接口 AbstractGunScriptAPIExtension
- 所有超级接口:
AbstractCommonScriptingExtension,BetterAsyncAPI,CommonScriptingExtension,GunScriptAPIExtension,RangefinderAPI,VanillaCooldownAPI
- 所有已知实现类:
MixinModernKineticGunScriptAPI
@Internal
public interface AbstractGunScriptAPIExtension
extends AbstractCommonScriptingExtension, GunScriptAPIExtension
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嵌套类概要
从接口继承的嵌套类/接口 mod.chloeprime.gunsmithlib.common.AbstractCommonScriptingExtension
AbstractCommonScriptingExtension.AsyncHelper -
方法概要
修饰符和类型方法说明default void通知客户端触发状态机脚本状态转移(transition)从接口继承的方法 mod.chloeprime.gunsmithlib.common.AbstractCommonScriptingExtension
gunsmith_asyncRunCycled, gunsmith_asyncRunDelayed, gunsmith_getChargingTime, gunsmith_getEstimatedRange, gunsmith_getEstimatedRange, gunsmith$getGunIdHelper, gunsmithlib$getCurrentItem, gunsmithlib$getGunItemInterface, gunsmithlib$getShooter, gunsmithlib$getSide从接口继承的方法 mod.chloeprime.gunsmithlib.api.common.CommonScriptingExtension
gunsmith_getGunId从接口继承的方法 mod.chloeprime.gunsmithlib.api.common.GunScriptAPIExtension
gunsmith_playOverheatSound从接口继承的方法 mod.chloeprime.gunsmithlib.api.common.VanillaCooldownAPI
gunsmith_getCooldownPercent, gunsmith_getCooldownSeconds
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方法详细资料
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gunsmith_triggerAnimationStateTransition
从接口复制的说明:GunScriptAPIExtension通知客户端触发状态机脚本状态转移(transition)- 指定者:
gunsmith_triggerAnimationStateTransition在接口中GunScriptAPIExtension- 参数:
input- 状态机 transition 函数中的 input 参数
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