Module can only properly place simple blocks, which have only 1 block state. No directional blocks, stairs, slabs and so on.
Enabled
Current Schematics
Name X Y Z
{{ summary.name }} {{ summary.x }} {{ summary.y }} {{ summary.z }}
Click on coordinate to move schematica.
Render Blocks
Render schematica in your world.
Shade Blocks
Shade schematica blocks in darker bluish color
Render Blocks feature doesn't work with Sodium. All questions to Sodium devs. They made it extremely hard to render custom blocks.
Missing Blocks
Show tracers
Max distance:
Show mini-cubes
Max distance:
Missing Blocks: real world block = replacable, schematica block != Air
Wrong Blocks
Treat replaceable blocks as air (e.g. snow, water, grass). Requires rescan.
Air blocks in schematica are always valid. Requires rescan.
Show tracers
Max distance:
Show mini-cubes
Max distance:
Wrong Blocks: real world block != schematica block and real world block != Air
Auto Build
Placement Rate:
Place 1 block once in X ticks. Can be floating pointer number.
Max Build Distance:
Use hotbar slots:
Separated by comma. Example: 6,7,8
Use Shift while placing blocks
Auto Rotate
Attach to Air
Max Build Distance - distance between player eyes and center of block module will try to place.
Use Shift - using shift may cause your character to randomly crouch for a fraction of a second.
Auto Rotate - some anti-cheats prevent you from placing blocks if your character doesn't look in the proper direction.
File
Size: W={{ schematic.width }} H={{ schematic.height }} L={{ schematic.length }}
Palette (Click on block state to edit, while focused in text input: press <Enter> to apply edit change, or <Esc> to cancel):
ID Count Original Block State
{{ item.id }} {{ item.count }} {{ item.raw }} {{ item.stateFormatted }}
Supported formats: .schematic, .litematic, .schem
X: Y: Z:
Transformations:
Create Schematic
X1 Y1: Z1:
X2: Y2: Z2: