
//Set icon item
setIcon(<minecraft:carpet:3>)

//Set title String
setTitle("Carpets + Stairs")

//Set description String
setDescription("Carpets placed on stairs now take the shape of stairs instead of remaining flat.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:inspirations/tweaks_module")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasDoor", "triumph:right_click_block")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.setItem(<minecraft:carpet>)

setRequirements("any")
setPos(-195,125)