类 GunReloadFeedEvent.Pre

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
mod.chloeprime.gunsmithlib.api.common.GunReloadFeedEvent
mod.chloeprime.gunsmithlib.api.common.GunReloadFeedEvent.Pre
所有已实现的接口:
net.neoforged.bus.api.ICancellableEvent
封闭类:
GunReloadFeedEvent

public static class GunReloadFeedEvent.Pre extends GunReloadFeedEvent implements net.neoforged.bus.api.ICancellableEvent
  • 嵌套类概要

    从类继承的嵌套类/接口 mod.chloeprime.gunsmithlib.api.common.GunReloadFeedEvent

    GunReloadFeedEvent.Post, GunReloadFeedEvent.Pre

    从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent

    net.neoforged.neoforge.event.entity.living.LivingEvent.LivingJumpEvent, net.neoforged.neoforge.event.entity.living.LivingEvent.LivingVisibilityEvent

    从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent

    net.neoforged.neoforge.event.entity.EntityEvent.EnteringSection, net.neoforged.neoforge.event.entity.EntityEvent.EntityConstructing, net.neoforged.neoforge.event.entity.EntityEvent.Size
  • 构造器概要

    构造器
    构造器
    说明
    Pre(net.minecraft.world.entity.LivingEntity entity, GunInfo gunInfo, boolean willLoadBarrel)
     
  • 方法概要

    从类继承的方法 mod.chloeprime.gunsmithlib.api.common.GunReloadFeedEvent

    getGunInfo, willLoadBarrel

    从类继承的方法 net.neoforged.neoforge.event.entity.living.LivingEvent

    getEntity

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    从接口继承的方法 net.neoforged.bus.api.ICancellableEvent

    isCanceled, setCanceled
  • 构造器详细资料

    • Pre

      @Internal public Pre(net.minecraft.world.entity.LivingEntity entity, GunInfo gunInfo, boolean willLoadBarrel)