afk with /afk
fe.commands.bind                                                            # (OP only: true) 
fe.commands.biome                                                           # (OP only: true) 
fe.commands.bubble                                                          # (OP only: true) 
fe.commands.burn                                                            # (OP only: true) 
fe.commands.burn.others                                                     # (OP only: true) Apply burn effect on others
fe.commands.butcher                                                         # (OP only: true) 
fe.commands.capabilities                                                    # (OP only: true) 
fe.commands.capabilities.others                                             # (OP only: true) Apply capabilities to others
fe.commands.commandbook                                                     # (default: true) 
fe.commands.craft                                                           # (OP only: true) 
fe.commands.dechant                                                         # (OP only: true) 
fe.commands.delayedaction                                                   # (OP only: true) 
fe.commands.doas                                                            # (OP only: true) 
fe.commands.doas.console                                                    # (OP only: true) Use /doas as the console
fe.commands.drop                                                            # (OP only: true) 
fe.commands.enchant                                                         # (OP only: true) 
fe.commands.enderchest                                                      # (OP only: true) 
fe.commands.feduplicate                                                     # (OP only: true) 
fe.commands.feworldinfo                                                     # (OP only: true) 
fe.commands.findblock                                                       # (OP only: true) 
fe.commands.fly                                                             # (OP only: true) 
fe.commands.gamemode                                                        # (OP only: true) 
fe.commands.gamemode.others                                                 # (OP only: true) Change others' game modes
fe.commands.heal                                                            # (OP only: true) 
fe.commands.heal.others                                                     # (OP only: true) Heal others
fe.commands.help                                                            # (default: true) 
fe.commands.invsee                                                          # (OP only: true) 
fe.commands.kill                                                            # (OP only: true) 
fe.commands.kill.others                                                     # (OP only: true) Use /kill on other players
fe.commands.kit                                                             # (default: true) 
fe.commands.kit.bypasscooldown                                              # (OP only: true) Bypass kit cooldown
fe.commands.locate                                                          # (OP only: true) 
fe.commands.modlist                                                         # (default: true) 
fe.commands.noclip                                                          # (OP only: true) 
fe.commands.ping                                                            # (default: true) 
fe.commands.potion                                                          # (OP only: true) 
fe.commands.potion.others                                                   # (OP only: true) Use potions on others
fe.commands.pregen                                                          # (OP only: true) 
fe.commands.push                                                            # (default: true) 
fe.commands.reach                                                           # (OP only: true) 
fe.commands.remove                                                          # (OP only: true) 
fe.commands.rename                                                          # (OP only: true) 
fe.commands.repair                                                          # (OP only: true) 
fe.commands.repair.others                                                   # (OP only: true) Allows repairing items held by another player
fe.commands.rules                                                           # (default: true) 
fe.commands.rules.edit                                                      # (OP only: true) Edit rules
fe.commands.seen                                                            # (default: true) 
fe.commands.serversettings                                                  # (OP only: true) 
fe.commands.smite                                                           # (OP only: true) 
fe.commands.speed                                                           # (OP only: true) 
fe.commands.tempban                                                         # (OP only: true) 
fe.commands.time                                                            # (OP only: true) 
fe.commands.uuid                                                            # (OP only: true) 
fe.commands.vanish                                                          # (OP only: true) 
fe.commands.vanish.others                                                   # (OP only: true) Allow to vanish other players
fe.commands.virtualchest                                                    # (OP only: true) 
fe.commands.weather                                                         # (OP only: true) 
fe.core.info                                                                # (OP only: true) 
fe.core.memUsageMsg                                                         # (OP only: true) Warn server ops when high server resource usage is detected
fe.core.pos.deselect                                                        # (default: true) 
fe.core.pos.expand                                                          # (default: true) 
fe.core.pos.expandy                                                         # (default: true) 
fe.core.pos.pos                                                             # (default: true) 
fe.core.pos.wand                                                            # (default: true) 
fe.core.reload                                                              # (OP only: true) 
fe.core.versioninfo                                                         # (OP only: true) Shows notification to the player if FE version is outdated
fe.economy.bounty                                                           # Bounty for killing entities (ex.: fe.economy.bounty.Skeleton = 5)
fe.economy.bounty.animania:buck_chinchilla                                  # (default: 0) 
fe.economy.bounty.animania:buck_cottontail                                  # (default: 0) 
fe.economy.bounty.animania:buck_dutch                                       # (default: 0) 
fe.economy.bounty.animania:buck_havana                                      # (default: 0) 
fe.economy.bounty.animania:buck_jack                                        # (default: 0) 
fe.economy.bounty.animania:buck_lop                                         # (default: 0) 
fe.economy.bounty.animania:buck_new_zealand                                 # (default: 0) 
fe.economy.bounty.animania:buck_rex                                         # (default: 0) 
fe.economy.bounty.animania:dartfrog                                         # (default: 0) 
fe.economy.bounty.animania:doe_chinchilla                                   # (default: 0) 
fe.economy.bounty.animania:doe_cottontail                                   # (default: 0) 
fe.economy.bounty.animania:doe_dutch                                        # (default: 0) 
fe.economy.bounty.animania:doe_havana                                       # (default: 0) 
fe.economy.bounty.animania:doe_jack                                         # (default: 0) 
fe.economy.bounty.animania:doe_lop                                          # (default: 0) 
fe.economy.bounty.animania:doe_new_zealand                                  # (default: 0) 
fe.economy.bounty.animania:doe_rex                                          # (default: 0) 
fe.economy.bounty.animania:ferret_grey                                      # (default: 0) 
fe.economy.bounty.animania:ferret_white                                     # (default: 0) 
fe.economy.bounty.animania:frog                                             # (default: 0) 
fe.economy.bounty.animania:hamster                                          # (default: 0) 
fe.economy.bounty.animania:hedgehog                                         # (default: 0) 
fe.economy.bounty.animania:hedgehog_albino                                  # (default: 0) 
fe.economy.bounty.animania:kit_chinchilla                                   # (default: 0) 
fe.economy.bounty.animania:kit_cottontail                                   # (default: 0) 
fe.economy.bounty.animania:kit_dutch                                        # (default: 0) 
fe.economy.bounty.animania:kit_havana                                       # (default: 0) 
fe.economy.bounty.animania:kit_jack                                         # (default: 0) 
fe.economy.bounty.animania:kit_lop                                          # (default: 0) 
fe.economy.bounty.animania:kit_new_zealand                                  # (default: 0) 
fe.economy.bounty.animania:kit_rex                                          # (default: 0) 
fe.economy.bounty.animania:peachick_blue                                    # (default: 0) 
fe.economy.bounty.animania:peachick_charcoal                                # (default: 0) 
fe.economy.bounty.animania:peachick_opal                                    # (default: 0) 
fe.economy.bounty.animania:peachick_peach                                   # (default: 0) 
fe.economy.bounty.animania:peachick_purple                                  # (default: 0) 
fe.economy.bounty.animania:peachick_taupe                                   # (default: 0) 
fe.economy.bounty.animania:peachick_white                                   # (default: 0) 
fe.economy.bounty.animania:peacock_blue                                     # (default: 0) 
fe.economy.bounty.animania:peacock_charcoal                                 # (default: 0) 
fe.economy.bounty.animania:peacock_opal                                     # (default: 0) 
fe.economy.bounty.animania:peacock_peach                                    # (default: 0) 
fe.economy.bounty.animania:peacock_purple                                   # (default: 0) 
fe.economy.bounty.animania:peacock_taupe                                    # (default: 0) 
fe.economy.bounty.animania:peacock_white                                    # (default: 0) 
fe.economy.bounty.animania:peahen_blue                                      # (default: 0) 
fe.economy.bounty.animania:peahen_charcoal                                  # (default: 0) 
fe.economy.bounty.animania:peahen_opal                                      # (default: 0) 
fe.economy.bounty.animania:peahen_peach                                     # (default: 0) 
fe.economy.bounty.animania:peahen_purple                                    # (default: 0) 
fe.economy.bounty.animania:peahen_taupe                                     # (default: 0) 
fe.economy.bounty.animania:peahen_white                                     # (default: 0) 
fe.economy.bounty.animania:toad                                             # (default: 0) 
fe.economy.bounty.astralsorcery:entityflare                                 # (default: 0) 
fe.economy.bounty.astralsorcery:entityliquidspark                           # (default: 0) 
fe.economy.bounty.astralsorcery:entityspectraltool                          # (default: 0) 
fe.economy.bounty.biomesoplenty:wasp                                        # (default: 0) 
fe.economy.bounty.botania:doppleganger                                      # (default: 0) 
fe.economy.bounty.botania:pink_wither                                       # (default: 0) 
fe.economy.bounty.botania:pixie                                             # (default: 0) 
fe.economy.bounty.coroutil:bat_smart                                        # (default: 0) 
fe.economy.bounty.exoticbirds:bluejay                                       # (default: 0) 
fe.economy.bounty.exoticbirds:booby                                         # (default: 0) 
fe.economy.bounty.exoticbirds:budgerigar                                    # (default: 0) 
fe.economy.bounty.exoticbirds:cardinal                                      # (default: 0) 
fe.economy.bounty.exoticbirds:cassowary                                     # (default: 0) 
fe.economy.bounty.exoticbirds:cloud_phoenix                                 # (default: 0) 
fe.economy.bounty.exoticbirds:crane                                         # (default: 0) 
fe.economy.bounty.exoticbirds:desert_phoenix                                # (default: 0) 
fe.economy.bounty.exoticbirds:duck                                          # (default: 0) 
fe.economy.bounty.exoticbirds:emperorpenguin                                # (default: 0) 
fe.economy.bounty.exoticbirds:ender_phoenix                                 # (default: 0) 
fe.economy.bounty.exoticbirds:flamingo                                      # (default: 0) 
fe.economy.bounty.exoticbirds:gouldianfinch                                 # (default: 0) 
fe.economy.bounty.exoticbirds:heron                                         # (default: 0) 
fe.economy.bounty.exoticbirds:hummingbird                                   # (default: 0) 
fe.economy.bounty.exoticbirds:kingfisher                                    # (default: 0) 
fe.economy.bounty.exoticbirds:kiwi                                          # (default: 0) 
fe.economy.bounty.exoticbirds:kookaburra                                    # (default: 0) 
fe.economy.bounty.exoticbirds:lyrebird                                      # (default: 0) 
fe.economy.bounty.exoticbirds:magpie                                        # (default: 0) 
fe.economy.bounty.exoticbirds:nether_phoenix                                # (default: 0) 
fe.economy.bounty.exoticbirds:ostrich                                       # (default: 0) 
fe.economy.bounty.exoticbirds:owl                                           # (default: 0) 
fe.economy.bounty.exoticbirds:parrot                                        # (default: 0) 
fe.economy.bounty.exoticbirds:peafowl                                       # (default: 0) 
fe.economy.bounty.exoticbirds:pelican                                       # (default: 0) 
fe.economy.bounty.exoticbirds:phoenix                                       # (default: 0) 
fe.economy.bounty.exoticbirds:pigeon                                        # (default: 0) 
fe.economy.bounty.exoticbirds:roadrunner                                    # (default: 0) 
fe.economy.bounty.exoticbirds:robin                                         # (default: 0) 
fe.economy.bounty.exoticbirds:seagull                                       # (default: 0) 
fe.economy.bounty.exoticbirds:snow_phoenix                                  # (default: 0) 
fe.economy.bounty.exoticbirds:swan                                          # (default: 0) 
fe.economy.bounty.exoticbirds:toucan                                        # (default: 0) 
fe.economy.bounty.exoticbirds:twilight_phoenix                              # (default: 0) 
fe.economy.bounty.exoticbirds:vulture                                       # (default: 0) 
fe.economy.bounty.exoticbirds:water_phoenix                                 # (default: 0) 
fe.economy.bounty.exoticbirds:woodpecker                                    # (default: 0) 
fe.economy.bounty.message                                                   # (default: true) Whether to show a message if a bounty is given
fe.economy.bounty.minecraft:bat                                             # (default: 0) 
fe.economy.bounty.minecraft:blaze                                           # (default: 0) 
fe.economy.bounty.minecraft:cave_spider                                     # (default: 0) 
fe.economy.bounty.minecraft:chicken                                         # (default: 0) 
fe.economy.bounty.minecraft:cow                                             # (default: 0) 
fe.economy.bounty.minecraft:creeper                                         # (default: 0) 
fe.economy.bounty.minecraft:donkey                                          # (default: 0) 
fe.economy.bounty.minecraft:elder_guardian                                  # (default: 0) 
fe.economy.bounty.minecraft:ender_dragon                                    # (default: 0) 
fe.economy.bounty.minecraft:enderman                                        # (default: 0) 
fe.economy.bounty.minecraft:endermite                                       # (default: 0) 
fe.economy.bounty.minecraft:evocation_illager                               # (default: 0) 
fe.economy.bounty.minecraft:ghast                                           # (default: 0) 
fe.economy.bounty.minecraft:giant                                           # (default: 0) 
fe.economy.bounty.minecraft:guardian                                        # (default: 0) 
fe.economy.bounty.minecraft:horse                                           # (default: 0) 
fe.economy.bounty.minecraft:husk                                            # (default: 0) 
fe.economy.bounty.minecraft:illusion_illager                                # (default: 0) 
fe.economy.bounty.minecraft:llama                                           # (default: 0) 
fe.economy.bounty.minecraft:magma_cube                                      # (default: 0) 
fe.economy.bounty.minecraft:mooshroom                                       # (default: 0) 
fe.economy.bounty.minecraft:mule                                            # (default: 0) 
fe.economy.bounty.minecraft:ocelot                                          # (default: 0) 
fe.economy.bounty.minecraft:parrot                                          # (default: 0) 
fe.economy.bounty.minecraft:pig                                             # (default: 0) 
fe.economy.bounty.minecraft:polar_bear                                      # (default: 0) 
fe.economy.bounty.minecraft:rabbit                                          # (default: 0) 
fe.economy.bounty.minecraft:sheep                                           # (default: 0) 
fe.economy.bounty.minecraft:shulker                                         # (default: 0) 
fe.economy.bounty.minecraft:silverfish                                      # (default: 0) 
fe.economy.bounty.minecraft:skeleton                                        # (default: 0) 
fe.economy.bounty.minecraft:skeleton_horse                                  # (default: 0) 
fe.economy.bounty.minecraft:slime                                           # (default: 0) 
fe.economy.bounty.minecraft:snowman                                         # (default: 0) 
fe.economy.bounty.minecraft:spider                                          # (default: 0) 
fe.economy.bounty.minecraft:squid                                           # (default: 0) 
fe.economy.bounty.minecraft:stray                                           # (default: 0) 
fe.economy.bounty.minecraft:vex                                             # (default: 0) 
fe.economy.bounty.minecraft:villager                                        # (default: 0) 
fe.economy.bounty.minecraft:villager_golem                                  # (default: 0) 
fe.economy.bounty.minecraft:vindication_illager                             # (default: 0) 
fe.economy.bounty.minecraft:witch                                           # (default: 0) 
fe.economy.bounty.minecraft:wither                                          # (default: 0) 
fe.economy.bounty.minecraft:wither_skeleton                                 # (default: 0) 
fe.economy.bounty.minecraft:wolf                                            # (default: 0) 
fe.economy.bounty.minecraft:zombie                                          # (default: 0) 
fe.economy.bounty.minecraft:zombie_horse                                    # (default: 0) 
fe.economy.bounty.minecraft:zombie_pigman                                   # (default: 0) 
fe.economy.bounty.minecraft:zombie_villager                                 # (default: 0) 
fe.economy.bounty.mocreatures:anchovy                                       # (default: 0) 
fe.economy.bounty.mocreatures:angelfish                                     # (default: 0) 
fe.economy.bounty.mocreatures:angler                                        # (default: 0) 
fe.economy.bounty.mocreatures:ant                                           # (default: 0) 
fe.economy.bounty.mocreatures:bass                                          # (default: 0) 
fe.economy.bounty.mocreatures:bee                                           # (default: 0) 
fe.economy.bounty.mocreatures:biggolem                                      # (default: 0) 
fe.economy.bounty.mocreatures:bird                                          # (default: 0) 
fe.economy.bounty.mocreatures:blackbear                                     # (default: 0) 
fe.economy.bounty.mocreatures:boar                                          # (default: 0) 
fe.economy.bounty.mocreatures:bunny                                         # (default: 0) 
fe.economy.bounty.mocreatures:butterfly                                     # (default: 0) 
fe.economy.bounty.mocreatures:caveogre                                      # (default: 0) 
fe.economy.bounty.mocreatures:clownfish                                     # (default: 0) 
fe.economy.bounty.mocreatures:cod                                           # (default: 0) 
fe.economy.bounty.mocreatures:crab                                          # (default: 0) 
fe.economy.bounty.mocreatures:cricket                                       # (default: 0) 
fe.economy.bounty.mocreatures:crocodile                                     # (default: 0) 
fe.economy.bounty.mocreatures:deer                                          # (default: 0) 
fe.economy.bounty.mocreatures:dolphin                                       # (default: 0) 
fe.economy.bounty.mocreatures:dragonfly                                     # (default: 0) 
fe.economy.bounty.mocreatures:duck                                          # (default: 0) 
fe.economy.bounty.mocreatures:egg                                           # (default: 0) 
fe.economy.bounty.mocreatures:elephant                                      # (default: 0) 
fe.economy.bounty.mocreatures:ent                                           # (default: 0) 
fe.economy.bounty.mocreatures:firefly                                       # (default: 0) 
fe.economy.bounty.mocreatures:fireogre                                      # (default: 0) 
fe.economy.bounty.mocreatures:fishy                                         # (default: 0) 
fe.economy.bounty.mocreatures:flamewraith                                   # (default: 0) 
fe.economy.bounty.mocreatures:fly                                           # (default: 0) 
fe.economy.bounty.mocreatures:fox                                           # (default: 0) 
fe.economy.bounty.mocreatures:goat                                          # (default: 0) 
fe.economy.bounty.mocreatures:goldfish                                      # (default: 0) 
fe.economy.bounty.mocreatures:greenogre                                     # (default: 0) 
fe.economy.bounty.mocreatures:grizzlybear                                   # (default: 0) 
fe.economy.bounty.mocreatures:hellrat                                       # (default: 0) 
fe.economy.bounty.mocreatures:hippotang                                     # (default: 0) 
fe.economy.bounty.mocreatures:horsemob                                      # (default: 0) 
fe.economy.bounty.mocreatures:jellyfish                                     # (default: 0) 
fe.economy.bounty.mocreatures:kitty                                         # (default: 0) 
fe.economy.bounty.mocreatures:kittybed                                      # (default: 0) 
fe.economy.bounty.mocreatures:komododragon                                  # (default: 0) 
fe.economy.bounty.mocreatures:leoger                                        # (default: 0) 
fe.economy.bounty.mocreatures:leopard                                       # (default: 0) 
fe.economy.bounty.mocreatures:liard                                         # (default: 0) 
fe.economy.bounty.mocreatures:liger                                         # (default: 0) 
fe.economy.bounty.mocreatures:lion                                          # (default: 0) 
fe.economy.bounty.mocreatures:lither                                        # (default: 0) 
fe.economy.bounty.mocreatures:litterbox                                     # (default: 0) 
fe.economy.bounty.mocreatures:maggot                                        # (default: 0) 
fe.economy.bounty.mocreatures:manderin                                      # (default: 0) 
fe.economy.bounty.mocreatures:mantaray                                      # (default: 0) 
fe.economy.bounty.mocreatures:manticore                                     # (default: 0) 
fe.economy.bounty.mocreatures:manticorepet                                  # (default: 0) 
fe.economy.bounty.mocreatures:minigolem                                     # (default: 0) 
fe.economy.bounty.mocreatures:mole                                          # (default: 0) 
fe.economy.bounty.mocreatures:mouse                                         # (default: 0) 
fe.economy.bounty.mocreatures:ostrich                                       # (default: 0) 
fe.economy.bounty.mocreatures:pandabear                                     # (default: 0) 
fe.economy.bounty.mocreatures:panthard                                      # (default: 0) 
fe.economy.bounty.mocreatures:panther                                       # (default: 0) 
fe.economy.bounty.mocreatures:panthger                                      # (default: 0) 
fe.economy.bounty.mocreatures:petscorpion                                   # (default: 0) 
fe.economy.bounty.mocreatures:piranha                                       # (default: 0) 
fe.economy.bounty.mocreatures:raccoon                                       # (default: 0) 
fe.economy.bounty.mocreatures:rat                                           # (default: 0) 
fe.economy.bounty.mocreatures:roach                                         # (default: 0) 
fe.economy.bounty.mocreatures:salmon                                        # (default: 0) 
fe.economy.bounty.mocreatures:scorpion                                      # (default: 0) 
fe.economy.bounty.mocreatures:shark                                         # (default: 0) 
fe.economy.bounty.mocreatures:silverskeleton                                # (default: 0) 
fe.economy.bounty.mocreatures:snail                                         # (default: 0) 
fe.economy.bounty.mocreatures:snake                                         # (default: 0) 
fe.economy.bounty.mocreatures:stingray                                      # (default: 0) 
fe.economy.bounty.mocreatures:tiger                                         # (default: 0) 
fe.economy.bounty.mocreatures:turkey                                        # (default: 0) 
fe.economy.bounty.mocreatures:turtle                                        # (default: 0) 
fe.economy.bounty.mocreatures:werewolf                                      # (default: 0) 
fe.economy.bounty.mocreatures:wildhorse                                     # (default: 0) 
fe.economy.bounty.mocreatures:wildpolarbear                                 # (default: 0) 
fe.economy.bounty.mocreatures:wraith                                        # (default: 0) 
fe.economy.bounty.mocreatures:wwolf                                         # (default: 0) 
fe.economy.bounty.mocreatures:wyvern                                        # (default: 0) 
fe.economy.bounty.tfc:alpacatfc                                             # (default: 0) 
fe.economy.bounty.tfc:blackbeartfc                                          # (default: 0) 
fe.economy.bounty.tfc:boartfc                                               # (default: 0) 
fe.economy.bounty.tfc:cameltfc                                              # (default: 0) 
fe.economy.bounty.tfc:chickentfc                                            # (default: 0) 
fe.economy.bounty.tfc:cougartfc                                             # (default: 0) 
fe.economy.bounty.tfc:cowtfc                                                # (default: 0) 
fe.economy.bounty.tfc:coyotetfc                                             # (default: 0) 
fe.economy.bounty.tfc:deertfc                                               # (default: 0) 
fe.economy.bounty.tfc:direwolftfc                                           # (default: 0) 
fe.economy.bounty.tfc:donkeytfc                                             # (default: 0) 
fe.economy.bounty.tfc:ducktfc                                               # (default: 0) 
fe.economy.bounty.tfc:gazelletfc                                            # (default: 0) 
fe.economy.bounty.tfc:goattfc                                               # (default: 0) 
fe.economy.bounty.tfc:grizzlybeartfc                                        # (default: 0) 
fe.economy.bounty.tfc:grousetfc                                             # (default: 0) 
fe.economy.bounty.tfc:haretfc                                               # (default: 0) 
fe.economy.bounty.tfc:horsetfc                                              # (default: 0) 
fe.economy.bounty.tfc:hyenatfc                                              # (default: 0) 
fe.economy.bounty.tfc:jackaltfc                                             # (default: 0) 
fe.economy.bounty.tfc:liontfc                                               # (default: 0) 
fe.economy.bounty.tfc:llamatfc                                              # (default: 0) 
fe.economy.bounty.tfc:mongoosetfc                                           # (default: 0) 
fe.economy.bounty.tfc:muletfc                                               # (default: 0) 
fe.economy.bounty.tfc:muskoxtfc                                             # (default: 0) 
fe.economy.bounty.tfc:ocelottfc                                             # (default: 0) 
fe.economy.bounty.tfc:panthertfc                                            # (default: 0) 
fe.economy.bounty.tfc:parrottfc                                             # (default: 0) 
fe.economy.bounty.tfc:pheasanttfc                                           # (default: 0) 
fe.economy.bounty.tfc:pigtfc                                                # (default: 0) 
fe.economy.bounty.tfc:polarbeartfc                                          # (default: 0) 
fe.economy.bounty.tfc:quailtfc                                              # (default: 0) 
fe.economy.bounty.tfc:rabbittfc                                             # (default: 0) 
fe.economy.bounty.tfc:sabertoothtfc                                         # (default: 0) 
fe.economy.bounty.tfc:sheeptfc                                              # (default: 0) 
fe.economy.bounty.tfc:turkeytfc                                             # (default: 0) 
fe.economy.bounty.tfc:wildebeesttfc                                         # (default: 0) 
fe.economy.bounty.tfc:wolftfc                                               # (default: 0) 
fe.economy.bounty.tfc:yaktfc                                                # (default: 0) 
fe.economy.bounty.tfc:zebutfc                                               # (default: 0) 
fe.economy.bounty.thaumcraft:arcanebore                                     # (default: 0) 
fe.economy.bounty.thaumcraft:brainyzombie                                   # (default: 0) 
fe.economy.bounty.thaumcraft:cultistcleric                                  # (default: 0) 
fe.economy.bounty.thaumcraft:cultistknight                                  # (default: 0) 
fe.economy.bounty.thaumcraft:cultistleader                                  # (default: 0) 
fe.economy.bounty.thaumcraft:cultistportalgreater                           # (default: 0) 
fe.economy.bounty.thaumcraft:cultistportallesser                            # (default: 0) 
fe.economy.bounty.thaumcraft:eldritchcrab                                   # (default: 0) 
fe.economy.bounty.thaumcraft:eldritchgolem                                  # (default: 0) 
fe.economy.bounty.thaumcraft:eldritchguardian                               # (default: 0) 
fe.economy.bounty.thaumcraft:eldritchwarden                                 # (default: 0) 
fe.economy.bounty.thaumcraft:firebat                                        # (default: 0) 
fe.economy.bounty.thaumcraft:giantbrainyzombie                              # (default: 0) 
fe.economy.bounty.thaumcraft:golem                                          # (default: 0) 
fe.economy.bounty.thaumcraft:inhabitedzombie                                # (default: 0) 
fe.economy.bounty.thaumcraft:mindspider                                     # (default: 0) 
fe.economy.bounty.thaumcraft:pech                                           # (default: 0) 
fe.economy.bounty.thaumcraft:spellbat                                       # (default: 0) 
fe.economy.bounty.thaumcraft:taintacle                                      # (default: 0) 
fe.economy.bounty.thaumcraft:taintaclegiant                                 # (default: 0) 
fe.economy.bounty.thaumcraft:taintacletiny                                  # (default: 0) 
fe.economy.bounty.thaumcraft:taintcrawler                                   # (default: 0) 
fe.economy.bounty.thaumcraft:taintseed                                      # (default: 0) 
fe.economy.bounty.thaumcraft:taintseedprime                                 # (default: 0) 
fe.economy.bounty.thaumcraft:taintswarm                                     # (default: 0) 
fe.economy.bounty.thaumcraft:thaumslime                                     # (default: 0) 
fe.economy.bounty.thaumcraft:turretadvanced                                 # (default: 0) 
fe.economy.bounty.thaumcraft:turretbasic                                    # (default: 0) 
fe.economy.bounty.thaumcraft:wisp                                           # (default: 0) 
fe.economy.bounty.totemic:bald_eagle                                        # (default: 0) 
fe.economy.bounty.totemic:baykok                                            # (default: 0) 
fe.economy.bounty.totemic:buffalo                                           # (default: 0) 
fe.economy.bounty.trumpetskeleton:trumpet_skeleton                          # (default: 0) 
fe.economy.command.paidcommand                                              # (default: false) 
fe.economy.command.pay                                                      # (default: true) 
fe.economy.command.sell                                                     # (default: true) 
fe.economy.command.sell.noconfirm                                           # (default: false) Do not confirm selling items to the server.
fe.economy.command.sellcommand                                              # (OP only: true) 
fe.economy.command.sellprice                                                # (OP only: true) 
fe.economy.command.trade                                                    # (default: true) 
fe.economy.command.wallet                                                   # (default: true) 
fe.economy.command.wallet.modify                                            # (OP only: true) Allows modifying wallets
fe.economy.command.wallet.others                                            # (OP only: true) Allows viewing other player's wallets
fe.economy.currency                                                         # (default:  Dollar) Name of currency (plural)
fe.economy.currency.singular                                                # (default: cent) Name of currency (singular)
fe.economy.deathtoll                                                        # (default: ) Penalty for players to pay when they die. If set to lesser than 1, value is taken as a factor of the player's wallet balance.
fe.economy.plot                                                             # Plot permissions
fe.economy.plot.column                                                      # (default: true) If true, all plots will always extend from bottom to top of the world. Price will only depend on X and Z dimensions.
fe.economy.plot.command                                                     # (default: true) 
fe.economy.plot.command.buy                                                 # (default: true) Allows buying plots
fe.economy.plot.command.claim                                               # (default: true) Allows to claim plots in exchange for money
fe.economy.plot.command.define                                              # (OP only: true) Allows to define plots without paying
fe.economy.plot.command.delete                                              # (OP only: true) Allows a player to delete any plots, including plots not owned by him.
fe.economy.plot.command.list                                                # (default: true) Allows listing plots
fe.economy.plot.command.list.all                                            # (OP only: true) List all plots
fe.economy.plot.command.list.own                                            # (default: true) List own plots
fe.economy.plot.command.list.sale                                           # (default: true) List plots open for sale
fe.economy.plot.command.mods                                                # (OP only: true) Allows managing plot administrators
fe.economy.plot.command.perms                                               # (OP only: true) Control plot settings
fe.economy.plot.command.sell                                                # (OP only: true) Allows selling plots
fe.economy.plot.command.set.*                                               # (OP only: true) Control plot settings
fe.economy.plot.command.set.build                                           # (OP only: true) Control build permissions
fe.economy.plot.command.set.chest                                           # (OP only: true) Control chest permissions
fe.economy.plot.command.set.interact                                        # (OP only: true) Control interaction permissions
fe.economy.plot.command.set.use                                             # (OP only: true) Control item usage permissions
fe.economy.plot.data                                                        # Individual settings for plots
fe.economy.plot.data.fee                                                    # Price players have to pay in order to enter this plot
fe.economy.plot.data.fee.timeout                                            # Duration that a player can access the plot after paying the fee
fe.economy.plot.data.name                                                   # (default: @p's plot) Name of the plot (@p inserts owner name)
fe.economy.plot.data.price                                                  # Price that the plot can be bought for by other players (sell offer)
fe.economy.plot.limit.count                                                 # (default: 20) Maximum number of plots a player can claim
fe.economy.plot.limit.size                                                  # Maximum total size of all plots a player can claim
fe.economy.plot.price                                                       # (default: 1) Price multiplier for plots (plot size will be multiplied with this value)
fe.economy.plot.size.max                                                    # Maximum size of one plot axis
fe.economy.plot.size.min                                                    # (default: 3) Minimum size of one plot axis
fe.economy.price                                                            # Default prices for items in economy
fe.economy.shop                                                             # Shop permissions
fe.economy.shop.create                                                      # (OP only: true) Allow creating shops
fe.economy.shop.destroy                                                     # (OP only: true) Allow destroying shops
fe.economy.shop.use                                                         # (default: true) Allow usage of shops
fe.economy.startbudget                                                      # (default: 200) Starting amount of money for players
fe.economy.xpmultiplier                                                     # (default: 0) XP to currency conversion rate (integer, a zombie drops around 5 XP, 0 to disable)
fe.internal                                                                 # Internal permissions - DO NOT TOUCH THESE UNLESS YOU KNOW WHAT YOU DO (WHICH YOU DON'T!)
fe.internal.group                                                           # (optional) Permission to keep groups saved, even if they have no permissions set.
fe.internal.group.includes                                                  # Groups that are included using the included group's priority
fe.internal.group.name                                                      # Group name for display purposes
fe.internal.group.parents                                                   # Groups that are included using the including group's priority
fe.internal.group.priority                                                  # Group priority
fe.internal.group.promotion                                                 # (default: false) Unlock this group for promotion with /promote
fe.internal.player                                                          # Player information
fe.internal.player.groups                                                   # Comma separated list of player groups
fe.internal.player.name                                                     # Player name
fe.internal.player.uuid                                                     # Player UUID
fe.internal.plot.owner                                                      # UUID of the owner of this plot (DO NOT MODIFY!)
fe.internal.prefix                                                          # Prefix property node
fe.internal.spawn.bed                                                       # (default: true) Player spawn at bed if available
fe.internal.spawn.location                                                  # Player spawn location property
fe.internal.suffix                                                          # Suffix property node
fe.internal.zone.entry                                                      # Zone entry message
fe.internal.zone.exit                                                       # Zone exit message
fe.jscript.manage                                                           # (OP only: true) 
fe.multiworld                                                               # (OP only: true) 
fe.multiworld.delete                                                        # (OP only: true) Delete multiworlds
fe.multiworld.list                                                          # (default: true) List multiworlds on the server
fe.multiworld.manage                                                        # (OP only: true) Manage multiworlds
fe.multiworld.teleport                                                      # (OP only: true) 
fe.perftools.chunkloaderlist                                                # (OP only: true) 
fe.perftools.perfstats                                                      # (OP only: true) 
fe.perm                                                                     # (default: true) 
fe.perm.*                                                                   # (OP only: true) Grants access to ALL permission management commands. Use with caution.
fe.perm.autoPromote                                                         # (OP only: true) Auto-promote a user after some time has passed
fe.perm.debug                                                               # (default: true) Allow using permission-debug command
fe.perm.group                                                               # (OP only: true) Allow basic access to groups (displays infos)
fe.perm.group.fix                                                           # (OP only: true) Allow setting group prefix / suffix
fe.perm.group.perms                                                         # (OP only: true) Allow modifying group permissions
fe.perm.group.spawn                                                         # (OP only: true) Allow setting group spawn
fe.perm.list.groups                                                         # (OP only: true) Allow listing groups
fe.perm.list.perms                                                          # (default: true) Allow listing all permissions affecting current user
fe.perm.list.users                                                          # (OP only: true) Allow listing users
fe.perm.list.zones                                                          # (OP only: true) Allow listing zones
fe.perm.permitem                                                            # (OP only: true) 
fe.perm.promote                                                             # (OP only: true) 
fe.perm.reload                                                              # (OP only: true) Allow reloading changed permission files
fe.perm.save                                                                # (OP only: true) Allow force-saving permission files
fe.perm.setspawn                                                            # (OP only: true) 
fe.perm.test                                                                # (default: true) Allow testing permission nodes
fe.perm.user                                                                # (OP only: true) Allow basic access to users (displays infos)
fe.perm.user.fix                                                            # (OP only: true) Allow setting user prefix / suffix
fe.perm.user.perms                                                          # (OP only: true) Allow modifying user permissions
fe.perm.user.spawn                                                          # (OP only: true) Allow setting user spawn
fe.perm.zone                                                                # (OP only: true) 
fe.perm.zone.*                                                              # (OP only: true) Grants access to ALL area management commands. Use with caution.
fe.perm.zone.info                                                           # (default: true) Get info of a zone
fe.perm.zone.list                                                           # (default: true) List all zones
fe.pl                                                                       # (OP only: true) Player logger permisssions
fe.pl.cmd.pl                                                                # (OP only: true) 
fe.pl.cmd.rollback                                                          # (OP only: true) 
fe.pl.wand                                                                  # (OP only: true) Allow usage of player loggger wand (clock)
fe.protection.cmd.itemperm                                                  # (default: true) 
fe.protection.cmd.protectdebug                                              # (default: true) 
fe.protection.damageby.*                                                    # (default: true) Allow getting hurt by entities
fe.protection.damageby.EntityBlaze                                          # (default: true) 
fe.protection.damageby.EntityChicken                                        # (default: true) 
fe.protection.damageby.EntityCow                                            # (default: true) 
fe.protection.damageby.EntityCreeper                                        # (default: true) 
fe.protection.damageby.EntityEnderman                                       # (default: true) 
fe.protection.damageby.EntityGiantZombie                                    # (default: true) 
fe.protection.damageby.EntityHorse                                          # (default: true) 
fe.protection.damageby.EntityIronGolem                                      # (default: true) 
fe.protection.damageby.EntityMooshroom                                      # (default: true) 
fe.protection.damageby.EntityOcelot                                         # (default: true) 
fe.protection.damageby.EntityPig                                            # (default: true) 
fe.protection.damageby.EntityPigZombie                                      # (default: true) 
fe.protection.damageby.EntitySilverfish                                     # (default: true) 
fe.protection.damageby.EntitySkeleton                                       # (default: true) 
fe.protection.damageby.EntitySnowman                                        # (default: true) 
fe.protection.damageby.EntitySpider                                         # (default: true) 
fe.protection.damageby.EntitySquid                                          # (default: true) 
fe.protection.damageby.EntityVillager                                       # (default: true) 
fe.protection.damageby.EntityWitch                                          # (default: true) 
fe.protection.damageby.EntityWither                                         # (default: true) 
fe.protection.damageby.EntityWolf                                           # (default: true) 
fe.protection.damageby.EntityZombie                                         # (default: true) 
fe.protection.damageby.anvil                                                # (default: true) 
fe.protection.damageby.boss                                                 # (default: true) 
fe.protection.damageby.cactus                                               # (default: true) 
fe.protection.damageby.drown                                                # (default: true) 
fe.protection.damageby.explosion                                            # (default: true) 
fe.protection.damageby.fall                                                 # (default: true) 
fe.protection.damageby.fallingBlock                                         # (default: true) 
fe.protection.damageby.generic                                              # (default: true) 
fe.protection.damageby.golem                                                # (default: true) 
fe.protection.damageby.hostile                                              # (default: true) 
fe.protection.damageby.inFire                                               # (default: true) 
fe.protection.damageby.inWall                                               # (default: true) 
fe.protection.damageby.lava                                                 # (default: true) 
fe.protection.damageby.magic                                                # (default: true) 
fe.protection.damageby.onFire                                               # (default: true) 
fe.protection.damageby.outOfWorld                                           # (default: true) 
fe.protection.damageby.passive                                              # (default: true) 
fe.protection.damageby.starve                                               # (default: true) 
fe.protection.damageby.tamable                                              # (default: true) 
fe.protection.damageby.tamed                                                # (default: true) 
fe.protection.damageby.unknown                                              # (default: true) 
fe.protection.damageby.villager                                             # (default: true) 
fe.protection.damageby.wither                                               # (default: true) 
fe.protection.damageto.*                                                    # (default: true) Allow damaging entities
fe.protection.damageto.EntityBlaze                                          # (default: true) 
fe.protection.damageto.EntityChicken                                        # (default: true) 
fe.protection.damageto.EntityCow                                            # (default: true) 
fe.protection.damageto.EntityCreeper                                        # (default: true) 
fe.protection.damageto.EntityEnderman                                       # (default: true) 
fe.protection.damageto.EntityGiantZombie                                    # (default: true) 
fe.protection.damageto.EntityHorse                                          # (default: true) 
fe.protection.damageto.EntityIronGolem                                      # (default: true) 
fe.protection.damageto.EntityMooshroom                                      # (default: true) 
fe.protection.damageto.EntityOcelot                                         # (default: true) 
fe.protection.damageto.EntityPig                                            # (default: true) 
fe.protection.damageto.EntityPigZombie                                      # (default: true) 
fe.protection.damageto.EntitySilverfish                                     # (default: true) 
fe.protection.damageto.EntitySkeleton                                       # (default: true) 
fe.protection.damageto.EntitySnowman                                        # (default: true) 
fe.protection.damageto.EntitySpider                                         # (default: true) 
fe.protection.damageto.EntitySquid                                          # (default: true) 
fe.protection.damageto.EntityVillager                                       # (default: true) 
fe.protection.damageto.EntityWitch                                          # (default: true) 
fe.protection.damageto.EntityWither                                         # (default: true) 
fe.protection.damageto.EntityWolf                                           # (default: true) 
fe.protection.damageto.EntityZombie                                         # (default: true) 
fe.protection.damageto.boss                                                 # (default: true) 
fe.protection.damageto.golem                                                # (default: true) 
fe.protection.damageto.hostile                                              # (default: true) 
fe.protection.damageto.passive                                              # (default: true) 
fe.protection.damageto.tamable                                              # (default: true) 
fe.protection.damageto.tamed                                                # (default: true) 
fe.protection.damageto.unknown                                              # (default: true) 
fe.protection.damageto.villager                                             # (default: true) 
fe.protection.explosion                                                     # (default: true) Allows explosions to occur
fe.protection.fire.destroy                                                  # (default: true) Allow fire to destroy blocks
fe.protection.fire.spread                                                   # (default: true) Allow fire to spread
fe.protection.gamemode                                                      # (default: -1) Force gamemode (-1 = none / default, 0 = survival, 1 = creative, 2 = adventure)
fe.protection.mobspawn.*                                                    # (default: true) (global) Allow spawning of mobs
fe.protection.mobspawn.forced.*                                             # (default: true) (global) Allow forced spawning of mobs (mob-spawners)
fe.protection.mobspawn.forced.animania:buck_chinchilla                      # (default: true) 
fe.protection.mobspawn.forced.animania:buck_cottontail                      # (default: true) 
fe.protection.mobspawn.forced.animania:buck_dutch                           # (default: true) 
fe.protection.mobspawn.forced.animania:buck_havana                          # (default: true) 
fe.protection.mobspawn.forced.animania:buck_jack                            # (default: true) 
fe.protection.mobspawn.forced.animania:buck_lop                             # (default: true) 
fe.protection.mobspawn.forced.animania:buck_new_zealand                     # (default: true) 
fe.protection.mobspawn.forced.animania:buck_rex                             # (default: true) 
fe.protection.mobspawn.forced.animania:dartfrog                             # (default: true) 
fe.protection.mobspawn.forced.animania:doe_chinchilla                       # (default: true) 
fe.protection.mobspawn.forced.animania:doe_cottontail                       # (default: true) 
fe.protection.mobspawn.forced.animania:doe_dutch                            # (default: true) 
fe.protection.mobspawn.forced.animania:doe_havana                           # (default: true) 
fe.protection.mobspawn.forced.animania:doe_jack                             # (default: true) 
fe.protection.mobspawn.forced.animania:doe_lop                              # (default: true) 
fe.protection.mobspawn.forced.animania:doe_new_zealand                      # (default: true) 
fe.protection.mobspawn.forced.animania:doe_rex                              # (default: true) 
fe.protection.mobspawn.forced.animania:ferret_grey                          # (default: true) 
fe.protection.mobspawn.forced.animania:ferret_white                         # (default: true) 
fe.protection.mobspawn.forced.animania:frog                                 # (default: true) 
fe.protection.mobspawn.forced.animania:hamster                              # (default: true) 
fe.protection.mobspawn.forced.animania:hedgehog                             # (default: true) 
fe.protection.mobspawn.forced.animania:hedgehog_albino                      # (default: true) 
fe.protection.mobspawn.forced.animania:kit_chinchilla                       # (default: true) 
fe.protection.mobspawn.forced.animania:kit_cottontail                       # (default: true) 
fe.protection.mobspawn.forced.animania:kit_dutch                            # (default: true) 
fe.protection.mobspawn.forced.animania:kit_havana                           # (default: true) 
fe.protection.mobspawn.forced.animania:kit_jack                             # (default: true) 
fe.protection.mobspawn.forced.animania:kit_lop                              # (default: true) 
fe.protection.mobspawn.forced.animania:kit_new_zealand                      # (default: true) 
fe.protection.mobspawn.forced.animania:kit_rex                              # (default: true) 
fe.protection.mobspawn.forced.animania:peachick_blue                        # (default: true) 
fe.protection.mobspawn.forced.animania:peachick_charcoal                    # (default: true) 
fe.protection.mobspawn.forced.animania:peachick_opal                        # (default: true) 
fe.protection.mobspawn.forced.animania:peachick_peach                       # (default: true) 
fe.protection.mobspawn.forced.animania:peachick_purple                      # (default: true) 
fe.protection.mobspawn.forced.animania:peachick_taupe                       # (default: true) 
fe.protection.mobspawn.forced.animania:peachick_white                       # (default: true) 
fe.protection.mobspawn.forced.animania:peacock_blue                         # (default: true) 
fe.protection.mobspawn.forced.animania:peacock_charcoal                     # (default: true) 
fe.protection.mobspawn.forced.animania:peacock_opal                         # (default: true) 
fe.protection.mobspawn.forced.animania:peacock_peach                        # (default: true) 
fe.protection.mobspawn.forced.animania:peacock_purple                       # (default: true) 
fe.protection.mobspawn.forced.animania:peacock_taupe                        # (default: true) 
fe.protection.mobspawn.forced.animania:peacock_white                        # (default: true) 
fe.protection.mobspawn.forced.animania:peahen_blue                          # (default: true) 
fe.protection.mobspawn.forced.animania:peahen_charcoal                      # (default: true) 
fe.protection.mobspawn.forced.animania:peahen_opal                          # (default: true) 
fe.protection.mobspawn.forced.animania:peahen_peach                         # (default: true) 
fe.protection.mobspawn.forced.animania:peahen_purple                        # (default: true) 
fe.protection.mobspawn.forced.animania:peahen_taupe                         # (default: true) 
fe.protection.mobspawn.forced.animania:peahen_white                         # (default: true) 
fe.protection.mobspawn.forced.animania:toad                                 # (default: true) 
fe.protection.mobspawn.forced.astralsorcery:entityflare                     # (default: true) 
fe.protection.mobspawn.forced.astralsorcery:entityliquidspark               # (default: true) 
fe.protection.mobspawn.forced.astralsorcery:entityspectraltool              # (default: true) 
fe.protection.mobspawn.forced.biomesoplenty:wasp                            # (default: true) 
fe.protection.mobspawn.forced.botania:doppleganger                          # (default: true) 
fe.protection.mobspawn.forced.botania:pink_wither                           # (default: true) 
fe.protection.mobspawn.forced.botania:pixie                                 # (default: true) 
fe.protection.mobspawn.forced.coroutil:bat_smart                            # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:bluejay                           # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:booby                             # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:budgerigar                        # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:cardinal                          # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:cassowary                         # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:cloud_phoenix                     # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:crane                             # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:desert_phoenix                    # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:duck                              # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:emperorpenguin                    # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:ender_phoenix                     # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:flamingo                          # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:gouldianfinch                     # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:heron                             # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:hummingbird                       # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:kingfisher                        # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:kiwi                              # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:kookaburra                        # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:lyrebird                          # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:magpie                            # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:nether_phoenix                    # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:ostrich                           # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:owl                               # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:parrot                            # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:peafowl                           # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:pelican                           # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:phoenix                           # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:pigeon                            # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:roadrunner                        # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:robin                             # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:seagull                           # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:snow_phoenix                      # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:swan                              # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:toucan                            # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:twilight_phoenix                  # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:vulture                           # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:water_phoenix                     # (default: true) 
fe.protection.mobspawn.forced.exoticbirds:woodpecker                        # (default: true) 
fe.protection.mobspawn.forced.minecraft:bat                                 # (default: true) 
fe.protection.mobspawn.forced.minecraft:blaze                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:cave_spider                         # (default: true) 
fe.protection.mobspawn.forced.minecraft:chicken                             # (default: true) 
fe.protection.mobspawn.forced.minecraft:cow                                 # (default: true) 
fe.protection.mobspawn.forced.minecraft:creeper                             # (default: true) 
fe.protection.mobspawn.forced.minecraft:donkey                              # (default: true) 
fe.protection.mobspawn.forced.minecraft:elder_guardian                      # (default: true) 
fe.protection.mobspawn.forced.minecraft:ender_dragon                        # (default: true) 
fe.protection.mobspawn.forced.minecraft:enderman                            # (default: true) 
fe.protection.mobspawn.forced.minecraft:endermite                           # (default: true) 
fe.protection.mobspawn.forced.minecraft:evocation_illager                   # (default: true) 
fe.protection.mobspawn.forced.minecraft:ghast                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:giant                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:guardian                            # (default: true) 
fe.protection.mobspawn.forced.minecraft:horse                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:husk                                # (default: true) 
fe.protection.mobspawn.forced.minecraft:illusion_illager                    # (default: true) 
fe.protection.mobspawn.forced.minecraft:llama                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:magma_cube                          # (default: true) 
fe.protection.mobspawn.forced.minecraft:mooshroom                           # (default: true) 
fe.protection.mobspawn.forced.minecraft:mule                                # (default: true) 
fe.protection.mobspawn.forced.minecraft:ocelot                              # (default: true) 
fe.protection.mobspawn.forced.minecraft:parrot                              # (default: true) 
fe.protection.mobspawn.forced.minecraft:pig                                 # (default: true) 
fe.protection.mobspawn.forced.minecraft:polar_bear                          # (default: true) 
fe.protection.mobspawn.forced.minecraft:rabbit                              # (default: true) 
fe.protection.mobspawn.forced.minecraft:sheep                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:shulker                             # (default: true) 
fe.protection.mobspawn.forced.minecraft:silverfish                          # (default: true) 
fe.protection.mobspawn.forced.minecraft:skeleton                            # (default: true) 
fe.protection.mobspawn.forced.minecraft:skeleton_horse                      # (default: true) 
fe.protection.mobspawn.forced.minecraft:slime                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:snowman                             # (default: true) 
fe.protection.mobspawn.forced.minecraft:spider                              # (default: true) 
fe.protection.mobspawn.forced.minecraft:squid                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:stray                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:vex                                 # (default: true) 
fe.protection.mobspawn.forced.minecraft:villager                            # (default: true) 
fe.protection.mobspawn.forced.minecraft:villager_golem                      # (default: true) 
fe.protection.mobspawn.forced.minecraft:vindication_illager                 # (default: true) 
fe.protection.mobspawn.forced.minecraft:witch                               # (default: true) 
fe.protection.mobspawn.forced.minecraft:wither                              # (default: true) 
fe.protection.mobspawn.forced.minecraft:wither_skeleton                     # (default: true) 
fe.protection.mobspawn.forced.minecraft:wolf                                # (default: true) 
fe.protection.mobspawn.forced.minecraft:zombie                              # (default: true) 
fe.protection.mobspawn.forced.minecraft:zombie_horse                        # (default: true) 
fe.protection.mobspawn.forced.minecraft:zombie_pigman                       # (default: true) 
fe.protection.mobspawn.forced.minecraft:zombie_villager                     # (default: true) 
fe.protection.mobspawn.forced.mocreatures:anchovy                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:angelfish                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:angler                            # (default: true) 
fe.protection.mobspawn.forced.mocreatures:ant                               # (default: true) 
fe.protection.mobspawn.forced.mocreatures:bass                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:bee                               # (default: true) 
fe.protection.mobspawn.forced.mocreatures:biggolem                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:bird                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:blackbear                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:boar                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:bunny                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:butterfly                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:caveogre                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:clownfish                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:cod                               # (default: true) 
fe.protection.mobspawn.forced.mocreatures:crab                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:cricket                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:crocodile                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:deer                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:dolphin                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:dragonfly                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:duck                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:egg                               # (default: true) 
fe.protection.mobspawn.forced.mocreatures:elephant                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:ent                               # (default: true) 
fe.protection.mobspawn.forced.mocreatures:firefly                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:fireogre                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:fishy                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:flamewraith                       # (default: true) 
fe.protection.mobspawn.forced.mocreatures:fly                               # (default: true) 
fe.protection.mobspawn.forced.mocreatures:fox                               # (default: true) 
fe.protection.mobspawn.forced.mocreatures:goat                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:goldfish                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:greenogre                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:grizzlybear                       # (default: true) 
fe.protection.mobspawn.forced.mocreatures:hellrat                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:hippotang                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:horsemob                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:jellyfish                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:kitty                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:kittybed                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:komododragon                      # (default: true) 
fe.protection.mobspawn.forced.mocreatures:leoger                            # (default: true) 
fe.protection.mobspawn.forced.mocreatures:leopard                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:liard                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:liger                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:lion                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:lither                            # (default: true) 
fe.protection.mobspawn.forced.mocreatures:litterbox                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:maggot                            # (default: true) 
fe.protection.mobspawn.forced.mocreatures:manderin                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:mantaray                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:manticore                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:manticorepet                      # (default: true) 
fe.protection.mobspawn.forced.mocreatures:minigolem                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:mole                              # (default: true) 
fe.protection.mobspawn.forced.mocreatures:mouse                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:ostrich                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:pandabear                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:panthard                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:panther                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:panthger                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:petscorpion                       # (default: true) 
fe.protection.mobspawn.forced.mocreatures:piranha                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:raccoon                           # (default: true) 
fe.protection.mobspawn.forced.mocreatures:rat                               # (default: true) 
fe.protection.mobspawn.forced.mocreatures:roach                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:salmon                            # (default: true) 
fe.protection.mobspawn.forced.mocreatures:scorpion                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:shark                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:silverskeleton                    # (default: true) 
fe.protection.mobspawn.forced.mocreatures:snail                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:snake                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:stingray                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:tiger                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:turkey                            # (default: true) 
fe.protection.mobspawn.forced.mocreatures:turtle                            # (default: true) 
fe.protection.mobspawn.forced.mocreatures:werewolf                          # (default: true) 
fe.protection.mobspawn.forced.mocreatures:wildhorse                         # (default: true) 
fe.protection.mobspawn.forced.mocreatures:wildpolarbear                     # (default: true) 
fe.protection.mobspawn.forced.mocreatures:wraith                            # (default: true) 
fe.protection.mobspawn.forced.mocreatures:wwolf                             # (default: true) 
fe.protection.mobspawn.forced.mocreatures:wyvern                            # (default: true) 
fe.protection.mobspawn.forced.tfc:alpacatfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:blackbeartfc                              # (default: true) 
fe.protection.mobspawn.forced.tfc:boartfc                                   # (default: true) 
fe.protection.mobspawn.forced.tfc:cameltfc                                  # (default: true) 
fe.protection.mobspawn.forced.tfc:chickentfc                                # (default: true) 
fe.protection.mobspawn.forced.tfc:cougartfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:cowtfc                                    # (default: true) 
fe.protection.mobspawn.forced.tfc:coyotetfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:deertfc                                   # (default: true) 
fe.protection.mobspawn.forced.tfc:direwolftfc                               # (default: true) 
fe.protection.mobspawn.forced.tfc:donkeytfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:ducktfc                                   # (default: true) 
fe.protection.mobspawn.forced.tfc:gazelletfc                                # (default: true) 
fe.protection.mobspawn.forced.tfc:goattfc                                   # (default: true) 
fe.protection.mobspawn.forced.tfc:grizzlybeartfc                            # (default: true) 
fe.protection.mobspawn.forced.tfc:grousetfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:haretfc                                   # (default: true) 
fe.protection.mobspawn.forced.tfc:horsetfc                                  # (default: true) 
fe.protection.mobspawn.forced.tfc:hyenatfc                                  # (default: true) 
fe.protection.mobspawn.forced.tfc:jackaltfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:liontfc                                   # (default: true) 
fe.protection.mobspawn.forced.tfc:llamatfc                                  # (default: true) 
fe.protection.mobspawn.forced.tfc:mongoosetfc                               # (default: true) 
fe.protection.mobspawn.forced.tfc:muletfc                                   # (default: true) 
fe.protection.mobspawn.forced.tfc:muskoxtfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:ocelottfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:panthertfc                                # (default: true) 
fe.protection.mobspawn.forced.tfc:parrottfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:pheasanttfc                               # (default: true) 
fe.protection.mobspawn.forced.tfc:pigtfc                                    # (default: true) 
fe.protection.mobspawn.forced.tfc:polarbeartfc                              # (default: true) 
fe.protection.mobspawn.forced.tfc:quailtfc                                  # (default: true) 
fe.protection.mobspawn.forced.tfc:rabbittfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:sabertoothtfc                             # (default: true) 
fe.protection.mobspawn.forced.tfc:sheeptfc                                  # (default: true) 
fe.protection.mobspawn.forced.tfc:turkeytfc                                 # (default: true) 
fe.protection.mobspawn.forced.tfc:wildebeesttfc                             # (default: true) 
fe.protection.mobspawn.forced.tfc:wolftfc                                   # (default: true) 
fe.protection.mobspawn.forced.tfc:yaktfc                                    # (default: true) 
fe.protection.mobspawn.forced.tfc:zebutfc                                   # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:arcanebore                         # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:brainyzombie                       # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:cultistcleric                      # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:cultistknight                      # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:cultistleader                      # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:cultistportalgreater               # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:cultistportallesser                # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:eldritchcrab                       # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:eldritchgolem                      # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:eldritchguardian                   # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:eldritchwarden                     # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:firebat                            # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:giantbrainyzombie                  # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:golem                              # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:inhabitedzombie                    # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:mindspider                         # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:pech                               # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:spellbat                           # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:taintacle                          # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:taintaclegiant                     # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:taintacletiny                      # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:taintcrawler                       # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:taintseed                          # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:taintseedprime                     # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:taintswarm                         # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:thaumslime                         # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:turretadvanced                     # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:turretbasic                        # (default: true) 
fe.protection.mobspawn.forced.thaumcraft:wisp                               # (default: true) 
fe.protection.mobspawn.forced.totemic:bald_eagle                            # (default: true) 
fe.protection.mobspawn.forced.totemic:baykok                                # (default: true) 
fe.protection.mobspawn.forced.totemic:buffalo                               # (default: true) 
fe.protection.mobspawn.forced.trumpetskeleton:trumpet_skeleton              # (default: true) 
fe.protection.mobspawn.forced.type.boss                                     # (default: true) 
fe.protection.mobspawn.forced.type.golem                                    # (default: true) 
fe.protection.mobspawn.forced.type.hostile                                  # (default: true) 
fe.protection.mobspawn.forced.type.passive                                  # (default: true) 
fe.protection.mobspawn.forced.type.tamable                                  # (default: true) 
fe.protection.mobspawn.forced.type.tamed                                    # (default: true) 
fe.protection.mobspawn.forced.type.unknown                                  # (default: true) 
fe.protection.mobspawn.forced.type.villager                                 # (default: true) 
fe.protection.mobspawn.natural.*                                            # (default: true) (global) Allow natural spawning of mobs (random spawn)
fe.protection.mobspawn.natural.animania:buck_chinchilla                     # (default: true) 
fe.protection.mobspawn.natural.animania:buck_cottontail                     # (default: true) 
fe.protection.mobspawn.natural.animania:buck_dutch                          # (default: true) 
fe.protection.mobspawn.natural.animania:buck_havana                         # (default: true) 
fe.protection.mobspawn.natural.animania:buck_jack                           # (default: true) 
fe.protection.mobspawn.natural.animania:buck_lop                            # (default: true) 
fe.protection.mobspawn.natural.animania:buck_new_zealand                    # (default: true) 
fe.protection.mobspawn.natural.animania:buck_rex                            # (default: true) 
fe.protection.mobspawn.natural.animania:dartfrog                            # (default: true) 
fe.protection.mobspawn.natural.animania:doe_chinchilla                      # (default: true) 
fe.protection.mobspawn.natural.animania:doe_cottontail                      # (default: true) 
fe.protection.mobspawn.natural.animania:doe_dutch                           # (default: true) 
fe.protection.mobspawn.natural.animania:doe_havana                          # (default: true) 
fe.protection.mobspawn.natural.animania:doe_jack                            # (default: true) 
fe.protection.mobspawn.natural.animania:doe_lop                             # (default: true) 
fe.protection.mobspawn.natural.animania:doe_new_zealand                     # (default: true) 
fe.protection.mobspawn.natural.animania:doe_rex                             # (default: true) 
fe.protection.mobspawn.natural.animania:ferret_grey                         # (default: true) 
fe.protection.mobspawn.natural.animania:ferret_white                        # (default: true) 
fe.protection.mobspawn.natural.animania:frog                                # (default: true) 
fe.protection.mobspawn.natural.animania:hamster                             # (default: true) 
fe.protection.mobspawn.natural.animania:hedgehog                            # (default: true) 
fe.protection.mobspawn.natural.animania:hedgehog_albino                     # (default: true) 
fe.protection.mobspawn.natural.animania:kit_chinchilla                      # (default: true) 
fe.protection.mobspawn.natural.animania:kit_cottontail                      # (default: true) 
fe.protection.mobspawn.natural.animania:kit_dutch                           # (default: true) 
fe.protection.mobspawn.natural.animania:kit_havana                          # (default: true) 
fe.protection.mobspawn.natural.animania:kit_jack                            # (default: true) 
fe.protection.mobspawn.natural.animania:kit_lop                             # (default: true) 
fe.protection.mobspawn.natural.animania:kit_new_zealand                     # (default: true) 
fe.protection.mobspawn.natural.animania:kit_rex                             # (default: true) 
fe.protection.mobspawn.natural.animania:peachick_blue                       # (default: true) 
fe.protection.mobspawn.natural.animania:peachick_charcoal                   # (default: true) 
fe.protection.mobspawn.natural.animania:peachick_opal                       # (default: true) 
fe.protection.mobspawn.natural.animania:peachick_peach                      # (default: true) 
fe.protection.mobspawn.natural.animania:peachick_purple                     # (default: true) 
fe.protection.mobspawn.natural.animania:peachick_taupe                      # (default: true) 
fe.protection.mobspawn.natural.animania:peachick_white                      # (default: true) 
fe.protection.mobspawn.natural.animania:peacock_blue                        # (default: true) 
fe.protection.mobspawn.natural.animania:peacock_charcoal                    # (default: true) 
fe.protection.mobspawn.natural.animania:peacock_opal                        # (default: true) 
fe.protection.mobspawn.natural.animania:peacock_peach                       # (default: true) 
fe.protection.mobspawn.natural.animania:peacock_purple                      # (default: true) 
fe.protection.mobspawn.natural.animania:peacock_taupe                       # (default: true) 
fe.protection.mobspawn.natural.animania:peacock_white                       # (default: true) 
fe.protection.mobspawn.natural.animania:peahen_blue                         # (default: true) 
fe.protection.mobspawn.natural.animania:peahen_charcoal                     # (default: true) 
fe.protection.mobspawn.natural.animania:peahen_opal                         # (default: true) 
fe.protection.mobspawn.natural.animania:peahen_peach                        # (default: true) 
fe.protection.mobspawn.natural.animania:peahen_purple                       # (default: true) 
fe.protection.mobspawn.natural.animania:peahen_taupe                        # (default: true) 
fe.protection.mobspawn.natural.animania:peahen_white                        # (default: true) 
fe.protection.mobspawn.natural.animania:toad                                # (default: true) 
fe.protection.mobspawn.natural.astralsorcery:entityflare                    # (default: true) 
fe.protection.mobspawn.natural.astralsorcery:entityliquidspark              # (default: true) 
fe.protection.mobspawn.natural.astralsorcery:entityspectraltool             # (default: true) 
fe.protection.mobspawn.natural.biomesoplenty:wasp                           # (default: true) 
fe.protection.mobspawn.natural.botania:doppleganger                         # (default: true) 
fe.protection.mobspawn.natural.botania:pink_wither                          # (default: true) 
fe.protection.mobspawn.natural.botania:pixie                                # (default: true) 
fe.protection.mobspawn.natural.coroutil:bat_smart                           # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:bluejay                          # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:booby                            # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:budgerigar                       # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:cardinal                         # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:cassowary                        # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:cloud_phoenix                    # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:crane                            # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:desert_phoenix                   # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:duck                             # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:emperorpenguin                   # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:ender_phoenix                    # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:flamingo                         # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:gouldianfinch                    # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:heron                            # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:hummingbird                      # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:kingfisher                       # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:kiwi                             # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:kookaburra                       # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:lyrebird                         # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:magpie                           # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:nether_phoenix                   # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:ostrich                          # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:owl                              # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:parrot                           # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:peafowl                          # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:pelican                          # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:phoenix                          # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:pigeon                           # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:roadrunner                       # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:robin                            # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:seagull                          # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:snow_phoenix                     # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:swan                             # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:toucan                           # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:twilight_phoenix                 # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:vulture                          # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:water_phoenix                    # (default: true) 
fe.protection.mobspawn.natural.exoticbirds:woodpecker                       # (default: true) 
fe.protection.mobspawn.natural.minecraft:bat                                # (default: true) 
fe.protection.mobspawn.natural.minecraft:blaze                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:cave_spider                        # (default: true) 
fe.protection.mobspawn.natural.minecraft:chicken                            # (default: true) 
fe.protection.mobspawn.natural.minecraft:cow                                # (default: true) 
fe.protection.mobspawn.natural.minecraft:creeper                            # (default: true) 
fe.protection.mobspawn.natural.minecraft:donkey                             # (default: true) 
fe.protection.mobspawn.natural.minecraft:elder_guardian                     # (default: true) 
fe.protection.mobspawn.natural.minecraft:ender_dragon                       # (default: true) 
fe.protection.mobspawn.natural.minecraft:enderman                           # (default: true) 
fe.protection.mobspawn.natural.minecraft:endermite                          # (default: true) 
fe.protection.mobspawn.natural.minecraft:evocation_illager                  # (default: true) 
fe.protection.mobspawn.natural.minecraft:ghast                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:giant                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:guardian                           # (default: true) 
fe.protection.mobspawn.natural.minecraft:horse                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:husk                               # (default: true) 
fe.protection.mobspawn.natural.minecraft:illusion_illager                   # (default: true) 
fe.protection.mobspawn.natural.minecraft:llama                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:magma_cube                         # (default: true) 
fe.protection.mobspawn.natural.minecraft:mooshroom                          # (default: true) 
fe.protection.mobspawn.natural.minecraft:mule                               # (default: true) 
fe.protection.mobspawn.natural.minecraft:ocelot                             # (default: true) 
fe.protection.mobspawn.natural.minecraft:parrot                             # (default: true) 
fe.protection.mobspawn.natural.minecraft:pig                                # (default: true) 
fe.protection.mobspawn.natural.minecraft:polar_bear                         # (default: true) 
fe.protection.mobspawn.natural.minecraft:rabbit                             # (default: true) 
fe.protection.mobspawn.natural.minecraft:sheep                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:shulker                            # (default: true) 
fe.protection.mobspawn.natural.minecraft:silverfish                         # (default: true) 
fe.protection.mobspawn.natural.minecraft:skeleton                           # (default: true) 
fe.protection.mobspawn.natural.minecraft:skeleton_horse                     # (default: true) 
fe.protection.mobspawn.natural.minecraft:slime                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:snowman                            # (default: true) 
fe.protection.mobspawn.natural.minecraft:spider                             # (default: true) 
fe.protection.mobspawn.natural.minecraft:squid                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:stray                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:vex                                # (default: true) 
fe.protection.mobspawn.natural.minecraft:villager                           # (default: true) 
fe.protection.mobspawn.natural.minecraft:villager_golem                     # (default: true) 
fe.protection.mobspawn.natural.minecraft:vindication_illager                # (default: true) 
fe.protection.mobspawn.natural.minecraft:witch                              # (default: true) 
fe.protection.mobspawn.natural.minecraft:wither                             # (default: true) 
fe.protection.mobspawn.natural.minecraft:wither_skeleton                    # (default: true) 
fe.protection.mobspawn.natural.minecraft:wolf                               # (default: true) 
fe.protection.mobspawn.natural.minecraft:zombie                             # (default: true) 
fe.protection.mobspawn.natural.minecraft:zombie_horse                       # (default: true) 
fe.protection.mobspawn.natural.minecraft:zombie_pigman                      # (default: true) 
fe.protection.mobspawn.natural.minecraft:zombie_villager                    # (default: true) 
fe.protection.mobspawn.natural.mocreatures:anchovy                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:angelfish                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:angler                           # (default: true) 
fe.protection.mobspawn.natural.mocreatures:ant                              # (default: true) 
fe.protection.mobspawn.natural.mocreatures:bass                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:bee                              # (default: true) 
fe.protection.mobspawn.natural.mocreatures:biggolem                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:bird                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:blackbear                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:boar                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:bunny                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:butterfly                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:caveogre                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:clownfish                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:cod                              # (default: true) 
fe.protection.mobspawn.natural.mocreatures:crab                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:cricket                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:crocodile                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:deer                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:dolphin                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:dragonfly                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:duck                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:egg                              # (default: true) 
fe.protection.mobspawn.natural.mocreatures:elephant                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:ent                              # (default: true) 
fe.protection.mobspawn.natural.mocreatures:firefly                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:fireogre                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:fishy                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:flamewraith                      # (default: true) 
fe.protection.mobspawn.natural.mocreatures:fly                              # (default: true) 
fe.protection.mobspawn.natural.mocreatures:fox                              # (default: true) 
fe.protection.mobspawn.natural.mocreatures:goat                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:goldfish                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:greenogre                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:grizzlybear                      # (default: true) 
fe.protection.mobspawn.natural.mocreatures:hellrat                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:hippotang                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:horsemob                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:jellyfish                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:kitty                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:kittybed                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:komododragon                     # (default: true) 
fe.protection.mobspawn.natural.mocreatures:leoger                           # (default: true) 
fe.protection.mobspawn.natural.mocreatures:leopard                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:liard                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:liger                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:lion                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:lither                           # (default: true) 
fe.protection.mobspawn.natural.mocreatures:litterbox                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:maggot                           # (default: true) 
fe.protection.mobspawn.natural.mocreatures:manderin                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:mantaray                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:manticore                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:manticorepet                     # (default: true) 
fe.protection.mobspawn.natural.mocreatures:minigolem                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:mole                             # (default: true) 
fe.protection.mobspawn.natural.mocreatures:mouse                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:ostrich                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:pandabear                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:panthard                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:panther                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:panthger                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:petscorpion                      # (default: true) 
fe.protection.mobspawn.natural.mocreatures:piranha                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:raccoon                          # (default: true) 
fe.protection.mobspawn.natural.mocreatures:rat                              # (default: true) 
fe.protection.mobspawn.natural.mocreatures:roach                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:salmon                           # (default: true) 
fe.protection.mobspawn.natural.mocreatures:scorpion                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:shark                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:silverskeleton                   # (default: true) 
fe.protection.mobspawn.natural.mocreatures:snail                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:snake                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:stingray                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:tiger                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:turkey                           # (default: true) 
fe.protection.mobspawn.natural.mocreatures:turtle                           # (default: true) 
fe.protection.mobspawn.natural.mocreatures:werewolf                         # (default: true) 
fe.protection.mobspawn.natural.mocreatures:wildhorse                        # (default: true) 
fe.protection.mobspawn.natural.mocreatures:wildpolarbear                    # (default: true) 
fe.protection.mobspawn.natural.mocreatures:wraith                           # (default: true) 
fe.protection.mobspawn.natural.mocreatures:wwolf                            # (default: true) 
fe.protection.mobspawn.natural.mocreatures:wyvern                           # (default: true) 
fe.protection.mobspawn.natural.tfc:alpacatfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:blackbeartfc                             # (default: true) 
fe.protection.mobspawn.natural.tfc:boartfc                                  # (default: true) 
fe.protection.mobspawn.natural.tfc:cameltfc                                 # (default: true) 
fe.protection.mobspawn.natural.tfc:chickentfc                               # (default: true) 
fe.protection.mobspawn.natural.tfc:cougartfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:cowtfc                                   # (default: true) 
fe.protection.mobspawn.natural.tfc:coyotetfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:deertfc                                  # (default: true) 
fe.protection.mobspawn.natural.tfc:direwolftfc                              # (default: true) 
fe.protection.mobspawn.natural.tfc:donkeytfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:ducktfc                                  # (default: true) 
fe.protection.mobspawn.natural.tfc:gazelletfc                               # (default: true) 
fe.protection.mobspawn.natural.tfc:goattfc                                  # (default: true) 
fe.protection.mobspawn.natural.tfc:grizzlybeartfc                           # (default: true) 
fe.protection.mobspawn.natural.tfc:grousetfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:haretfc                                  # (default: true) 
fe.protection.mobspawn.natural.tfc:horsetfc                                 # (default: true) 
fe.protection.mobspawn.natural.tfc:hyenatfc                                 # (default: true) 
fe.protection.mobspawn.natural.tfc:jackaltfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:liontfc                                  # (default: true) 
fe.protection.mobspawn.natural.tfc:llamatfc                                 # (default: true) 
fe.protection.mobspawn.natural.tfc:mongoosetfc                              # (default: true) 
fe.protection.mobspawn.natural.tfc:muletfc                                  # (default: true) 
fe.protection.mobspawn.natural.tfc:muskoxtfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:ocelottfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:panthertfc                               # (default: true) 
fe.protection.mobspawn.natural.tfc:parrottfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:pheasanttfc                              # (default: true) 
fe.protection.mobspawn.natural.tfc:pigtfc                                   # (default: true) 
fe.protection.mobspawn.natural.tfc:polarbeartfc                             # (default: true) 
fe.protection.mobspawn.natural.tfc:quailtfc                                 # (default: true) 
fe.protection.mobspawn.natural.tfc:rabbittfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:sabertoothtfc                            # (default: true) 
fe.protection.mobspawn.natural.tfc:sheeptfc                                 # (default: true) 
fe.protection.mobspawn.natural.tfc:turkeytfc                                # (default: true) 
fe.protection.mobspawn.natural.tfc:wildebeesttfc                            # (default: true) 
fe.protection.mobspawn.natural.tfc:wolftfc                                  # (default: true) 
fe.protection.mobspawn.natural.tfc:yaktfc                                   # (default: true) 
fe.protection.mobspawn.natural.tfc:zebutfc                                  # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:arcanebore                        # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:brainyzombie                      # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:cultistcleric                     # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:cultistknight                     # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:cultistleader                     # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:cultistportalgreater              # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:cultistportallesser               # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:eldritchcrab                      # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:eldritchgolem                     # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:eldritchguardian                  # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:eldritchwarden                    # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:firebat                           # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:giantbrainyzombie                 # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:golem                             # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:inhabitedzombie                   # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:mindspider                        # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:pech                              # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:spellbat                          # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:taintacle                         # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:taintaclegiant                    # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:taintacletiny                     # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:taintcrawler                      # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:taintseed                         # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:taintseedprime                    # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:taintswarm                        # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:thaumslime                        # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:turretadvanced                    # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:turretbasic                       # (default: true) 
fe.protection.mobspawn.natural.thaumcraft:wisp                              # (default: true) 
fe.protection.mobspawn.natural.totemic:bald_eagle                           # (default: true) 
fe.protection.mobspawn.natural.totemic:baykok                               # (default: true) 
fe.protection.mobspawn.natural.totemic:buffalo                              # (default: true) 
fe.protection.mobspawn.natural.trumpetskeleton:trumpet_skeleton             # (default: true) 
fe.protection.mobspawn.natural.type.boss                                    # (default: true) 
fe.protection.mobspawn.natural.type.golem                                   # (default: true) 
fe.protection.mobspawn.natural.type.hostile                                 # (default: true) 
fe.protection.mobspawn.natural.type.passive                                 # (default: true) 
fe.protection.mobspawn.natural.type.tamable                                 # (default: true) 
fe.protection.mobspawn.natural.type.tamed                                   # (default: true) 
fe.protection.mobspawn.natural.type.unknown                                 # (default: true) 
fe.protection.mobspawn.natural.type.villager                                # (default: true) 
fe.protection.needsfood                                                     # (default: true) If denied to a player, their hunger bar will not deplete.
fe.protection.pressureplate                                                 # (default: true) Prevent players from triggering pressure plates
fe.protection.pvp                                                           # (default: true) If denied for at least one of two fighting players, PvP will be disabled
fe.protection.sleep                                                         # (default: true) Allow players to sleep in beds
fe.protection.zone                                                          # Worldborder permissions
fe.protection.zone.command                                                  # Execute this command if a player enters the area
fe.protection.zone.command.interval                                         # (default: 0) Time interval in milliseconds for executing command. Zero = once only.
fe.protection.zone.damage                                                   # Apply this amount of damage to players, if they are in this area
fe.protection.zone.damage.interval                                          # (default: 1000) Time interval in milliseconds for applying damage-effect. Zero = once only.
fe.protection.zone.knockback                                                # (default: false) Deny players from entering this area
fe.protection.zone.potion                                                   # Apply potion effects to players who enter this area. Comma separated list of "ID:duration:amplifier" pairs. See http://www.minecraftwiki.net/wiki/Potion_effects#Parameters
fe.protection.zone.potion.interval                                          # (default: 2000) Time interval in milliseconds for applying potion-effects. Zero = once only.
fe.questioner                                                               # (default: true) 
fe.reimm.compat                                                             # Rei's minimap permissions
fe.reimm.compat.cavemap                                                     # (default: true) Allow cavemaps
fe.reimm.compat.radar.animal                                                # (default: true) Allow animal radar
fe.reimm.compat.radar.mod                                                   # (default: true) Allow mod radars
fe.reimm.compat.radar.other                                                 # (default: true) Allow other radars
fe.reimm.compat.radar.player                                                # (default: true) Allow player radars
fe.reimm.compat.radar.slime                                                 # (default: true) Allow slime radars
fe.remote                                                                   # (OP only: true) 
fe.remote.chat.push                                                         # (default: true) Allows requesting chat push messages
fe.remote.chat.query                                                        # (default: true) Allows querying chat messages
fe.remote.chat.send                                                         # (OP only: true) fe.remote.chat.send
fe.remote.command                                                           # (OP only: true) Allows to run commands remotely
fe.remote.control                                                           # (OP only: true) Allows to start / stop remote server and control users (regen passkeys, kick, block)
fe.remote.mapper.query.region                                               # (default: true) Allows querying region tiles
fe.remote.permission.set                                                    # (OP only: true) Allows to change permissions
fe.remote.player.query                                                      # (OP only: true) Allows querying player data
fe.remote.player.query.detail                                               # (OP only: true) View details (health, armor, etc.)
fe.remote.player.query.location                                             # (OP only: true) View location
fe.remote.server.log                                                        # (OP only: true) Allows querying server log
fe.remote.stats                                                             # (OP only: true) Allows querying server stats
fe.settings                                                                 # (OP only: true) 
fe.signs.colorize                                                           # (default: true) Permission to colourize signs
fe.signs.edit                                                               # (default: true) Permission to edit existing signs
fe.teleport.back                                                            # (default: true) 
fe.teleport.back.ondeath                                                    # (default: true) Allow returning to the last death location with back-command
fe.teleport.back.ontp                                                       # (default: true) Allow returning to the last location before teleport with back-command
fe.teleport.bed                                                             # (default: true) 
fe.teleport.bed.others                                                      # (OP only: true) Allow teleporting to other player's bed location
fe.teleport.cooldown                                                        # (OP only: 0) Allow bypassing teleport cooldown
fe.teleport.crossdim.from                                                   # (default: true) Allow teleporting cross-dimensionally from a dimension
fe.teleport.crossdim.portalfrom                                             # (default: true) Allow teleporting cross-dimensionally from a dimension via a portal
fe.teleport.crossdim.portalto                                               # (default: true) Allow teleporting cross-dimensionally to a dimension via a portal (target coordinates are origin for vanilla portals)
fe.teleport.crossdim.to                                                     # (default: true) Allow teleporting cross-dimensionally to a dimension
fe.teleport.from                                                            # (default: true) Allow being teleported from a certain location / dimension
fe.teleport.home                                                            # (default: true) 
fe.teleport.home.other                                                      # (OP only: true) Allow setting other players home location
fe.teleport.home.set                                                        # (default: true) Allow setting of home location
fe.teleport.jump                                                            # (OP only: true) 
fe.teleport.jump.tool                                                       # (OP only: true) Allow jumping with a tool (default compass)
fe.teleport.personalwarp                                                    # (OP only: true) 
fe.teleport.personalwarp.delete                                             # (OP only: true) Allow deleting personal warps
fe.teleport.personalwarp.max                                                # (OP only: false) Maximal personal warp count
fe.teleport.personalwarp.set                                                # (OP only: true) Allow setting personal warps
fe.teleport.portal                                                          # (OP only: true) 
fe.teleport.portalfrom                                                      # (default: true) Allow being teleported from a certain location / dimension via a portal
fe.teleport.portalto                                                        # (default: true) Allow being teleported to a certain location / dimension via a portal
fe.teleport.spawn                                                           # (default: true) 
fe.teleport.spawn.others                                                    # (OP only: true) Allow setting other player's spawn
fe.teleport.to                                                              # (default: true) Allow being teleported to a certain location / dimension
fe.teleport.top                                                             # (default: true) 
fe.teleport.top.others                                                      # (OP only: true) Use /top on others
fe.teleport.tp                                                              # (OP only: true) 
fe.teleport.tpa                                                             # (default: true) 
fe.teleport.tpa.here                                                        # (default: true) Allow teleporting other players to your own location (inversed TPA)
fe.teleport.tpa.loc                                                         # (OP only: true) Allow teleporting other players to any location
fe.teleport.tpa.sendrequest                                                 # (default: true) Allow sending teleport-to requests
fe.teleport.tpa.timeout                                                     # (default: 20) Amount of sec a user has to accept a TPA request
fe.teleport.tpahere.sendrequest                                             # (default: true) Allow sending teleport-here requests
fe.teleport.tppos                                                           # (default: true) 
fe.teleport.warmup                                                          # (OP only: 0) Allow bypassing teleport warmup
fe.teleport.warp                                                            # (OP only: true) 
fe.teleport.warp.admin                                                      # (OP only: true) Administer warps
fe.teleport.warp.delete                                                     # (OP only: true) Allow deleting warps
fe.teleport.warp.max                                                        # (OP only: false) Maximal warp count
fe.teleport.warp.set                                                        # (OP only: true) Allow setting warps
fe.tickets.admin                                                            # (OP only: true) Administer tickets
fe.tickets.command                                                          # (default: true) 
fe.tickets.new                                                              # (default: true) Create new tickets
fe.tickets.tp                                                               # (default: true) Teleport to ticket location
fe.tickets.view                                                             # (default: true) View tickets
fe.worldborder                                                              # Worldborder permissions
fe.worldborder.admin                                                        # (OP only: true) 
fe.worldborder.bypass                                                       # (default: false) Ignore worldborders if granted
mc.help                                                                     # (default: true) Help command
