This script runs every frame for every entity for corresponding Entity ESP config.
You can change this on per entity basis:
- Disable Tracer/Outline/Overlay/Collision Box
- Change text displayed in the title
Use `id` variable of type `int` to get id of current entity.
Use `event` variable of type `EntityEspEvent` to disable ESP things for current entity.
Use `game.entities` API to get information about entity by its id.