name=Village agricole
weight=10
carriesraid=true
qualifier=les-pâtures
hillQualifier=les-collines
mountainQualifier=la-montagne
desertQualifier=le-désert
forestQualifier=la-fôret
lavaQualifier=le-volcan
lakeQualifier=le-lac
oceanQualifier=l'océan

//Vanilla biomes
biome=Plains
biome=Sunflower Plains
biome=Extreme Hills+
biome=Extreme Hills+ M

//biomes o' plenty
biome=brushland
biome=chaparral
biome=eucalyptus forest
biome=grassland
biome=meadow
biome=orchard
biome=seasonal forest

pathmaterial=pathdirt
pathmaterial=pathgravel
pathmaterial=pathslabs

//starting buildings=
centre=manor
start=lumbermanhut
start=farm
start=sheepchickenfarm
start=grove
start=grove
start=inn

player=playersmallfield
player=playersmallhouse
player=playerlargefield
player=playerlargehouse
player=playerhugefield
player=playerestate
player=gifthouse

//to be built in priority
core=bakery
core=tavern
core=pigfarm
core=cattlefarm
core=farm
core=well
core=fountain
core=largefountain
core=carpenterhouse

//to be built after the core ones
secondary=archives
secondary=pigfarm
secondary=cattlefarm
secondary=sheepchickenfarm
secondary=market
secondary=alchemyworkshop

//never for this type of village
never=forge
never=armoury
never=presbytery
never=quarry

//Selling prices=
sellingPrice=bread,7
sellingPrice=cider,60
sellingPrice=calva,3/32
sellingPrice=tripes,1/48
sellingPrice=boudin,50
sellingPrice=egg,18
sellingPrice=wool_white,8
sellingPrice=porkchops,18

//Buying prices=
buyingPrice=cobblestone,2
buyingPrice=stone,4
buyingPrice=glass,4
buyingPrice=bread,5
buyingPrice=cider,50
buyingPrice=tripes,1/32
buyingPrice=boudin,40
buyingPrice=wool_white,7

buyingPrice=normanBroadsword,1/0/10
buyingPrice=normanPickaxe,10/10
buyingPrice=normanAxe,10/10
buyingPrice=normanShovel,10/10
buyingPrice=normanHoe,10/10