//Crystal Ore
{[
 [chapter]crystalore
 [title]Crystal Ore
 [page:0]
 {
  [text]A rare ore found very close to bedrock. 
 }
 [page:smelt]
 {
  [text]Smelt in a furnace to get the crystal of the same color.
 }
]}
//Crystal Block
{[
 [chapter]crystalblock
 [title]Crystal Blocks
 [page:normal]
 {
  [title]Normal Crystal Blocks
  [text]Used as both storage and decoration.  
 }
 [page:chiseled]
 {
  [title]Chiseled Crystal Blocks
  [text]Exactly the same as chisled quartz.
 }
 [page:brick]
 {
  [title]Crystal Bricks
  [text]Stone bricks infused with Crystal.
 }
]}
//Crystal Ingot Block
{[
 [chapter]crystalingotblock
 [title]Crystal Ingot Block
 [page:main]
 {
  [text]Storage of Crystal Ingots.  
 }
]}
//Crystal Glass
{[
 [chapter]crystalglass
 [title]Crystal Glass
 [page:main]
 {
  [title]Normal Glass
  [text]Mostly clear glass with connected borders. Does not require silktouch to pickup.  
 }
 [page:pane]
 {
  [title]Glass Panes
  [text]Same as its full block counterpart. Does not require silktouch to pickup.  
 }
]}
//Crystal Chests
{[
 [chapter]crystalchest
 [title]Crystal Chests
 [page:main]
 {
  [text]Multi tier chests that are very similar to Iron Chests.   
 }
]}
//Crystal Reeds
{[
 [chapter]crystalreeds
 [title]Crystal Reeds
 [page:main]
 {
  [text]Generate around the world much like normal reeds. Used to make Crystal Shards.   
 }
]}
//Flower Lillypad
{[
 [chapter]flowerlilypad
 [title]Flower Lilypad
 [page:main]
 {
  [text]Have you ever completly removed all of the lilypads from a swamp? Now you can grow more!   
 }
]}
//Crystal Seeds
{[
 [chapter]crystalplant
 [title]Crystal Plant
 [page:main]
 {
  [text]Grows Crystal Shards much like nether-wart. Must be place on a Crystal Block.   
 }
]}
//Crystal Trees
{[
 [chapter]crystaltrees
 [title]Crystal Trees
 [page:main]
 {
  [title]Saplings
  [text]Just your average sapling. Grows an oak tree size Crystal Tree.   
 }
 [page:logs]
 {
  [title]Crystal Log
  [text]A normal log. Used to craft Crystal Planks.  
 }
 [page:planks]
 {
  [title]Crystal Planks
  [text]Can be used just like normal wood planks. 
 }
 [page:treeplant]
 {
  [title]Tree Plants
  [text]Just like coco beans, but instead of Cocoa you grow Crystal Shards.<n>Must be planted on the same color Crystal Log.   
 }
]}
//Crystal Tanks
{[
 [chapter]crystaltank
 [title]Crystal Tank
 [page:main]
 {
  [text]Great for storing fluids.    
 }
]}
//Weather Forecaster
{[
 [chapter]weatherforcaster
 [title]Weather Forcaster
 [page:main]
 {
  [text]Will tell you if it is raining or sunny.<n>Also tells you if it can snow in its current location.   
 }
]}
//Advanced Mob Spawner
{[
 [chapter]spawner
 [title]Advanced Mob Spawner
 [page:main]
 {
  [text]When given a mob essence it will spawn that mob like a normal spawner.   
 }
 [page:upgrades]
 {
  [title]Upgrades
  [text]Nether Star: No player needed to spawn.<n>Pure Crystal Block: Speed II<n>Pure Crystal Ingot Block: Speed III<n>Golden Apple: Ignore light level   
 }
]}
//Mob Grinder
{[
 [chapter]mobgrinder
 [title]Mob Grinder
 [page:main]
 {
  [text]Automaticlly kills mobs in the 5x5 area. Vacuums up xp in the area and puts it in an internal tank.    
 }
]}
//Elevator
{[
 [chapter]elevator
 [title]Elevator
 [page:elevator]
 {
  [title]Elevator
  [text]Creates a elevator in a 3x3 area infront of the Elevator.  
 }
 [page:floor]
 {
  [title]Elevator Floor
  [text]Marks a floor for the floor caller. Can be named.  
 }
 [page:caller]
 {
  [title]Elevator Caller
  [text]Sends the elevator the the selected floor.  
 }
]}
//EnderBuffer
{[
 [chapter]enderbuffer
 [title]Ender Buffer
 [page:main]
 {
  [text]Much like the old Tesseract from Thermal Expansion it sends CU, RF, items, and fluids wirelessly.<n>R-Click with a Lock to make the Ender Buffer Private.    
 }
]}
//AdvDispenser
{[
 [chapter]advdispenser
 [title]Advanced Dispenser
 [page:main]
 {
  [text]Acts like a fake player. Does whatever you set it to do with the item in the upper left slot.
 }
 [page:modes]
 {
  [title]Modes
  [text]Block: Normal Right or Left Click.<n>Place: Places a block if it is a block.<n>Use: Uses the item on facing block.<n>Activate: Right or Left clicks block once.<n>Use Air: Ignores facing block and activates item.<n>Entity: Left or Right clicks entity with item. 
 }
]}
//ITEMS Begin
//Crystal
{[
 [chapter]crystals
 [title]Crystal
 [page:shards]
 {
  [title]Crystal Shards
  [text]The most common form of Crystals Grown in the World. 
 }
 [page:craftShard]
 {
  [title]Crafting
  [text]Instead of paper Shards are crafted from 3 Crystal Reeds of the same color.
 }
 [page:nuggets]
 {
  [title]Crystal Nuggets
  [text]Just your average nugget. Smelt a shard in a Furnace and you will get a nugget of the same color.
 }
 [page:smeltNugget]
 {
  [title]Smelting
 }
 [page:crystal]
 {
  [title]Crystals
  [text]Main form of Crystals. Crafted with 9 shards of the same color.<n>When smelted in a Furnace you will get a Crystal Ingot of the same color.
 }
 [page:smeltCrystal]
 {
  [title]Smelting
 }
]}
//Crystal Ingot
{[
 [chapter]crystalingots
 [title]Crystal Ingots
 [page:0]
 {
  [text]Used to craft many advanced things in Crystal Mod.
 }
 [page:smelt]
 {
  [title]Smelting
 }
]}
//Crystal Plates
{[
 [chapter]metalplate
 [title]Metal Plates
 [page:main]
 {
  [text]Used to craft many advanced things in Crystal Mod.
 }
 [page:press]
 {
  [title]Press
 }
]}
//Dark Iron Armor
{[
 [chapter]darkarmor
 [title]Dark Iron Armor
 [page:main]
 {
  [text]Slightly stronger than basic Iron Armor.
 }
]}
//Dark Iron Tools
{[
 [chapter]darktools
 [title]Dark Iron Tools
 [page:main]
 {
  [text]Slightly stronger than basic Iron Tools.
 }
 [page:bow]
 {
  [title]Dark Iron Bow
  [text]Fires arrows with more damage. When you have a Lead in your off-hand it will create a grappling hook. 
 }
]}
//Normal Backpack
{[
 [chapter]backpacknormal
 [title]Normal Backpack
 [page:main]
 {
  [text]Useful for storing items if your inventory begins to fill up. Each tier of the backpack increases the amount of upgrades that are able to be equipped.<n>The Pure backpack is capablie of storing other backpacks inside of it.
 }
 [page:upgrades]
 {
  [title]Upgrades
  [text]Hopper: Any pickedup Items will go into your backpack instead of your inventory.<n>Ender: Adds a Ender Chest tab to your backpack.<n>Restocking: Refills items in your hotbar with items in your backpack.<n>Void: WIP<n>Pockets: Adds a weapon and tool pocket to your backpack. Use the scroll wheel to take or insert your tool or weapon.<n>Bow: Allows normal bows to use arrows out of your backpack instead of your inventory.<n>Despawn: If added your backpack will never despawn.<n>Death: Allows the backpack to stay in your inventory on death.
 }
]}
//Lock
{[
 [chapter]lock
 [title]Lock
 [page:main]
 {
  [text]Allows your to lock your backpack, Wireless Chest, or Ender Buffer.
 }
]}
//TelePearl
{[
 [chapter]telepearl
 [title]Teleporting Pearl
 [page:main]
 {
  [text]When given a location, It will teleport you back to the location from any dimenison.
 }
]}
//Super Torch
{[
 [chapter]supertorch
 [title]Super Torch
 [page:main]
 {
  [text]When given torches it will place them automaticlly for you. It can be refilled by just placing it in a Crafting Table with torches. 
 }
]}
//Wings
{[
 [chapter]wings
 [title]Dragon Wings
 [page:main]
 {
  [text]Dropped from the EnderDragon. If you craft it with any chestplate it will attach wings to that armor piece and will allow you to fly just like creative. 
 }
]}
//Mobessence
{[
 [chapter]mobessence
 [title]Mob Essence
 [page:main]
 {
  [text]When you hold a Mob Cage in your off-hand and kill a valid entity it will create a Mob Essence. Activate an Advanced Mob Spawner with a full essence to set its type.<n>Sneak and Use the item to place on of the killed entites back in the world. 
 }
]}