1.3:
panacea pills now fully heal the consumer;
fixed some cases were panacea pills would not remove negative potion effects;
fixed laceration ghosts not spawning at the correct positions;
the plague doctor can now speak swedish;
syringes will now properly be filled when used on the zombie virus samples;

1.2:
fixed flashlight crash;

1.1:
made dimension ids changeable (fixes conflicts with other dimensions);
fixed Small lamp still having a collision box;

0.18:
reduced width and height of sleep killer and sculpture;
made sculpture able to go through doors;
made preview pictures of 008 and 111;

0.17:
added few missing documents to Doc. Crafter;
fixed furniture not being rotated when spawned from documents;
updated "Take only two" model;
added next batch of structures;
added a temporary reward chest to Stairwell;
made Sleep killer able to open doors;
added blast resistant glass;
updated several block properties and sounds;
improved AI of "Eyes in the dark", fixed his eyes and made him emit smoke;
added defense AI to sleep killer;
made Landmine cacti not explode on creative players and spectators;
fixed Eyepod not "sitting" when set to "sit";

0.16:
fixed vest model;
Sleep killer will move faster if the player gets far from him;
recipe fixes;
added new Zombie plague container model;
fixed some incorrect textures;
added telekill block;
updated bladewood textures;
added bladewood planks;
documents spawn entities directly;
Swedish localization;
changed flashlight model;

0.15:
added heat resistant alloy;
added model to arrow-proof vest;
made eyepods able to enter doors;
added more door recipes;
changed new chair and made it sittable;
changes to Sleep Killer;
added first batch of structures (some are flawed);
relevant capabilities are reset when changing mode to creative;
fixed night v. goggles;
disabled automatic creation of Clockworks' recipes for upgrading armor, tools and swords;
made bigfoot breadable (by organs - temporarily);

0.14:
adjacent sliding doors open simultaneously;
changed Sleep Killer scream;
added chair;
added recipes for syringe and new chair;
mobs no longer spawn on living room blocks;
SCPs drop experience;
Sleep killer stalks sleep-disabled players;
hazard suit prevents damage from splash and lingering potions;
implemented rotation of item in Item display plate;
added Telekill ingot to available SCPs;
updated Plague doctor's model;
tweaked applied potion durations;
fixed Item plate desynchronisation;

0.13:
fixed Card reader;
bear-A scream attack;
bloodstone doesn't affect non-survival players;
changed sliding door to have 4 orientations;
hallucinations despawn when the owner isn't affected by guilt;
hallucinations are now muted;
added container for zombie virus;
updated gas mask icon;
fixed advancement-related crash bug;

0.12:
removed big lamp's collision box;
fixed shadow infestation crash;
door windows are transparent now;

0.11:
fixed Panacea pills;
nightvision goggles no longer work in 087;
fixed bloodstone;
cogs are now lethal;
nightvision no longer works in 087 (like the flashlight);
added sounds to the sculpture;
mobs that aren't 087-1 can no longer spawn in 087;
fixed mobs that are crystallized not showing as ones in certain cases;
made it so no blocks can be placed in Stairwell;
made red ice transparent;
properly implemented structure placement from documents;
changed CoffeeMachine and VendingMachine models;
added functions of the fancy computer to blocky computer;
implemented SCP preview pictures in document crafter;
added labels and made them purchasable in document crafter;
added more doors;
added several stair blocks;

0.10:
added telekill ingots and battery;
added computer gui and functionality;
added a few advancements;
flashlight now has sounds and no longer works in 087;
added toggle for nightvision;
added gas mask;
added bloodstone;
mobs only drop scraps on player kill;
updated document crafter gui;
fixed several bugs;
created Small lamp and Opaque trapdoor;
added some more blocks;
implemented SCP-008;

0.9:
added Sliding door;
fixed Plague doctor's and Hazard suit models;
improved Dark Eyes' AI;
implemented Builder Bear's behavior;
added SCP acquisition mechanic;
added recipe viewer;
added "anxiety" effect;
reorganised creative tabs;
fixed flashlight;
remade shelf;
added storage capability to desk;
set blocks' resistance and hardness;


0.8:
fixed or added several model animations;
fixed several AI bugs;
implemented night vision;
(re)made some blocks;

0.6:
mesh floor doesn't block light;

0.5:
added Door and other secondary blocks;
fixed textures of secondary blocks;
fixed sakura tree leaf loss;
added Dragonsnails;
added SCP 513-1, SCP-966, SCP-173;
disabled natural mob spawning;

0.4:
reduced spawn rates to normal;
set Shuck's delayed death to 10 minutes;
added phrases to Plague Doctor;
fixed NPE in 049-1 renderer;
changed sturdy armor textures;
added stairwell blocks and structure stub;
change Shuck's damage source description;
removed 1437's block from items;

0.3:
added an item for summoning SCPs;
"The coffee machine" UI closes automatically;
fixed possible crash with mods that add custom tool materials;
added hints for player for using Coffee machine and Pan-dimensional vendor;
added "Plague doctor";
added "Black Shunk";
remade Bladewood grove leaves;

0.2:
Replaced SCP identifiers with official names;