Forestry Questing: Bee and Tree Quests for BetterQuesting
Forestry Questing is a focused add-on that bridges BetterQuesting with the complex organism data of Forestry. It gives modpack creators and server admins the ability to design quests around specific bee species, tree genomes, and purebred individuals without fighting the interface. This is not a content pack for players; it is a toolkit for those who build the quest lines others play.
Core Functionality
The add-on introduces two new task types to BetterQuesting: a retrieval task for Forestry items and a reward type with two variants, one for bees and one for trees. This allows quests to require a player to obtain a specific bee princess or a purebred sapling, and to grant precisely configured organisms as rewards. The underlying system reads and writes the NBT data that Forestry uses to define species and genomes, which is something the base BetterQuesting mod cannot handle on its own.
Setting Up a Retrieval Task
To configure a retrieval task, you must work with raw NBT data. Add the item entry to the quest requirements using the button with three dots, not the standard item button. Replace the default minecraft:stone identifier with forestry:beePrincessGE or forestry:sapling. The mod will generate the necessary Forestry tag automatically. Expand the TAG object and navigate the nested structures until you find the UID0 and UID1 fields. Enter the species identifier, such as forestry.speciesCommon for a common bee, in UID0. For a purebred organism, duplicate the value in UID1; leave UID1 empty otherwise. You can also set the MatchAny parameter to 1 to accept any species, though the quest icon will still reflect the UID0 value.
Configuring Rewards
Rewards require extra care because BetterQuesting cannot display Forestry items through its normal interface. Never click the standard item button when adding a reward. Use the three-dot button to open the NBT editor. Add the item entry, then return to the reward overview so BetterQuesting saves the entry and generates the genome metadata. Reopen the NBT editor. The item identifier will already be set to forestry:beePrincessGE or forestry:treeOak. You can now edit the JSON tag to define the exact species and genome. Knowing the species IDs is essential here.
Finding Species Identifiers
The most reliable method to find a species ID is to spawn the organism and inspect its NBT data, looking for the Genome tag. The first chromosome in the list defines the species. However, Forestry Questing provides a more efficient tool: the /species command. It works on living organisms and Gendustry templates, and it automatically copies the species name to your clipboard. This saves considerable time when configuring quests that involve dozens of bee or tree types.
Installation and Compatibility
Forestry Questing is designed for modpack use, and the authors grant full permission to include it in any custom pack. It requires BetterQuesting and Forestry to be installed. The add-on works on Minecraft versions supported by those two mods, which covers most modern releases for both Forge and NeoForge loaders. If you are assembling a pack and need to test the integration quickly, you can download Forestry Questing: Bee and Tree Quests for BetterQuesting through the foxygame.net launcher, which allows you to add mods directly from its menu without manual file editing. This is particularly useful when you need to add the extension to an existing profile on the fly.
To understand how to install the add-on, the process is straightforward: place the jar file into the mods folder of your Minecraft instance, alongside BetterQuesting and Forestry. Ensure all three mods are for the same Minecraft version and loader. After launching the game, the new task and reward types will appear in the BetterQuesting editor.
Who Should Use This Add-On
Forestry Questing is not for the average player. It is for the architects of gameplay experiences. If you are designing a server with a deep beekeeping economy, or you want to guide players through a chain of breeding achievements, this add-on is indispensable. It enables quests that require rare mutations, rewards for breeding specific strains, and even narrative arcs built around genetic experimentation. The add-on closes a significant gap between two complex mods, giving content creators precise control over quests involving Forestry organisms. The setup has a learning curve, but the result is quest lines that feel unique and motivate players to engage with the mechanics of bees and trees. Use the /species command, handle the interface buttons with care, and Forestry Questing will become a reliable part of your modpack toolkit.