The Lost Cities - Autogen: Auto City Gen Without Clicks
For modpack creators and server admins, consistency is everything. The Lost Cities - Autogen: Auto City Gen Without Clicks is a lightweight companion mod that removes the most common friction point when using The Lost Cities world type: the need to manually select it every time a new world is created. Instead, the addon enforces your chosen city profile automatically, ensuring every player lands in the intended urban wasteland without a single extra click.
What The Addon Does
When The Lost Cities is installed, the default world type remains vanilla. Players must remember to switch to “Lost Cities” in the world creation menu — a step that is easily forgotten, especially in multiplayer or curated modpacks. The Lost Cities - Autogen removes that step entirely. Upon creating a new singleplayer world or when a server generates a fresh dimension, the addon intercepts the world type selection and forces it to the Lost Cities profile you have pre-configured. No GUI changes, no extra buttons. Just automatic, predictable city generation.
Installation and Compatibility
This addon is a simple JAR file that sits alongside the main Lost Cities mod. It requires The Lost Cities to be already installed and working. Supported Minecraft versions include 1.12.2, 1.16.5, 1.18.2, 1.19.2, and later releases — always matching the Forge loader. To install, place the downloaded .jar into your mods folder. The mod is client-side optional but server-side mandatory if you want the automation to apply to all players. For modpack distribution, include it in the pack’s mod list and ship the configuration file to lock the desired profile.
Configuration for Modpacks
All behavior is controlled through a single TOML file: config/lostcities_autogen.toml. Inside, the [general] section contains the key selectedProfile. Set this to the exact name of the Lost Cities profile you want to use — for example, "default", "biomebased", or a custom profile you have defined in The Lost Cities’ own config. The addon reads this value and applies it automatically. This makes it trivial to ship a modpack where the city generation is locked to a specific aesthetic, such as dense ruins or sparse outposts, without requiring players to read a manual.
Server-Side Benefits
On multiplayer servers, the addon eliminates support tickets caused by players forgetting to select the correct world type. When the server creates a new dimension (overworld, mining world, etc.), the autogen logic ensures the Lost Cities profile is used. This is especially valuable for modded servers where the entire gameplay loop depends on exploring abandoned metropolises. By pairing the addon with a consistent server config, you guarantee that every new world instance matches the intended design, reducing confusion and admin overhead.
Why It Belongs in Every Lost Cities Modpack
The Lost Cities - Autogen does not add new blocks, biomes, or structures. Its value lies in removing a repetitive manual step that breaks immersion and causes errors. For modpack authors, it means the city generation works “out of the box.” For server operators, it means uniform world creation across all players. The addon is stable, version-matched to The Lost Cities, and requires no additional dependencies beyond Forge and the parent mod. Simply drop it in, set the profile, and your urban wasteland is ready from the first chunk.