Computer Import: Auto File Transfer Between Minecraft Worlds

Computer Import for Minecraft automatically copies template files into new worlds, saving time on manual script and config transfer. Perfect for modpacks and technical builds.

Download CompImport for Minecraft 1.11.2

Original name: CompImport

Minecraft: 1.11.2

Loaders: Forge

FileVersionLoaderSize
CompImport-1.0.jar1.11.2Forge9 КБDownload
CompImport-1.1.jar1.11.2Forge8 КБDownload

Computer Import: Auto-Copy Files to New Minecraft Worlds

Setting up a new Minecraft world often means repeating the same tedious steps: copying scripts, pasting configuration files, and moving data between saves. Computer Import: Auto-Copy Files to New Minecraft Worlds eliminates that busywork. This utility acts as a silent bridge between your template data and every newly generated world, so you can spend less time on file management and more time actually playing.

What This Mod Does

Computer Import is not a content mod. It adds no blocks, mobs, or biomes. Instead, it operates at the file-system level. After installation, the mod creates a dedicated folder in your Minecraft root directory. Anything you place inside that folder—individual files, nested directories, or entire structures—is automatically copied into the folder of every new world you create.

There is one critical safeguard: the mod never overwrites existing files. If a fresh save already contains a file with the same name, the template version is ignored, and your world remains untouched. This protects against accidental data loss and makes the tool safe for frequent use.

Who Benefits Most

This add-on is designed for modpack authors and advanced players who work with programmable mods. If you have written dozens of Lua programs for ComputerCraft or OpenComputers, you know how painful it is to transfer them manually. With Computer Import, you place your entire library into the template folder once, and every subsequent world receives a full copy automatically.

Custom configurations for mods that generate world-specific files—such as CraftTweaker recipes or mapping settings—can also be automated. The mod acts as a templating engine, removing repetitive steps whenever you start a new game.

How to Install

To download Computer Import: Auto-Copy Files to New Minecraft Worlds, grab the jar file and drop it into the mods folder of your profile. The mod supports the latest stable Minecraft versions and runs on the Forge loader, which is the most common platform for technical builds. No additional configuration is required.

After the first launch, the template folder appears in the game's root directory. The exact folder name depends on the mod version, so check the file structure after startup. Place your desired files there, then generate a new world to test the setup.

Step-by-Step Setup

  • Download the jar file from a trusted source.
  • Move it to your Minecraft mods folder.
  • Launch the game once to generate the template directory.
  • Copy your scripts, configs, or data into that folder.
  • Create a new world and verify the files appear in the save directory.

If you need to know how to install this mod alongside other utilities, the process is identical to any Forge mod. Just ensure the loader version matches your Minecraft version to avoid compatibility errors.

Practical Use Cases

The original developer created this tool to support their OpenComputers projects, but the potential applications are broader. On multiplayer servers, an administrator can prepare a starter set of scripts for new players. Computer Import ensures those files appear automatically in each fresh world, creating an elegant onboarding system without complex coding.

Another scenario involves mods like Thaumcraft or Botania, where progress is stored in player files. You can prepare a template with basic research or starting items and apply it to every new character. This requires careful balancing, but the mod gives you full control over the process.

Limitations to Know

Computer Import is a proof-of-concept tool. It does not work with already-created worlds—only new ones. You cannot selectively choose which files to copy; the entire template folder is transferred. If you need finer control, you will have to combine this mod with manual editing or other utilities.

The developer has stated that no major feature updates are planned. The only promised change is code cleanup. However, for its specific niche, the mod performs excellently and does not conflict with most popular modifications.

Final Verdict

Computer Import: Auto-Copy Files to New Minecraft Worlds is a small utility that solves a specific problem for technical players and modpack creators. It does not try to be universal, does not interfere with gameplay, and does not clutter the interface. Its single job—automatic file transfer when creating a world—is done cleanly and without surprises. If you frequently start new saves with the same data, this mod will save you hours of routine copying and let you focus on what matters: building, exploring, and creating.