{
	"playerex.container": "§7Player Attributes",
	"playerex.page.player_attributes": "§7Attributes",
	"playerex.page.player_resistances": "§7Resistances",
	"playerex.config.client.enablehud": "§7Set to false to disable the custom HUD.",
	"playerex.config.client.enablehealthbar": "§7Set to false to disable the custom health bar only.",
	"playerex.config.client.enablefoodinfo": "§7Set to false to disable the food/saturation information provided when AppleSkin is installed.",
	"playerex.config.client.guibuttonx": "§7The x-position on the gui of the playerex attributes button.",
	"playerex.config.client.guibuttony": "§7The y-position on the gui of the playerex attributes button.",
	"playerex.config.common.constitution": "§7Constitution",
	"playerex.config.common.strength": "§7Strength",
	"playerex.config.common.dexterity": "§7Dexterity",
	"playerex.config.common.intelligence": "§7Intelligence",
	"playerex.config.common.luckiness": "§7Luckiness",
	"playerex.config.common.experiencesplit": "§7The percentage of experience that contributes to PlayerEx levels.",
	"playerex.config.common.offset": "§7Exp Coeff Offset",
	"playerex.config.common.scale": "§7Exp Coeff Scaler",
	"key.playerex.hud": "§7Additional HUD",
	"attribute.name.playerex.experience": "§7Experience",
	"attribute.name.playerex.level": "§7Level",
	"attribute.name.playerex.skillpoints": "§7Skill Points",
	"attribute.name.playerex.constitution": "§7Constitution",
	"attribute.name.playerex.strength": "§7Strength",
	"attribute.name.playerex.dexterity": "§7Dexterity",
	"attribute.name.playerex.intelligence": "§7Intelligence",
	"attribute.name.playerex.luckiness": "§7Luckiness",
	"attribute.name.playerex.health_regen": "§7Health Regeneration",
	"attribute.name.playerex.health_regen_amp": "§7Health Regeneration Amplification",
	"attribute.name.playerex.damage_reduction": "§7Damage Reduction",
	"attribute.name.playerex.fire_resistance": "§7Fire Resistance",
	"attribute.name.playerex.lava_resistance": "§7Lava Resistance",
	"attribute.name.playerex.explosion_resistance": "§7Explosion Resistance",
	"attribute.name.playerex.falling_resistance": "§7Falling Resistance",
	"attribute.name.playerex.poison_resistance": "§7Poison Resistance",
	"attribute.name.playerex.wither_resistance": "§7Wither Resistance",
	"attribute.name.playerex.drowning_resistance": "§7Drowning Resistance",
	"attribute.name.playerex.melee_crit_damage": "§7Melee Critical Damage",
	"attribute.name.playerex.melee_crit_chance": "§7Melee Critical Chance",
	"attribute.name.playerex.evasion": "§7Evasion",
	"attribute.name.playerex.ranged_damage": "§7Ranged Damage",
	"attribute.name.playerex.ranged_crit_damage": "§7Ranged Critical Damage",
	"attribute.name.playerex.ranged_crit_chance": "§7Ranged Critical Chance",
	"attribute.name.playerex.lifesteal": "§7Lifesteal",
	"playerex.attribute.level": "§7Level: §e+%s (%s%s)",
	"playerex.attribute.level.alt": "§7This is your player level; it represents how many Skill Points you have earned and how close you are to earning another. This attribute is increased everytime you gain xp, however the higher your level the more xp it takes to get to the next level.",
	"playerex.attribute.skillpoints": "§7Skill Points: §e+%s",
	"playerex.attribute.skillpoints.alt": "§7This shows how many available Skill Points you have; these can be spent on any of the five base attributes below.",
	"playerex.attribute.constitution": "§7Constitution: §e+%s",
	"playerex.attribute.constitution.alt0": "§e+1 §7to Health.",
	"playerex.attribute.constitution.alt1": "§e+1%% §7to Knockback Resist. (diminishing).",
	"playerex.attribute.strength": "§7Strength: §e+%s",
	"playerex.attribute.strength.alt0": "§e+0.02/s §7to Health Regen.",
	"playerex.attribute.strength.alt1": "§e+0.25 §7to Melee Attack Damage.",
	"playerex.attribute.strength.alt2": "§e+0.25 §7to Armor (diminishing).",
	"playerex.attribute.dexterity": "§7Dexterity: §e+%s",
	"playerex.attribute.dexterity.alt0": "§e+0.08 §7Blocks/s to Movement Speed (diminishing).",
	"playerex.attribute.dexterity.alt1": "§e+5%% §7to Melee Critical Damage (diminishing).",
	"playerex.attribute.dexterity.alt2": "§e+0.1 §7to Melee Attack Speed (diminishing).",
	"playerex.attribute.dexterity.alt3": "§e+0.25 §7to Ranged Attack Damage.",
	"playerex.attribute.intelligence": "§7Intelligence: §e+%s",
	"playerex.attribute.intelligence.alt0": "§e+5%% §7to Ranged Critical Damage (diminishing).",
	"playerex.attribute.intelligence.alt1": "§e+1%% §7to Health Regen. Amp. (diminishing).",
	"playerex.attribute.intelligence.alt2": "§7Makes you look smarter.",
	"playerex.attribute.luckiness": "§7Luckiness: §e+%s",
	"playerex.attribute.luckiness.alt0": "§e+1 §7to Luck.",
	"playerex.attribute.luckiness.alt1": "§e+2%% §7to Melee Critical Hit Chance (diminishing).",
	"playerex.attribute.luckiness.alt2": "§e+2%% §7to Ranged Critical Hit Chance (diminishing).",
	"playerex.attribute.luckiness.alt3": "§e+2%% §7to Evasion (diminishing).",
	"playerex.attribute.health": "§7Health: §e%s/%s",
	"playerex.attribute.health.alt0": "§7Current health / maximum health. Health Regen. is the amount healed every second. Health Regen. Amp. amplifies the amount healed every time the player heals.",
	"playerex.attribute.health.alt1": "§7Health Regen.: §e+",
	"playerex.attribute.health.alt2": "§7Health Regen. Amp.: §e+",
	"playerex.attribute.armor": "§7Armor: §e+%s",
	"playerex.attribute.armor.alt0": "§7Armor reduces physical damage taken. Armor Toughness increases the effectiveness of the armor (diminishingly with higher values).",
	"playerex.attribute.armor.alt1": "§7Armor Toughness: §e+",
	"playerex.attribute.attack_speed": "§7Attack Speed: §e+%s",
	"playerex.attribute.attack_speed.alt": "§7Attack Speed is a measure of how many times you can launch a fully charged attack in a unit of time.",
	"playerex.attribute.melee": "§7Melee Damage: §e+%s",
	"playerex.attribute.melee.alt0": "§7Melee Crit Damage: §e",
	"playerex.attribute.melee.alt1": "§7Melee Crit Chance: §e",
	"playerex.attribute.ranged": "§7Ranged Damage: §e+%s",
	"playerex.attribute.ranged.alt0": "§7Ranged Crit Damage: §e",
	"playerex.attribute.ranged.alt1": "§7Ranged Crit Chance: §e",
	"playerex.attribute.evasion": "§7Evasion: §e+%s%s",
	"playerex.attribute.evasion.alt": "§7The chance to completely dodge projectiles.",
	"playerex.attribute.lifesteal": "§7Lifesteal: §e+%s%s",
	"playerex.attribute.lifesteal.alt": "§7The percentage of melee attack damage dealt that is healed.",
	"playerex.attribute.luck": "§7Luck: §e+%s",
	"playerex.attribute.luck.alt": "§7Vanilla luck attribute.",
	"playerex.attribute.gravity": "§7Gravity: §e+%s",
	"playerex.attribute.gravity.alt": "§7Gravity attribute; lower values allow you to jump higher.",
	"playerex.attribute.reach_distance": "§7Reach Distance: §e+%s",
	"playerex.attribute.reach_distance.alt": "§7How far away you can attack from and interact with blocks.",
	"playerex.attribute.movement_speed": "§7Movement Speed: §e+%s",
	"playerex.attribute.movement_speed.alt": "§7How fast you move on land, measured in blocks/s.",
	"playerex.attribute.swim_speed": "§7Swim Speed: §e+%s",
	"playerex.attribute.swim_speed.alt": "§7How fast you swim in water, measured in blocks/s.",
	"playerex.attribute.knockback_resistance": "§7Knockback Resist.: §e+%s",
	"playerex.attribute.knockback_resistance.alt": "§7Knockback Resist.: §e+",
	"playerex.attribute.damage_reduction": "§7Damage Reduction: §e+%s",
	"playerex.attribute.damage_reduction.alt": "§7Damage Reduction: §e+",
	"playerex.attribute.fire_resistance": "§7Fire Resistance: §e+%s",
	"playerex.attribute.fire_resistance.alt": "§7Fire Resistance: §e+",
	"playerex.attribute.lava_resistance": "§7Lava Resistance: §e+%s",
	"playerex.attribute.lava_resistance.alt": "§7Lava Resistance: §e+",
	"playerex.attribute.explosion_resistance": "§7Explosion Resist.: §e+%s",
	"playerex.attribute.explosion_resistance.alt": "§7Explosion Resist.: §e+",
	"playerex.attribute.falling_resistance": "§7Falling Resistance: §e+%s",
	"playerex.attribute.falling_resistance.alt": "§7Falling Resistance: §e+",
	"playerex.attribute.poison_resistance": "§7Poison Resistance: §e+%s",
	"playerex.attribute.poison_resistance.alt": "§7Poison Resistance: §e+",
	"playerex.attribute.wither_resistance": "§7Wither Resistance: §e+%s",
	"playerex.attribute.wither_resistance.alt": "§7Wither Resistance: §e+",
	"playerex.attribute.drowning_resistance": "§7Drowning Resistance: §e+%s",
	"playerex.attribute.drowning_resistance.alt": "§7Drowning Resistance: §e+"
}