#if ! defined CORE_CORE
#define CORE_CORE

#include "core/color.glsl"
#include "core/constants.glsl"
#include "core/dither.glsl"
#include "core/matrix.glsl"
#include "core/packing.glsl"
#include "core/random.glsl"
#include "core/sampler.glsl"
#include "core/tonemap.glsl"
#include "core/transform.glsl"
#include "core/utils.glsl"

#endif