Restrict Player Interfaces: Control Remote Inventory Access
What This Mod Does
In modded Minecraft, many automation setups rely on blocks that can read or pull items directly from a player’s inventory without manual interaction. While convenient for logistics and crafting, this remote access can break balance in specific dimensions or adventure maps. Restrict Player Interfaces: Control Remote Inventory Access gives pack makers and server admins a precise tool to disable such player interfaces under defined conditions, typically by dimension. Instead of banning entire mods, you simply cut off the inventory bridge where it shouldn’t exist.
Supported Player Interfaces
The mod doesn’t apply a blanket filter. It targets specific implementations from popular mods, ensuring compatibility with common automation ecosystems. The following blocks and modules are recognized:
- Introspection module from Plethora
- Player Chest from Extra Utilities 2
- Player Module from Modular Routers
- Player Interface from Actually Additions
- Player Interface and Creative Player Interface from Random Things
When a restricted dimension is active, these interfaces will behave as if the player’s inventory is completely empty—covering the main inventory, Ender Chest, and Baubles slots. Any attempt to extract items will yield zero, effectively sealing off the loophole.
Installation and Compatibility
To get started, download Restrict Player Interfaces: Control Remote Inventory Access for Minecraft 1.12.2, the primary version where these mods coexist. The mod is built for Forge and requires MixinBooter as a dependency to handle mixin injections safely. Without MixinBooter, the mod may not function correctly or could conflict with other coremods.
How to install: place the downloaded JAR file into your mods folder along with MixinBooter. If you’re using a modern launcher like foxygame.net, you can add both directly from the interface without manual file management. This approach is especially handy when assembling a stable modpack, as it reduces version mismatch risks.
Use Case: Dimension-Based Restrictions
The mod was originally developed for the MeatballCraft pack to prevent player interfaces from transferring items in the Vethea dimension. By blocking remote inventory access there, the pack preserved its intended progression and challenge. You can adapt the same logic to any dimension—simply configure the blacklist in the mod’s settings. This makes Restrict Player Interfaces: Control Remote Inventory Access for Minecraft an essential utility for packs that feature dangerous zones, separate realms, or strict gating mechanics.
Why Choose This Over Server Plugins?
Server-side plugins often lack the granularity to target specific modded blocks. This mod operates at the Forge level, directly intercepting the known player interface implementations. It’s lightweight, open-source under the MIT license, and safe to include in public or private modpacks. You get a predictable, maintainable solution that doesn’t require scripting or command block workarounds.
Quick Setup Guide
After you download Restrict Player Interfaces: Control Remote Inventory Access and install it, the default configuration may not restrict anything. Open the config file and specify the dimension IDs where player interfaces should be disabled. Restart the game or reload the server, and the restrictions take effect immediately. Test with a known player interface block in the target dimension to confirm that inventory reads return empty and item transfers fail.
Final Thoughts
For modpack authors who value tight progression and fair play, this mod fills a critical gap. It doesn’t overhaul gameplay; it simply closes a door that could otherwise undermine dimension-specific challenges. Pair it with your existing automation suite and enjoy a more controlled, immersive experience.