setSingleBiome("minecraft:void")

ancient = new SkyIslandType("biometweaker:ancient_void")

skyIslands = new SkyIslandGenerator()
skyIslands.setRegionSize(29)

addGenerator(skyIslands)

large = skyIslands.addSkyIslands(100, 1, true)
large.addType(ancient)

medium = skyIslands.addSkyIslands(50, 32, true)
medium.addType(ancient)

small = skyIslands.addSkyIslands(25, 64, true)
small.addType(ancient)

tiny = skyIslands.addSkyIslands(10, 128, true)
tiny.addType(ancient)
